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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6191
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Posted - 2014.01.30 14:35:00 -
[1] - Quote
Not necessarily true. If Dust was on PS4 now, it would have a lot more competition. Half of all PS4 owners bought Killzone because it is their big brand name shooter with a lot of marketing push, Dust being available on PS4 would not of changed it.
Also because the Dust NPE (New Player Experience) is still really poor right now, I'd wager all we would of seen is a high peak player count early on and then most people moving on and never willing to give Dust another chance. I say it's best CCP waits for the key moment to bring Dust 514 to the PS4.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6192
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Posted - 2014.01.30 14:48:00 -
[2] - Quote
Himiko Kuronaga wrote:Aero Yassavi wrote:Not necessarily true. If Dust was on PS4 now, it would have a lot more competition. Half of all PS4 owners bought Killzone because it is their big brand name shooter with a lot of marketing push, Dust being available on PS4 would not of changed it. Half of all PS4 owners bought Killzone because its a console exclusive shooter not available anywhere else, and because its one of the only available games on the PS4. Fewer games = less competition among the consumer base, not more. I didn't buy killzone because of its annoying marketing push. I bought it because it was just about the only damn thing there was to buy. This is not Rand Mcnally where people wear hats on their feet and hamburgers eat people. Killzone has a lot more going for it than simply PlayStation exclusive. Killzone is a popular brand that has always sold well (and has never been a launch title before and still sold well) and had a huge marketing push for the PS4 version. I'm not saying all purchases were made because of this, but a lot were. You can't just assume because Dust would also be a PlayStation exclusive that it would of had the same success.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6192
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Posted - 2014.01.30 14:54:00 -
[3] - Quote
Yelhsa Jin-Mao wrote:Aero Yassavi wrote: Also because the Dust NPE (New Player Experience) is still really poor right now, I'd wager all we would of seen is a high peak player count early on and then most people moving on and never willing to give Dust another chance..
I believe the scenario you have just described is the exact one we find ourselves in on the current PS3 platform, the only difference is that more people would be buying PS4's in the future and its player base will continue grow, whereas the PS3's are becoming obsolete and its playerbase is continuing to decrease. Absolutely Dust finds itself in the same situation, but the thing is moving to PS4 is a great opportunity to get people to try your product again. If Dust was already on PS4 and in this situation, they wouldn't have an opportunity nearly as great to get people to try their game again once they got it further along.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6192
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Posted - 2014.01.30 14:57:00 -
[4] - Quote
Himiko Kuronaga wrote:Aero Yassavi wrote:Himiko Kuronaga wrote:Aero Yassavi wrote:Not necessarily true. If Dust was on PS4 now, it would have a lot more competition. Half of all PS4 owners bought Killzone because it is their big brand name shooter with a lot of marketing push, Dust being available on PS4 would not of changed it. Half of all PS4 owners bought Killzone because its a console exclusive shooter not available anywhere else, and because its one of the only available games on the PS4. Fewer games = less competition among the consumer base, not more. I didn't buy killzone because of its annoying marketing push. I bought it because it was just about the only damn thing there was to buy. This is not Rand Mcnally where people wear hats on their feet and hamburgers eat people. Killzone has a lot more going for it than simply PlayStation exclusive. Killzone is a popular brand that has always sold well (and has never been a launch title before and still sold well) and had a huge marketing push for the PS4 version. I'm not saying all purchases were made because of this, but a lot were. You can't just assume because Dust would also be a PlayStation exclusive that it would of had the same success. I've played every iteration of killzone and yes, I can indeed assume that. Sony has never had its own Halo, and Killzone has always tried to hype itself up as the Halo Killer. People don't buy the game because its good. They buy the game because why the hell not. It's not like they have anything better to play. Never said Killzone was a Halo killer, don't believe Sony ever tried to sell it as that, I believe that was some magazine statement awhile ago that got a lot of publicity. Killzone games typically release in the middle or late generation and still sell very well even with lots of competition present. Regardless of what you may think of the quality of the franchise, the success of Killzone Shadow Fall was a lot more than simply being a launch title. Sure that helped, but it wasn't the only reason.
ARC Commander
CPM Info and Q&A - Status: Open
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
6192
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Posted - 2014.01.30 15:00:00 -
[5] - Quote
Himiko Kuronaga wrote:I believe it was hinted that the Newcastle studio was supposed to be working on the PS4 client, but they got reassigned to Valkyrie.
Gonna be funny when they find out that there is almost no playerbase for the Rift and CCP has made yet another blunder in the name of Jesus Features. I believe CCP started work on Valkyrie not because there was a big player base for Rift but because they simply thought it would be an awesome experience. Plus it won't require Rift to play. That's what cool about CCP opposed to other game companies, they aren't as interested in hitting the biggest market possible and are instead interested in creating game that they think are cool. Just look at how they have refused to try and dumb down EVE for a wider market, or heck look at how they handle themselves at Fan Fest. CCP is perhaps the best example of a game studio making games for gamers by gamers.
ARC Commander
CPM Info and Q&A - Status: Open
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