| Pages: [1]  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 3762
 
 
      | Posted - 2014.01.31 23:18:00 -
          [1] - Quote 
 We need these two abilities. Reasons are obvious.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  mollerz
 Minja Scouts
 
 2173
 
 
      | Posted - 2014.01.31 23:18:00 -
          [2] - Quote 
 agreed. I'd love to be a spider minja.
 
 You gotta hustle if you wanna make a dolla | 
      
      
        |  shaman oga
 Nexus Balusa Horizon
 
 1504
 
 
      | Posted - 2014.01.31 23:31:00 -
          [3] - Quote 
 Before climb and prone, we need to pass over little steps....
 
 1.8 it's so secret that nobody know what will be in it, even after patch notes... | 
      
      
        |  Teilka Darkmist
 
 164
 
 
      | Posted - 2014.01.31 23:50:00 -
          [4] - Quote 
 
 Yeah, there's at least one map where there is a tiny step under some ramps up at one of the objectives that keeps getting me stuck.
 
 That said, Snipers should have had prone from the start. It's a much more stable position to shoot from. They could even make it a two step thing. press the button once for crouch, press again for prone. Move, or press run button to stand up from either.
 
 Not sure about climb to be honest. Part of me says that it would be great, part of me says that it's unnecessary.
 
 When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own. | 
      
      
        |  Shiyou Hidiyoshi
 
 41
 
 
      | Posted - 2014.01.31 23:55:00 -
          [5] - Quote 
 Bu bu bu bu but me versus little rock on a tiny hill is the only PVE I has...
  
 
 
 
 Then again, Mr. RDV is a challenge... One day you sons of *******... one day...
 
 Will awoky woky Rampage in PC for Chucky Cheese tokens. I finally reached 1Mil isk guys! C C P corp is a scruby corp. :P | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 3765
 
 
      | Posted - 2014.01.31 23:58:00 -
          [6] - Quote 
 
 Teilka Darkmist wrote: Yeah, there's at least one map where there is a tiny step under some ramps up at one of the objectives that keeps getting me stuck. That said, Snipers should have had prone from the start. It's a much more stable position to shoot from. They could even make it a two step thing. press the button once for crouch, press again for prone. Move, or press run button to stand up from either. Not sure about climb to be honest. Part of me says that it would be great, part of me says that it's unnecessary. Or, you could just hold circle to prone. Just like every other FPS.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  Teilka Darkmist
 
 164
 
 
      | Posted - 2014.02.01 00:01:00 -
          [7] - Quote 
 
 DeadlyAztec11 wrote:Teilka Darkmist wrote: Yeah, there's at least one map where there is a tiny step under some ramps up at one of the objectives that keeps getting me stuck. That said, Snipers should have had prone from the start. It's a much more stable position to shoot from. They could even make it a two step thing. press the button once for crouch, press again for prone. Move, or press run button to stand up from either. Not sure about climb to be honest. Part of me says that it would be great, part of me says that it's unnecessary. Or, you could just hold circle to prone. Just like every other FPS. 
 
 Or that. This is the only FPS I play. Well, since the old days of Doom and Quake anyway and they didn't have crouch, never mind prone.
 
 When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own. | 
      
      
        |  Alena Ventrallis
 The Neutral Zone
 
 574
 
 
      | Posted - 2014.02.01 00:15:00 -
          [8] - Quote 
 Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path)
 | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 3766
 
 
      | Posted - 2014.02.01 00:19:00 -
          [9] - Quote 
 
 Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) By climb I mean mantle. I should be able to put one hand on a fence and leap over.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  Michael Arck
 Onuoto Uakan Huogaatsu
 
 2941
 
 
      | Posted - 2014.02.01 00:40:00 -
          [10] - Quote 
 No, we don't need prone. We already complaining about the rendering problem. This would work against many people as they would blend in with environments that are mainly gray, in which most dropsuits are gray. Prone changes some dynamics that I don't think is good for the game.
 
 Seriously, in a fierce and fast battle, who has got time to prone? Even just crouching can be dangerous and its only good for snipers in the hills or for that one duck down that you need to save yourself a second.
 
 Prone doesn't belong in Dust. It works in other games, but it's not a good fit for Dust.
 
 Hnolai ki tuul, ti sei oni a tiu. For the State!! [email protected] | 
      
      
        |  ThePlayerkyle13
 PlayerArmy Industries
 
 53
 
 
      | Posted - 2014.02.01 00:45:00 -
          [11] - Quote 
 
 Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) 
 They need to motion capture the animations first then program it, although it shouldn't be hard for a Newbie company like CCP.
 
 Join my Corp HERE | 
      
      
        |  Baal Omniscient
 L.O.T.I.S.
 D.E.F.I.A.N.C.E
 
 1054
 
 
      | Posted - 2014.02.01 00:50:00 -
          [12] - Quote 
 
 DeadlyAztec11 wrote:Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) By climb I mean mantle. I should be able to put one hand on a fence and leap over. You mean like this?
 
 MAG ~ Raven | 
      
      
        |  Darken-Soul
 BIG BAD W0LVES
 
 243
 
 
      | Posted - 2014.02.01 00:54:00 -
          [13] - Quote 
 I believe the heavy melee against a scout should be changed to a choke slam.
 
 I am the real Darken | 
      
      
        |  KING CHECKMATE
 Tal-Romon Legion
 Amarr Empire
 
 4260
 
 
      | Posted - 2014.02.01 00:55:00 -
          [14] - Quote 
 
 DeadlyAztec11 wrote:We need these two abilities. Reasons are obvious. 
 NO.
 
 i hate Dolphin diving and snipers are a pain as it is.
 
 -1 to prone
 +1 to climb
 
 so 0... XD
 
 AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 3767
 
 
      | Posted - 2014.02.01 01:00:00 -
          [15] - Quote 
 
 KING CHECKMATE wrote:DeadlyAztec11 wrote:NO.We need these two abilities. Reasons are obvious. 
 i hate Dolphin diving and snipers are a pain as it is.
 
 -1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving.
 
 Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  KING CHECKMATE
 Tal-Romon Legion
 Amarr Empire
 
 4260
 
 
      | Posted - 2014.02.01 01:12:00 -
          [16] - Quote 
 
 DeadlyAztec11 wrote:KING CHECKMATE wrote:DeadlyAztec11 wrote:NO.We need these two abilities. Reasons are obvious. 
 i hate Dolphin diving and snipers are a pain as it is.
 
 -1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving. Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up. 
 Dolphin diving=
 While im getting shot at , usually in a 1 v 1 engagement, i use the PRONE option to avoid most bullets while i keep firing , facilitating my victory.
 
 Internet dictionary:
 to describe a person who is running, while getting shot at, who then dives to the ground,(Prone),effectively evading incoming damage and immediately shoots back, killing you.
 
 AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG | 
      
      
        |  Asha Starwind
 VEXALATION CORPORATION
 Partners of Industrial Service and Salvage
 
 265
 
 
      | Posted - 2014.02.01 01:13:00 -
          [17] - Quote 
 I'd prefer to keep dolphin divers out of this game.
 
 32db Mad Bomber. | 
      
      
        |  Teilka Darkmist
 
 166
 
 
      | Posted - 2014.02.01 01:24:00 -
          [18] - Quote 
 
 ThePlayerkyle13 wrote:Alena Ventrallis wrote:Prone is good, climbing is good. They have the programming for prone I'm sure, but I think vaulting/climbing over things is harder unless you have a dedicated climbing path (ie: a ladder is programmed to let people ascend only by that path) They need to motion capture the animations first then program it, although it shouldn't be hard for a Newbie company like CCP. CCP isn't a 'newbie' company. They've been going for well over 10 years. Their flagship game, Eve online, holds numerous records for MMOs
 
 When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own. | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 3769
 
 
      | Posted - 2014.02.01 01:25:00 -
          [19] - Quote 
 
 KING CHECKMATE wrote:DeadlyAztec11 wrote:Dolphin diving=KING CHECKMATE wrote:DeadlyAztec11 wrote:NO.We need these two abilities. Reasons are obvious. 
 i hate Dolphin diving and snipers are a pain as it is.
 
 -1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving. Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up. While im getting shot at , usually in a 1 v 1 engagement, i use the PRONE option to avoid most bullets while i keep firing , facilitating my victory.Internet dictionary: to describe a person who is running, while getting shot at, who then dives to the ground,(Prone),effectively evading incoming damage and immediately shoots back, killing you. You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  KING CHECKMATE
 Tal-Romon Legion
 Amarr Empire
 
 4261
 
 
      | Posted - 2014.02.01 01:27:00 -
          [20] - Quote 
 
 DeadlyAztec11 wrote:You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone.
 
 You poor soul, thinking you know more than the collective community of the internet....
 
 Never the less, Prone is not ''Essential'' as you stated. And there is really no reason to have it.
 Ty, but no ty.
 
 AceOfJokers666 [ + ] AimBot / VALOR / MAG | YOU EITHER LOVE BACON OR YOU ARE WRONG | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 3770
 
 
      | Posted - 2014.02.01 01:28:00 -
          [21] - Quote 
 
 Michael Arck wrote:No, we don't need prone. We already complaining about the rendering problem. This would work against many people as they would blend in with environments that are mainly gray, in which most dropsuits are gray. Prone changes some dynamics that I don't think is good for the game. 
 Seriously, in a fierce and fast battle, who has got time to prone? Even just crouching can be dangerous and its only good for snipers in the hills or for that one duck down that you need to save yourself a second.
 
 Prone doesn't belong in Dust. It works in other games, but it's not a good fit for Dust.
 That was a terrible argument. You first said prone would be unfair because it would give players too much of an advantage, then you did an about face and said it was useless in most every situation.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  LEHON Xeon
 Pradox XVI
 Proficiency V.
 
 167
 
 
      | Posted - 2014.02.01 01:30:00 -
          [22] - Quote 
 There can also be a fix to this invisible/extended wall crap. I was fighting people around a CRU with my scout/shotgun suit and I chased someone around the CRU and even though the CRU edge was way to the left and not in my reticule, my repeated shotgun headshots did not even hit the logi guy I was chasing so he turned around (from hearing the noise) and killed me quick. Never hit him once because of that "invisible wall" crap.
 
 It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San | 
      
      
        |  Asha Starwind
 VEXALATION CORPORATION
 Partners of Industrial Service and Salvage
 
 266
 
 
      | Posted - 2014.02.01 01:33:00 -
          [23] - Quote 
 
 DeadlyAztec11 wrote:KING CHECKMATE wrote:DeadlyAztec11 wrote:Dolphin diving=KING CHECKMATE wrote:DeadlyAztec11 wrote:NO.We need these two abilities. Reasons are obvious. 
 i hate Dolphin diving and snipers are a pain as it is.
 
 -1 to prone +1 to climb so 0... XD I'am not confident you know what dolphin diving is, because Prone Gëá dolphin diving. Also, Snipers are annoying but that is about it. Only thing this will change is that now they'll be easier to kill when you get behind them, also you will be able to head shot them twice before they can even move away or stand up. While im getting shot at , usually in a 1 v 1 engagement, i use the PRONE option to avoid most bullets while i keep firing , facilitating my victory.Internet dictionary: to describe a person who is running, while getting shot at, who then dives to the ground,(Prone),effectively evading incoming damage and immediately shoots back, killing you. You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone. 
 It's just semantics, drop shotting and dolphin diving are the same thing. DDing just attempts to get the opponent to aim upward by jumping just before they go prone, end result is the same.
 
 
 32db Mad Bomber. | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 
 3770
 
 
      | Posted - 2014.02.01 01:34:00 -
          [24] - Quote 
 
 KING CHECKMATE wrote:DeadlyAztec11 wrote:You poor soul, thinking you know more than the collective community of the internet....You poor SOB. Dolphin diving is when you jump through the air like a goalie. Also you cannot shoot while dolphin diving. You are describing drop shotting. Drop shotting can be circumvented by taking out the ability to shoot while going prone.
 
 Never the less, Prone is not ''Essential'' as you stated. And there is really no reason to have it.
 Ty, but no ty.
 Why do you use bold on whole posts?
 
 Though no, you are confused because: dive to prone(dolphin diving) Gëá Going prone.
 
 And I'am not dealing with the whole internet, I'am dealing with one gamer who miss interprets the word "dive" in a correct definition, thereby distorting what it actually meant to fit his fallacious understanding.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
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