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Teilka Darkmist
176
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Posted - 2014.02.01 08:17:00 -
[1] - Quote
knight guard fury wrote:im assuming and claiming all those ships to be minmatar
They look more like the Caldari noob ship in eve than anything Minmatar to me.
I've seen this picture come up at least once before and I've just thought about this. What if the title isn't referring to the endgame in dust, but instead it's the 'endgame' of that battle. That base in the distance looks pretty done for with all those jets and those explosions.
Just a thought.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Teilka Darkmist
176
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Posted - 2014.02.01 08:22:00 -
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DeadlyAztec11 wrote:Michael Arck wrote:"Battles in New Eden are fast, frentic..."
I imagine that CCP wants the battlefield to be chaotic. That any number of oppositions are on the field. This is why mercs need to breathe and relax when it comes to certain things. The tanks are a problem now, but they won't be later on. Folks complain about the RR but the RR won't be the only thing they have to worry about. It's also why I don't fret too much about things because I know building blocks are just that. Building blocks. You can't see one layer of cake and say it isn't desirable because the cake isn't finished.
Even the video "Way of the Mercenary" shows their desired end game. Same as the test vids. Both of them show numerous tanks, Dropships, mercenaries running wild, explosions, on ground orbitals and such. I'm looking forward to when Dust get to that monumental plateau.
And the picture looks cool btw I believe in what you're saying. Though, I also believe that things should be balanced according to the way things are, not how they will be. DeadlyAztec11 is right. After all, everything's going to be rebalanced as new stuff comes out anyway and we can only get to the vision in the videos if enough players stick with it until it gets there. SoonTM only works for so long.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Teilka Darkmist
176
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Posted - 2014.02.01 08:29:00 -
[3] - Quote
Faunher wrote:Teilka Darkmist wrote:knight guard fury wrote:im assuming and claiming all those ships to be minmatar They look more like the Caldari noob ship in eve than anything Minmatar to me. I've seen this picture come up at least once before and I've just thought about this. What if the title isn't referring to the endgame in dust, but instead it's the 'endgame' of that battle. That base in the distance looks pretty done for with all those jets and those explosions. Just a thought. That thought doesn't leave open the possibility of content though :( Yes it does. I'm not saying that they don't plan to add aerial support and large battlefields. I'm saying that dust's endgame is something beyond that. I hope to be assaulting stations or being able to spawn into a warzone that's been active for days someday for example.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Teilka Darkmist
198
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Posted - 2014.02.02 10:44:00 -
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Bayeth Mal wrote:Unlikely, too many players have seen dust as it is now and like things the way that they are where vehicles are a nuisance not an "of course there are things medium suits cant do" strategy (see "go play WoT if you want them!" threads).
I get the feeling that the player base is causing EVE and Dust to diverge, not converge, but this is possibly due to the only battles having meta narratives are now locked and have become a huge cash cow for 1% of players.
I remember when CCP were doing their talk circuit giving interviews they said things like "specialising into a specific role, like just being a transport pilot or vehicle gunner will be a very viable, fun and strategically useful role, it's not just about boots on the ground."
Now I laugh as once the uplinks are down a transport drop ship is a liability, not a benefit. I may be wrong but I heard with the current design we'll never have more than 16 a side, so huge sweeping battles where you are just one cog in a great machine and events will occur where you say "I was there" wont happen, the nearest thing will be "I was there when a bug meant Tanks could fly" which isn't without it's charm I must admit. Personally, I think they introduced vehicles too early. I think they should have got all the infantry gear in the game first, then worked on increasing the player count in matches, and only introduced vehicles when the battlfield was big enough for both infantry and vehicles to both play a meaningful role in the same match.
I'm all for tanks, lav's and dropships in game, but when I can run from one end of the battlefield to the other within a minute, they're not needed for transport, and when the only thing you can do when a tank's coming towards you is run away and hope you get into cover before they notice you, it just gets boring.
As to the original topic, I'm not sure Dust has an endgame, I think they'll find new ways to expand it for as long as the playerbase supports it.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Teilka Darkmist
199
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Posted - 2014.02.02 11:27:00 -
[5] - Quote
Spartacus Dust wrote:knight guard fury wrote:Maken Tosch wrote:Are those Caldari Fighter Bombers? clearly there are minmatar, there brown so why would you assume caldari Those are Caracals, They are Caldari Cruisers. I don't want to shatter minds, but the scale of one of those cruisers is a lot larger than portrayed in the picture. I think endgame is a clever title, I don't see eve CRUISERS attacking planets in the atmosphere anytime soon :/ I don't think they are actually meant to be Caracals, I think they're Caldari fighters and as Caracals are one of the more obviously Caldari designs, that's what they've based them off.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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