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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
3762
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Posted - 2014.01.31 23:18:00 -
[1] - Quote
We need these two abilities. Reasons are obvious.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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![mollerz mollerz](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
mollerz
Minja Scouts
2173
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Posted - 2014.01.31 23:18:00 -
[2] - Quote
agreed. I'd love to be a spider minja.
You gotta hustle if you wanna make a dolla
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![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Nexus Balusa Horizon
1504
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Posted - 2014.01.31 23:31:00 -
[3] - Quote
Before climb and prone, we need to pass over little steps....
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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![Teilka Darkmist Teilka Darkmist](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Teilka Darkmist
164
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Posted - 2014.01.31 23:50:00 -
[4] - Quote
Yeah, there's at least one map where there is a tiny step under some ramps up at one of the objectives that keeps getting me stuck.
That said, Snipers should have had prone from the start. It's a much more stable position to shoot from. They could even make it a two step thing. press the button once for crouch, press again for prone. Move, or press run button to stand up from either.
Not sure about climb to be honest. Part of me says that it would be great, part of me says that it's unnecessary.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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![Shiyou Hidiyoshi Shiyou Hidiyoshi](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Shiyou Hidiyoshi
41
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Posted - 2014.01.31 23:55:00 -
[5] - Quote
Bu bu bu bu but me versus little rock on a tiny hill is the only PVE I has... ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png)
Then again, Mr. RDV is a challenge... One day you sons of *******... one day...
Will awoky woky Rampage in PC for Chucky Cheese tokens. I finally reached 1Mil isk guys! C C P corp is a scruby corp. :P
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
3765
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Posted - 2014.01.31 23:58:00 -
[6] - Quote
Teilka Darkmist wrote: Yeah, there's at least one map where there is a tiny step under some ramps up at one of the objectives that keeps getting me stuck. That said, Snipers should have had prone from the start. It's a much more stable position to shoot from. They could even make it a two step thing. press the button once for crouch, press again for prone. Move, or press run button to stand up from either. Not sure about climb to be honest. Part of me says that it would be great, part of me says that it's unnecessary. Or, you could just hold circle to prone. Just like every other FPS.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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![Teilka Darkmist Teilka Darkmist](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Teilka Darkmist
164
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Posted - 2014.02.01 00:01:00 -
[7] - Quote
DeadlyAztec11 wrote:Teilka Darkmist wrote: Yeah, there's at least one map where there is a tiny step under some ramps up at one of the objectives that keeps getting me stuck. That said, Snipers should have had prone from the start. It's a much more stable position to shoot from. They could even make it a two step thing. press the button once for crouch, press again for prone. Move, or press run button to stand up from either. Not sure about climb to be honest. Part of me says that it would be great, part of me says that it's unnecessary. Or, you could just hold circle to prone. Just like every other FPS.
Or that. This is the only FPS I play. Well, since the old days of Doom and Quake anyway and they didn't have crouch, never mind prone.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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![Alena Ventrallis Alena Ventrallis](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Alena Ventrallis
The Neutral Zone
574
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Posted - 2014.02.01 00:15:00 -
[8] - Quote
Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) |
![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
3766
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Posted - 2014.02.01 00:19:00 -
[9] - Quote
Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) By climb I mean mantle. I should be able to put one hand on a fence and leap over.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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![Michael Arck Michael Arck](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Michael Arck
Onuoto Uakan Huogaatsu
2941
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Posted - 2014.02.01 00:40:00 -
[10] - Quote
No, we don't need prone. We already complaining about the rendering problem. This would work against many people as they would blend in with environments that are mainly gray, in which most dropsuits are gray. Prone changes some dynamics that I don't think is good for the game.
Seriously, in a fierce and fast battle, who has got time to prone? Even just crouching can be dangerous and its only good for snipers in the hills or for that one duck down that you need to save yourself a second.
Prone doesn't belong in Dust. It works in other games, but it's not a good fit for Dust.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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![ThePlayerkyle13 ThePlayerkyle13](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
ThePlayerkyle13
PlayerArmy Industries
53
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Posted - 2014.02.01 00:45:00 -
[11] - Quote
Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path)
They need to motion capture the animations first then program it, although it shouldn't be hard for a Newbie company like CCP.
Join my Corp HERE
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![Baal Omniscient Baal Omniscient](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1054
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Posted - 2014.02.01 00:50:00 -
[12] - Quote
DeadlyAztec11 wrote:Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) By climb I mean mantle. I should be able to put one hand on a fence and leap over. You mean like this?
MAG ~ Raven
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![Darken-Soul Darken-Soul](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Darken-Soul
BIG BAD W0LVES
243
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Posted - 2014.02.01 00:54:00 -
[13] - Quote
I believe the heavy melee against a scout should be changed to a choke slam.
I am the real Darken
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![KING CHECKMATE KING CHECKMATE](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4260
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Posted - 2014.02.01 00:55:00 -
[14] - Quote
DeadlyAztec11 wrote:We need these two abilities. Reasons are obvious.
NO.
i hate Dolphin diving and snipers are a pain as it is.
-1 to prone +1 to climb
so 0... XD
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
3767
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.02.01 01:00:00 -
[15] - Quote
KING CHECKMATE wrote:DeadlyAztec11 wrote:We need these two abilities. Reasons are obvious. NO.
i hate Dolphin diving and snipers are a pain as it is.
-1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving.
Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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![KING CHECKMATE KING CHECKMATE](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4260
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Posted - 2014.02.01 01:12:00 -
[16] - Quote
DeadlyAztec11 wrote:KING CHECKMATE wrote:DeadlyAztec11 wrote:We need these two abilities. Reasons are obvious. NO.
i hate Dolphin diving and snipers are a pain as it is.
-1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving. Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up.
Dolphin diving= While im getting shot at , usually in a 1 v 1 engagement, i use the PRONE option to avoid most bullets while i keep firing , facilitating my victory.
Internet dictionary: to describe a person who is running, while getting shot at, who then dives to the ground,(Prone),effectively evading incoming damage and immediately shoots back, killing you.
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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![Asha Starwind Asha Starwind](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
265
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Posted - 2014.02.01 01:13:00 -
[17] - Quote
I'd prefer to keep dolphin divers out of this game.
32db Mad Bomber.
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![Teilka Darkmist Teilka Darkmist](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Teilka Darkmist
166
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Posted - 2014.02.01 01:24:00 -
[18] - Quote
ThePlayerkyle13 wrote:Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) They need to motion capture the animations first then program it, although it shouldn't be hard for a Newbie company like CCP. CCP isn't a 'newbie' company. They've been going for well over 10 years. Their flagship game, Eve online, holds numerous records for MMOs
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
3769
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Posted - 2014.02.01 01:25:00 -
[19] - Quote
KING CHECKMATE wrote:DeadlyAztec11 wrote:KING CHECKMATE wrote:DeadlyAztec11 wrote:We need these two abilities. Reasons are obvious. NO.
i hate Dolphin diving and snipers are a pain as it is.
-1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving. Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up. Dolphin diving=While im getting shot at , usually in a 1 v 1 engagement, i use the PRONE option to avoid most bullets while i keep firing , facilitating my victory. Internet dictionary:to describe a person who is running, while getting shot at, who then dives to the ground,(Prone),effectively evading incoming damage and immediately shoots back, killing you. You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
|
![KING CHECKMATE KING CHECKMATE](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4261
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Posted - 2014.02.01 01:27:00 -
[20] - Quote
DeadlyAztec11 wrote: You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone.
You poor soul, thinking you know more than the collective community of the internet....
Never the less, Prone is not ''Essential'' as you stated. And there is really no reason to have it. Ty, but no ty.
AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
3770
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Posted - 2014.02.01 01:28:00 -
[21] - Quote
Michael Arck wrote:No, we don't need prone. We already complaining about the rendering problem. This would work against many people as they would blend in with environments that are mainly gray, in which most dropsuits are gray. Prone changes some dynamics that I don't think is good for the game.
Seriously, in a fierce and fast battle, who has got time to prone? Even just crouching can be dangerous and its only good for snipers in the hills or for that one duck down that you need to save yourself a second.
Prone doesn't belong in Dust. It works in other games, but it's not a good fit for Dust. That was a terrible argument. You first said prone would be unfair because it would give players too much of an advantage, then you did an about face and said it was useless in most every situation.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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![LEHON Xeon LEHON Xeon](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
LEHON Xeon
Pradox XVI Proficiency V.
167
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Posted - 2014.02.01 01:30:00 -
[22] - Quote
There can also be a fix to this invisible/extended wall crap. I was fighting people around a CRU with my scout/shotgun suit and I chased someone around the CRU and even though the CRU edge was way to the left and not in my reticule, my repeated shotgun headshots did not even hit the logi guy I was chasing so he turned around (from hearing the noise) and killed me quick. Never hit him once because of that "invisible wall" crap.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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![Asha Starwind Asha Starwind](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
266
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Posted - 2014.02.01 01:33:00 -
[23] - Quote
DeadlyAztec11 wrote:KING CHECKMATE wrote:DeadlyAztec11 wrote:KING CHECKMATE wrote:DeadlyAztec11 wrote:We need these two abilities. Reasons are obvious. NO.
i hate Dolphin diving and snipers are a pain as it is.
-1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving. Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up. Dolphin diving=While im getting shot at , usually in a 1 v 1 engagement, i use the PRONE option to avoid most bullets while i keep firing , facilitating my victory. Internet dictionary:to describe a person who is running, while getting shot at, who then dives to the ground,(Prone),effectively evading incoming damage and immediately shoots back, killing you. You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone.
It's just semantics, drop shotting and dolphin diving are the same thing. DDing just attempts to get the opponent to aim upward by jumping just before they go prone, end result is the same.
32db Mad Bomber.
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![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Ostrakon Agency
3770
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Posted - 2014.02.01 01:34:00 -
[24] - Quote
KING CHECKMATE wrote:DeadlyAztec11 wrote: You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone.
You poor soul, thinking you know more than the collective community of the internet....
Never the less, Prone is not ''Essential'' as you stated. And there is really no reason to have it. Ty, but no ty. Why do you use bold on whole posts?
Though no, you are confused because: dive to prone(dolphin diving) Gëá Going prone.
And I'am not dealing with the whole internet, I'am dealing with one gamer who miss interprets the word "dive" in a correct definition, thereby distorting what it actually meant to fit his fallacious understanding.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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