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Thread Statistics | Show CCP posts - 1 post(s) |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
249
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Posted - 2014.01.30 14:29:00 -
[1] - Quote
Well one way to get through to CCP is to hold the entire game economy hostage. @ AE, and other district lockers. I understand what you guys are doing, I just don't agree with it.
CCP has already stated they are working on a fix, effectively what you guys have now done is hijacked whatever economy this game will have (SOONtm) and are holding it hostage.
If you would like the support of the community in this venture, then I propose opening up your books and posting the ISK generated from clone sales daily until CCP fixes this. (This way, we have an idea of how game breaking it is, as well as how much CCP will revoke when they fix the clone pack refunds).
Ultimately they chose to remove BPO's from the game due to 'economic impact'...When you are farming over 1 bil a day at absolutely no risk, what makes you think they won't swing a swift and heavy nerf hammer in your direction? I know this is what you want, but because you are choosing to hijack the economy...I hope they hit very hard.
@CCP, Due to the impatient acts of a few corps (also your own inability to address a fairly simple issue) we are at a breaking point in the GAME, not in PC, in the GAME. Here you have massive amounts of ISK, being freely farmed with absolutely no risk. What about the 85% of your game that is not involved in PC? How do you justify so much revenue being hoarded by so few people, due to your own ****** game mechanics?
Corps with locks on districts, do not be surprised if CCP comes along to take ALL the isk generated from locked districts and no show battles. Nyain San, you pathetic scrubs, you are an absolute dog **** PC corp as proven by your inability to beat ANYONE as of late. I hope CCP takes you farmers to the cleaners, as you truly have not earned that isk, you relied on server lag to get you there and have proven yourselves unworthy of the districts you do hold. Enjoy your protostomping in pubs, it may not last much longer. (Yes I have a raging hard on for nyain as I got trolled in ambush yesterday with 4 nyain alts commiting suicide repeatedly just so my team lost lol, we were winning the gun game until the defeat screen pops up and 4 Blueberry scrubs have scores of 0/15,0/14,0/17,0/16 and I get mail saying "me nyain, you lose"). I guess they just needed to feel better after getting 4 capped and raped in the PC |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
249
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Posted - 2014.01.30 14:36:00 -
[2] - Quote
Aeon Amadi wrote:Bendtner92 wrote:I just don't get how hard it can be to remove ISK generation and fix the refunding exploit. Those two things would solve this problem right away. After that they can look at doing things like increasing the payout for winning.
They don't need to fix every single problem with PC as it's going to be deleted when PC 2.0 comes around. They just need to do those small bandaids.
It's also funny they were supposed to at least lower ISK generation (to 60k ISK per clone) three months ago, but for some unknown reason that has never happened. Just do these bandaid fixes and leave PC be until PC 2.0 or delete PC right now and forget it ever existed. I always love reading the "remove 'x' content please" arguments. Last thing this game needs is less content - PC is the only thing that separates this game from a 100% match-maker shooter and, well, it just barely does that at the moment. Removing ISK generation would just kill any reason to go into PC what-so-ever, the entire point of getting into PC is to make ISK and removing that defeats the entire purpose of a "risk vs reward" style gameplay. What we need is a more methodical way to go about it and one solution I really liked was having it so that clone packs could only be used to attack a district bordering a high-sec system. Gives a more tactical reason to have space in a certain area as opposed to just anywhere and it kills district locking all together in systems that -dont- border high-sec. Only thing you need to do then is make it so that systems that can be attacked by those clone packs don't make any ISK from it; as previously stated. Gives players a reason and drive to push further into low-sec and more tactical space because otherwise they're subject to just constant attacks by just anyone and they don't make anything from it, only when their clones are at capacity in the district.
Aeon, I disagree, if you incentivize winning PC matches with higher isk payouts and not farming....then ultimately corps will only hold what they can defend. Since the farming would come from winning. You would see many more attacks, but stacked timers? gone...if you can't field a team then you lose the isk and the attacking team earns enough isk to re-up and attack again. If lost, go farm your tax rate until you can get enough to launch another attack. I don't know why CCP doesn't incentivize(real word?) winning and the act of fighting more than the act of farming? Farming makes sense if there is some form of industry or market in this game, but there's not currently...so the current mechanics of PC should reflect that. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
252
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Posted - 2014.01.30 15:00:00 -
[3] - Quote
Alaika Arbosa wrote:Aeon Amadi wrote:Bendtner92 wrote:I just don't get how hard it can be to remove ISK generation and fix the refunding exploit. Those two things would solve this problem right away. After that they can look at doing things like increasing the payout for winning.
They don't need to fix every single problem with PC as it's going to be deleted when PC 2.0 comes around. They just need to do those small bandaids.
It's also funny they were supposed to at least lower ISK generation (to 60k ISK per clone) three months ago, but for some unknown reason that has never happened. Just do these bandaid fixes and leave PC be until PC 2.0 or delete PC right now and forget it ever existed. I always love reading the "remove 'x' content please" arguments. Last thing this game needs is less content - PC is the only thing that separates this game from a 100% match-maker shooter and, well, it just barely does that at the moment. Removing ISK generation would just kill any reason to go into PC what-so-ever, the entire point of getting into PC is to make ISK and removing that defeats the entire purpose of a "risk vs reward" style gameplay. What we need is a more methodical way to go about it and one solution I really liked was having it so that clone packs could only be used to attack a district bordering a high-sec system. Gives a more tactical reason to have space in a certain area as opposed to just anywhere and it kills district locking all together in systems that -dont- border high-sec. Only thing you need to do then is make it so that systems that can be attacked by those clone packs don't make any ISK from it; as previously stated. Gives players a reason and drive to push further into low-sec and more tactical space because otherwise they're subject to just constant attacks by just anyone and they don't make anything from it, only when their clones are at capacity in the district. PC is content for what percentage of the playerbase? Of that percentage of the playerbase, what percentage get to do something more than overpaid "privates"? Even beyond that, how much of that content is anything more than simply epeen waving and deciding who to farm with next or which newcomer to **** on first. The percentage of the playerbase that actually participates in PC is inconsequentially small in comparison to the percentage that doesn't. They are the only ones that will miss it while CCP rebuilds it from the ground up. I am not even sure that any work done so far on PC 2.0 should even be kept since most likely they are moving forward with the same broken premises. The content CCP should focus on giving us is full racial parity. If anything else, I'd say that PvE should be a higher priority than PC in any shape, form or fashion. I would be willing to wait for a summer "expansion" that introduces raidable PvE as well as reintroducing PC (as a non-broken, Active source of Income Generation if we didn't need to worry about the currently broken system poisoning the rest of the game. Personally, I think expanding on the idea I presented earlier in this thread would be the perfect start for a new PC. It would make PC something that would encourage conflict as well as introducing other elements that the community has been requesting for a long time, PvE, PvEvP, player market in addition to science & industry and who can forget the fact that it would entwine Dust and Eve further (offering services to capsuleers and mercs alike through the surface infrastructure) For all of the talk of BPOs being a detriment to the Dust economy, they are a drop in the bucket compared to the isk that is generated from nothing everyday under the current PC mechanics. I am fairly certain that anyone who can't see or admit that is simply trying to protect their cash cow no matter what the longterm damage to the game may be. Which is more important to you, being stupid rich in a game on life support; or giving up your golden goose before travelling down Dust's road to recovery?
Honestly PC is where you get to see this game shine. I mean really shine. Weapons are balanced, teams are working together, they are highly stressful situations but they are also A LOT of fun. PC is what this game should be balanced around as it is 16 v 16 in full proto, fully organized and working towards one objective. I truly wish the entire community had the opportunity to see that this game has so much more to offer beyond pubs.
PC should be the holy land for corps and the end game content for this game. PC in its current form is truly fun, CCP just needs to balance to the isk risk v reward system. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
257
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Posted - 2014.01.30 15:54:00 -
[4] - Quote
ANON Cerberus wrote:The more I play this game the more I realise the only thing keeping me here is the banter in corp squads. Play solo and you soon realise the game is stale and boring.
The graphics are pretty bad, the shooting mechanic is bad, my control scheme is supposedly supported but barely works correctly. PC matches are just a lag fest. Half of the maps if not more don't run at a consistent / decent framerate.
Shall I go on? I wonder, why DO I play this game?
Issues that have been here for over a year are STILL prevalent. CCP DEVS constantly away, the few that are here spout out the same party line "We are aware and are looking into it". BS CCP dont even try and lie to us. You dont give a damn , this is just a ploy to get more people to play EVE.
On top of that I went to check the EVE-O forums and you are breaking everything over there too. Yes I am disappointed. I don't think this game will ever reach its potential.
PC's have not lagged since the equip lag spam hotpatch a few weeks back. I get more lag in pubs than PC. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
257
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Posted - 2014.01.30 17:52:00 -
[5] - Quote
ANON Cerberus wrote:Drapedup Drippedout wrote:ANON Cerberus wrote:The more I play this game the more I realise the only thing keeping me here is the banter in corp squads. Play solo and you soon realise the game is stale and boring.
The graphics are pretty bad, the shooting mechanic is bad, my control scheme is supposedly supported but barely works correctly. PC matches are just a lag fest. Half of the maps if not more don't run at a consistent / decent framerate.
Shall I go on? I wonder, why DO I play this game?
Issues that have been here for over a year are STILL prevalent. CCP DEVS constantly away, the few that are here spout out the same party line "We are aware and are looking into it". BS CCP dont even try and lie to us. You dont give a damn , this is just a ploy to get more people to play EVE.
On top of that I went to check the EVE-O forums and you are breaking everything over there too. Yes I am disappointed. I don't think this game will ever reach its potential. PC's have not lagged since the equip lag spam hotpatch a few weeks back. I get more lag in pubs than PC. I find that very hard to believe, certain maps always stutter and have **** poor framerate in pubs, there is no way that in PC this is miraculously gone. Besides I have read in other places that PC still sucks balls for framerate. Granted they helped to fix equipment spam but that is not the core issue, just one of many.
Maybe, I am speaking just from personal experience, and what our corp has experienced. The lag issues are a far cry from what they used to be. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
281
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Posted - 2014.02.02 13:32:00 -
[6] - Quote
Alaika Arbosa wrote:True Adamance wrote:Alaika Arbosa wrote:Baal Omniscient wrote:Alaika Arbosa wrote:@regynum
Actually, you're wrong.
New Eden is all about being an antisocial capitalist sociopath filled with impotent rage until you can gather X(X+X) allies together so you can blob the cause of your impotent rage. X == the number of allies that the source of your impotent rage has.
FYI, zerg rush would be the translation of blob that you would understand. Not to be... ya know, a downer.... but ISK is money, money buys good allies, good allies buys wins, wins = power... so.... I think he's got a bit of a point..... Allies bought are not allies at all. If you bought them, so can anyone else so how can you ever truly trust that they will remain loyal? You cant and that's exactly why you can trust them. Money is money, a mercenary is a mercenary, they go where the most money is. If you have it you can trust they will stick by you, if you don't you can trust they are against you. If they can be swayed by money, how can you know that they can't be swayed by the mere suggestion of more money? This is New Eden after all, it isn't like betrayal is some unheard of practice.
Regy's point exactly homes...money = power |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
292
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Posted - 2014.02.03 12:25:00 -
[7] - Quote
"I've boycotted PC since it came out"
Aka- I'm not good enough to play it.
Why are people who haven't played a PC in the last 5 months coming in here calling for PC to be removed?
You claim to have the skill, why no ringing? You claim to have an astute grasp of the state of PC, how? You can certainly have an opinion about passive ISK farming, but don't come in here having been PC dormant for months and expect any active players to take you seriously. Lets be real, this worthless majority mentioned above does exist. Some people flat out lack the skill and discipline to play PC. If this sounds like you, be upset the ISK farm affects you, but don't say get rid of PC. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
298
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Posted - 2014.02.03 18:04:00 -
[8] - Quote
Alaika Arbosa wrote:
I also feel that you are only viewing a small slice of the reason why "Dust players get into PC". You are viewing it from your own point of view and projecting that need for a hypercompetitive environment on all players that want to get involved in PC. I, for example, couldn't care less about a hypercompetitive environment, my desire for getting involved in PC is to claim ownership of my valley, land in New Eden, a place that I can call my own. Think of it as a provi-bloc type freeport where all would be welcome so long as they followed a few simple rules. .
Pot, meet kettle. Sim City is that way ---------> Go build your provi-bloc freeport
This is about preventing district locking as a means for passive isk farming, not PC 2.0. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
298
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Posted - 2014.02.03 18:15:00 -
[9] - Quote
Alaika Arbosa wrote:
Look well at the presumptuous arrogance displayed by this one. Remember him for he would have himself installed as your better if he could.
And yes, I am better. |
Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
300
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Posted - 2014.02.04 14:18:00 -
[10] - Quote
Dericha wrote:Drapedup Drippedout wrote:"I've boycotted PC since it came out"
Aka- I'm not good enough to play it.
Why are people who haven't played a PC in the last 5 months coming in here calling for PC to be removed?
You claim to have the skill, why no ringing? You claim to have an astute grasp of the state of PC, how? You can certainly have an opinion about passive ISK farming, but don't come in here having been PC dormant for months and expect any active players to take you seriously. Lets be real, this worthless majority mentioned above does exist. Some people flat out lack the skill and discipline to play PC. If this sounds like you, be upset the ISK farm affects you, but don't say get rid of PC. "An ad hominem (Latin for "to the man" or "to the person"[1]), short for argumentum ad hominem, is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument."
So the fact someone has never actually participated in a PC, that is considered irrelevant? and all opinions in the matter should be considered equal and valid, no matter the source? Am I understanding this correctly?
And while we're speaking of irrelevant...look someone from A.N.O.N.Y.M.O.U.S. |
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