|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
BL4CKST4R
WarRavens League of Infamy
1792
|
Posted - 2014.02.01 15:10:00 -
[1] - Quote
I think a 20-30% dps reduction will put this weapon at mid to long range, same with other long range guns although their reduction should be a lot smaller.
Armor and Shields are not the same!
|
BL4CKST4R
WarRavens League of Infamy
1792
|
Posted - 2014.02.01 15:11:00 -
[2] - Quote
OliX PRZESMIEWCA wrote:Generally 100 % bullshit.
Try to fire RR while strafe, when your opponent is on the move.
How many same topics you will start over and over?
umm the RR doesn't kick when you strafe and fire in ADS lol
And when your opponent is on the move as long as there is distance more than 50 meters he is dead in 2 seconds.
Armor and Shields are not the same!
|
BL4CKST4R
WarRavens League of Infamy
1797
|
Posted - 2014.02.02 08:24:00 -
[3] - Quote
Izlare Lenix wrote:The ONLY problem with the RR is it is too effective in cqc and it kills fast from 0 meters to 100m. No other weapon can do that. I have no problem with a RR killing me from 50 - 100 meters, that's it's turf. But a RR should not be able to beat my CR or AR at 5 meters. And it happens a lot.
Reducing hip fire accuracy will reduce cqc effectiveness of the RR without harming its long range abilities. Reducing damage or rof will harm both cqc and long range and that shouldn't happen. Reducing its cqc abilities will be good enough.
Reducing the damage would break the weapon but reducing the rof would not. (Reducing damage and giving it better accurscy would work to) That's because it's long range and high alpha would ensure that good distance and a good position gives you the edge in long range combat. Hell even a 50% dps reduction only brings its TTK to roughly 4 seconds, but 50 is to much, 30 is the highest, and perfect number, the dps reduction should go. Although now if a AR does get the drop on you you are screwed but in this case you can pull out the pocketAR (Magsec SMG) and be matched vs the AR.
Armor and Shields are not the same!
|
BL4CKST4R
WarRavens League of Infamy
1797
|
Posted - 2014.02.02 08:27:00 -
[4] - Quote
Michael Arck wrote:Justin Tymes wrote:Jacques Cayton II wrote:Cat Merc wrote:It's too accurate. Due to it's low fire rate (meaning you know when the bullets will fly out of the barrel) and EXTREME hip fire accuracy, it can apply full DPS at any time.
An AR, while accurate, is not as accurate, and unless the target is sitting still or moving RIGHT at you, you will never apply full DPS. Even while aiming down sights, due to it's fire rate if the target is moving you usually can't apply full DPS.
So you have a weapon with the same DPS as the AR, higher range, higher accuracy, better damage application...
RR DPS must be reduced, it's too accurate, has too much range and has too good of a damage application to have this much DPS. Show me on the doll where the rr touched you and if it's so op why is the cr used more in pc Because the CR is OP too? "X isn't broken because Y exists" is terrible logic. But consider the implication...it's spot on.
The CR is probably the worst weapon to use in PC once framerate drops it's DPS drops with it. Unless you mean the ACR the CR is not the weapon to go with if you are in PC. Although the best explainable reason for using the CR in PC is its higher DPS output and ease of use. Even though the SCR has a higher damage output it is harder to use, if the SCR didn't kill itself with overheat that would be the go to gun.
Armor and Shields are not the same!
|
|
|
|