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Ghosts Chance
Inf4m0us
932
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Posted - 2014.02.01 08:26:00 -
[1] - Quote
The NPE in this game is... dissapointing.
i met a blueberry today who diddnt know that militia gear doesnt require skills to use, and diddnt even know how to find the militia gear in the market.
concidering that this part of the market is pretty much THE place newberrys get their gear its pretty disapointing that the NPE doesnt give a guiding hand into driving this home.
if new players cant even find the gear they can use its no wonder that they are all still wandering around in vannilla free starter fits getting mauled by anyone who has figured out how to put proper extenders and plates on their fits. |
Sgt Kirk
Fatal Absolution Covert Intervention
4306
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Posted - 2014.02.01 08:27:00 -
[2] - Quote
New players are so cute when hit them with a plasma cannon then Elbow them to death. |
killer carrot top
Eternal Beings Proficiency V.
27
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Posted - 2014.02.01 08:28:00 -
[3] - Quote
Dont worry ccp will address this in 3 to 4 years |
Teilka Darkmist
176
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Posted - 2014.02.01 08:37:00 -
[4] - Quote
killer carrot top wrote:Dont worry ccp will address this in 3 to 4 years Maybe in the meantime, we can do what capsuleers in EVE do. Make an alt and keep it in the noob corps giving advice. That's the sole reason I've got 7 years in Eve, first seasoned players helping me out and now, being that seasoned player giving advice where I can.
I know it's harder in Dust as you can't chat and fight like you can in Eve, but once you hit cap in the week, why not spend some time advising noobs so you get more fun fights? Plus it helps retain players and builds the community so there's more chance of us getting the fixes.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Michael Arck
Onuoto Uakan Huogaatsu
2968
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Posted - 2014.02.01 08:49:00 -
[5] - Quote
Yea, that would help if the community start helping along some blueberries instead of sitting on hands waiting on CCP to handle it.
And seriously how do you not know that MLT doesn't require skill to use when you are given MLT gear from the start? Some are hapless and some show promise.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8756
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Posted - 2014.02.01 09:16:00 -
[6] - Quote
Michael Arck wrote:Yea, that would help if the community start helping along some blueberries instead of sitting on hands waiting on CCP to handle it.
And seriously how do you not know that MLT doesn't require skill to use when you are given MLT gear from the start? Some are hapless and some show promise.
People are trying to help. There are groups like the learning coalition which invite massive numbers of people to their channel to help them out, things like Musta Tornius' new player guide which recently received a community spotlight, some tutorial videos on youtube, etc.
But the existence of this material is not an excuse for such a poor NPE. Would it really be so hard to do a proper tutorial?
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Sgt Kirk
Fatal Absolution Covert Intervention
4311
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Posted - 2014.02.01 09:20:00 -
[7] - Quote
Arkena Wyrnspire wrote:[quote=Michael Arck]Would it really be so hard to do a proper tutorial? C'mon Ark, this is CCP we're talking about. You know, the people that thought Plasma cannon stats were a good idea. |
Asterion Cretos
DUST University Ivy League
79
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Posted - 2014.02.01 09:38:00 -
[8] - Quote
Well, hearing about other noobberries makes me feel good about myself. |
Michael Arck
Onuoto Uakan Huogaatsu
2971
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Posted - 2014.02.01 09:40:00 -
[9] - Quote
C'mon Kirk, we hope these people have brains. When I first arrived in New Eden, I came to forums, looked up videos on youtube...google was my friend.
What you are asking for is to have CCP give folks an instruction manual on how to play. The only thing I see missing on CCP's end is a advertisement that would lead folks to the new player guides on these forums
But again, you think people would think of that themselves...
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Michael Arck
Onuoto Uakan Huogaatsu
2971
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Posted - 2014.02.01 09:41:00 -
[10] - Quote
Arkena Wyrnspire wrote:Michael Arck wrote:Yea, that would help if the community start helping along some blueberries instead of sitting on hands waiting on CCP to handle it.
And seriously how do you not know that MLT doesn't require skill to use when you are given MLT gear from the start? Some are hapless and some show promise. People are trying to help. There are groups like the learning coalition which invite massive numbers of people to their channel to help them out, things like Musta Tornius' new player guide which recently received a community spotlight, some tutorial videos on youtube, etc. But the existence of this material is not an excuse for such a poor NPE. Would it really be so hard to do a proper tutorial?
And what would you consider proper? I'm not excusing this but really what you guys are expecting here?
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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8213
Dem Durrty Boyz Renegade Alliance
1575
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Posted - 2014.02.01 09:51:00 -
[11] - Quote
Fear not!
instead of stomping those sorry SOBs, I've taken the initiative to start a training corp on an alt, and will recruit right from Academy matches!
Nobody is helping these blueberries, its sad that the playerbase is that polluted (worst of any game ever imo) that they want to kill the game for their own selfish gain. That's like standing on a tree branch and sawing it off while laughing at the tree for be a noob scrub.
Donald Duck did it best:
Fish in a bucket!
Darken's Testament
SKIPPY
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Ghosts Chance
Inf4m0us
933
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Posted - 2014.02.01 09:54:00 -
[12] - Quote
Michael Arck wrote:Arkena Wyrnspire wrote:Michael Arck wrote:Yea, that would help if the community start helping along some blueberries instead of sitting on hands waiting on CCP to handle it.
And seriously how do you not know that MLT doesn't require skill to use when you are given MLT gear from the start? Some are hapless and some show promise. People are trying to help. There are groups like the learning coalition which invite massive numbers of people to their channel to help them out, things like Musta Tornius' new player guide which recently received a community spotlight, some tutorial videos on youtube, etc. But the existence of this material is not an excuse for such a poor NPE. Would it really be so hard to do a proper tutorial? And what would you consider proper? I'm not excusing this but really what you guys are expecting here?
new players need some better interaction to the basics of dust, making the militia market more promanant would help with fittings, giving them a more intensive tutorial system would be nice, and to be honest PVE would make the NPE leaps better, a simple PVE excercise where you can hack things, repair things, suply things, and most importantly shoot things would go leaps and bounds to giving new players something to pracise on.
now i know PVE is kinda unrealistic but lets be honest the NPE is terrible, the tutuorial is blasteed through in 30 minuites and doesnt do a decent job of teaching players the finer points of dust.
most new players i meet have no idea what militia gear is, and barely understand SP and building suits.
the academy is... a waste... it does nothing to help new players and only really facilitates the miniscule tutorial. |
Michael Arck
Onuoto Uakan Huogaatsu
2971
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Posted - 2014.02.01 09:58:00 -
[13] - Quote
Ok, I hear ya.
Hopefully the community helps out more. It seems that D-Uni is a done deal. I thought of before having coordinated squad running nights with noobs if the word could get out there. Get some guys together who would do some pubs with them and teach them the basics.
I would love to see CCP back those type of efforts by the community by placing that notification on the green screen before you hit X or Enter to come to your character choice screen. We need more information flowing through Dust that makes folks aware of such things.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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pegasis prime
BIG BAD W0LVES
1551
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Posted - 2014.02.01 10:02:00 -
[14] - Quote
As far as I can see the only way to provide some sort of good npe I.e. tutorials that teach you how to use equipment and weponary etc would be the introtuction of pve in the form of a campain..... now many succesful shooters adopt this policy when oroviding a npe as it really is the only way. If ccp was to introduce a camoain mode we would see a fix to the many problems regarding new players I.e. weponary and equipment use, player retention and many other problems
Its gone from suck .....to blow
level 1 forum warrior
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Asterion Cretos
DUST University Ivy League
79
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Posted - 2014.02.01 10:02:00 -
[15] - Quote
Ghosts Chance wrote:
the academy is... a waste... it does nothing to help new players and only really facilitates the miniscule tutorial.
The one match given is a waste. Extending the Academy would help keep new blood from stepping out the door. |
Shutter Fly
Molon Labe. Public Disorder.
245
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Posted - 2014.02.01 10:09:00 -
[16] - Quote
I understand that this game is a bit different from your average FPS, and that can be a bit confusing at first, but I still have some trouble seeing why people are having so much trouble with the basic mechanics other than laziness. I make my case with a tale of an inexperienced, yet inquisitive merc, long long ago, by the name of Shutter Fly.
I was logging into the closed Beta for the first time, after receiving my acceptance email and beta key. What was the first thing I did? LOOK THROUGH THE MENUS. Saw an item for Skills, opened it and was greeted by the skill list (no tree back then). There were dropsuits, weapons, equipment, etc. At the bottom of the screen it said to press triangle for info, here I was greeted by a tabbed menu that showed the skill benefits, costs, and PREREQUISITES, meaning I needed some skills before I could get other ones. I already knew I wanted to use the shotgun no matter what, so I put a level in it..
Next, the Marketplace, that sounded important. Well this is an FPS, so I took a look at the weapons first, shotguns to be specific. First thing I noticed was the first shotgun on the list had a nice green checkmark by it, while the others had scary red Xs. Using my nifty info button, I investigated, in addition to stats I saw the PREREQUISITES tab. Upon farther investigation I saw that each gun had particular incremental prerequisites that matched up with the skills I had just looked at. I figured it would be good to take a thorough look through the marketplace, so I knew what there was to do in this game. During that time I came across the various MILITIA items which, surprise, had no prerequisites, I bought some that looked useful.
Where could I make use of these new items I came accross? Dropsuit Fitting seemed like a safe bet. I saw that I had a few suits already made up for me, which was nice. I wanted to make some of my own, though. I started putting my suit together, shield extenders sounded like a good idea, and I threw on that shotgun that I bought. This fitting had a number next to it, one, as did all the items I put on it. Maybe that's why it asked me how many I wanted. I bought some more of everything.
It doesn't take a genius to figure out this game, it just takes some patience and willingness to learn. There are a few things that are a bit obscure like orbitals, vehicle fitting, and some more specific item mechanics, but the basics are easy. If someone comes in and isn't willing to go through a similar process, then I don't think this is really the game for them in the first place.
However, there is some need for a few things. Some more clear and descriptive UI would really help clear up some confusion and IMO would add some much needed polish. Most things have descriptions, but they are often very unclear, uninformative, and a bit misleading. At times I think some of the more "colorful" descriptions (See: Gallente Scout/Flaylock Pistol) could actually hinder someone's process of learning about the game.
Although, all this stuff is lost when every new player goes directly from 2-4 games with other newbies, to a complete roflstomp against seasoned players. I doubt many people even care to continue with anything interesting they noticed after those first few post-academy battles. |
Izlare Lenix
FREE AGENTS LP
118
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Posted - 2014.02.01 10:11:00 -
[17] - Quote
I help out from time to time. I make an alt, go into academy and get 50-60 kills. I feel this helps the Dust community by scaring away the weak players right from the start. We don't need more cry babies screaming to CCP begging then to nerf this, or buff that or gimme respec. And If they want easy games they can stay in COD and BF. Only the strong survive in New Eden and the sooner noobs learn that the better.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Michael Arck
Onuoto Uakan Huogaatsu
2971
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Posted - 2014.02.01 10:18:00 -
[18] - Quote
Shutter Fly wrote:I understand that this game is a bit different from your average FPS, and that can be a bit confusing at first, but I still have some trouble seeing why people are having so much trouble with the basic mechanics other than laziness. I make my case with a tale of an inexperienced, yet inquisitive merc, long long ago, by the name of Shutter Fly.
This is what I believe as well. While some things can be difficult (knowing what skills to advance for the style of play you want and understanding all the skills in Dropsuit Command etc) for some mercs, I think the majority should be able to be figured out with some common sense and as you said, a willingness to learn. And if that fails you...google is right at your fingertips
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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Yokal Bob
G.R.A.V.E INTERGALACTIC WARPIGS
332
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Posted - 2014.02.01 10:29:00 -
[19] - Quote
The tutorial does need a rework, especially to pointing someone in the direction of a corporation as this is the biggest part of Dust 514, its community. Making friends and squading with them is what keeps most players playing this game. A lot of players skip the tutorial though, which does not help.
CPM1 candidate
I want my logi tank back
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Teilka Darkmist
181
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Posted - 2014.02.01 10:36:00 -
[20] - Quote
Arkena Wyrnspire wrote:Michael Arck wrote:Yea, that would help if the community start helping along some blueberries instead of sitting on hands waiting on CCP to handle it.
And seriously how do you not know that MLT doesn't require skill to use when you are given MLT gear from the start? Some are hapless and some show promise. People are trying to help. There are groups like the learning coalition which invite massive numbers of people to their channel to help them out, things like Musta Tornius' new player guide which recently received a community spotlight, some tutorial videos on youtube, etc. But the existence of this material is not an excuse for such a poor NPE. Would it really be so hard to do a proper tutorial? I'm not saying that people aren't trying to help, and I know that things like the new player guide here in the forums and D-Uni and other likethem do a good job. The problem is to use those things, you have to know they exist. A large number of players don't come to the forums and participate, but if there were people helping out in the noob corp chats actually in game who can advise them and even let them know the range of options that exist, there would be less people that drop out of the game before really giving it a chance.
Yes, I believe CCP should be coming up with an official set of tutorials, I've posted in a couple of threads now what my idea of a good set of tutorials would be. But the commmunity has to be helpfull and welcoming as well. We have the experience actually playing the game after all. cCP knows how they planned it to work, we know how it actually works.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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