el OPERATOR
Mannar Focused Warfare Gallente Federation
71
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Posted - 2014.01.31 08:52:00 -
[1] - Quote
Komodo. You're seriously yanking my heart strings with all this talk about MGO, dude. Truth is there isn't a single MGO alumnus in here (and there's a few) who won't be bouncing right on out to MGO3 when it opens up. We all wish MGO was still open.
Now if you really think about it, I mean really really think about it, MGO was horribly riddled with issues, many actively ignored by Konami all the way to the end. Laggy servers, lagswitchers, glitchers, griefing! Dude, NPE? How about full-on ass****, and for those who don't know I don't mean that as a metaphor, I mean that as a 3rd person view of a toon KO'd, dragged into wall or corner, held up by the armpits and graphically humped from behind. The strong there preyed upon the weak and unknowing like...like...well, like all these protopubfgts do here! You know you loved setting a **** mag and dragging some unsuspecting fool to it to leave him there, or placing a sleep gas satchel/c4 on his back so you could detonate it as he tried to escape. All while the server was laggy as ****, or while various terrain elements were glitched for whatever micro advantage people thought they would get.
Did people rage? Did people QQ? Did people quit? Yes, yes and yes. Did "vets" after a time get bored, tired or find other things to do with their time after a while? Yes, yes and yes.
And after a while, was the iron sharpened by iron? Yes.
Enough about MGO, I feel like a heretic focusing on some of its negatives so closely.
DUST is not a beta. But it's also not a "complete" game in the traditional sense either. It's a project under constant construction, being constantly evaluated and having things tweaked. Some tweaks seem obvious (armor plate HP increase) some not so much (wtf with the red smear hit indicator already?!??!!). Point is that during this ongoing, continuous process players will find a groove, a comfortable niche and settle there. Then the nerfing/buffing/adjusting merry-go round will come to them, disrupt their comfort and one group of QQers will be shell-gamed for another. This is how this is going to be by most any indicator for I'd guess (reading the weed leaves here) at least the next year, probably 2. Maybe more. Will the hardcore, rabid fan base be enough to keep it afloat during that period? I'd guess yes, and that they're already doing so. Meanwhile casuals will come and go, some staying and growing with it, some leaving and never looking back. And as time passes DUST, and thereby EVE, will continue growing and maturing into what the gaming community keeps looking for. An MMORPGFPSFTW. And you, me and our friends, if we aren't already here, will take a run through it, kick ass, get smacked down and probably love it.
Even though there still probably won't be shields and boxrun3. [SONG] o7
Open-Beta Vet.
NPC Corp Independent Contractor.
Drunk Night Tree Burner.
This is my Main and Original.
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