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![meri jin meri jin](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
meri jin
Goonfeet Special Planetary Emergency Response Group
670
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Posted - 2014.01.29 13:25:00 -
[1] - Quote
I for example don't like the Warframe PVE. I played this game only a little and it's getting very boring very fast (for me at last). Killing drones and sunshas, hacking, carrying heavy stuff around, escort, and other stuff should be mixed in a interesting way. Random loot for killing stuff would be nice as well. Random loot makes other games addicting and interesting as hell. Having boss mob would be nice as well.
The PVE should be co-op oriented, heavy stuff but have a intelligent scaling. Like if you have a 3 or 5 person squads but same mission, the difficulty could scale by choice and the loot and payout should scale as well.
You could even copy/past some eve missions and ideas. Like that you first have to find key cards to progress or having rare mobs drop keycards to rare missions. Random drops could be meta stuff, "isk drops", rare minerals, limited implants (like running 10% faster for 10 hours, 12%/12h, 18%/18h you get my point?
My EVE pilot have more ISK then your peon corp.
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![meri jin meri jin](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
meri jin
Goonfeet Special Planetary Emergency Response Group
675
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Posted - 2014.01.30 07:56:00 -
[2] - Quote
ANON Cerberus wrote:demonkiller 12 wrote:So i'm pretty bored of Dust atm and my eve character is busy training to get into my sxcy new navy apoc, what do you guys want to see in PvE? Im picturing it like what Warframe has done (not actually played warframe just see my friends play it a lot) Oh man while Warframe has issues, it has some great moments! Play it on PC - have plenty of the rare weapons n ****. There are some things CCP could take from warframe regarding co-op PVE. The PVP is sucky but thats not really what the game is about. I would LOVE to have rare bosses! (Or officers as we call them in the EVE universe for all intents and purposes)
Yeah, I once found a officer by a incident. How is this a incident you ask? Well he killed 3 Tec3 PVE Cruisers in no time, we came back with, me in my Archon, and this as*hole was gone ...
My EVE pilot have more ISK then your peon corp.
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![meri jin meri jin](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
meri jin
Goonfeet Special Planetary Emergency Response Group
676
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Posted - 2014.01.30 09:33:00 -
[3] - Quote
Akdhar Saif wrote:meri jin wrote:I for example don't like the Warframe PVE. I played this game only a little and it's getting very boring very fast (for me at last). Killing drones and sunshas, hacking, carrying heavy stuff around, escort, and other stuff should be mixed in a interesting way. Random loot for killing stuff would be nice as well. Random loot makes other games addicting and interesting as hell. Having boss mob would be nice as well.
The PVE should be co-op oriented, heavy stuff but have a intelligent scaling. Like if you have a 3 or 5 person squads but same mission, the difficulty could scale by choice and the loot and payout should scale as well.
You could even copy/past some eve missions and ideas. Like that you first have to find key cards to progress or having rare mobs drop keycards to rare missions. Random drops could be meta stuff, "isk drops", rare minerals, limited implants (like running 10% faster for 10 hours, 12%/12h, 18%/18h you get my point? I like this, especially the part about random loot. Maybe there should be a Rogue Drone range of weapons/equipment that have some sort of special ability.
Interesting example! Having random loot from drops that is DROP ONLY and can't be build, but can be sold. From Meta 1 till 13.
WUHU!!
Auris Lionesse wrote:idk but id like mining to be added :) relaxing on top of a ridge with drones mining ore as i watch other players in active battles across the map.
"Mining" in Dust could be salvaging and hacking stuff for example, but not picking ores, ships do this a million times more effective. But I could imagine, that there are things to small for ships to handle.
I like To make A addition to PVE ideas. How about having a epic story line from the Sisters of EVE? Having unique loot and may be even stuff/service for you captain rooms. With every half a year the storyline could extend a little.
My EVE pilot have more ISK then your peon corp.
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![meri jin meri jin](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
meri jin
Goonfeet Special Planetary Emergency Response Group
676
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.30 10:53:00 -
[4] - Quote
Rogue Saint wrote:My suggestion for PvE using existing maps/sockets (with a few tweaks):
Using a Skirmish mode, at the start of the match all the null cannons are owned by the drones, the team then has to clear the null cannon and capture it before moving on to the next. Once all null cannons are captured they begin to "flip" back to drone control forcing the team to retake them and fight more drones.
There is a drone MCC and player MCC, first to destroy MCC wins, or if the drones clone the players. You cannot clone the drones.
- First wave of drones are lights (i.e. at the start of the match). - Second wave of drones when the null cannons begin to flip are a mix of lights/mediums. - Third wave of drones will be a mix of mediums/heavies. - etc.
Clearly certain sockets won't be usable (really CQC sockets), only "open" sockets.
There is no loot, just a decent amount of ISK as reward.
There are "levels" of difficulty for the dungeons which basically means there are higher number of spawns and the squad composition will be more mediums/heavies.
Thoughts?
meeeeh... sounds boring, or like a game with blueberries on both sides... wait, that is boring to!
My EVE pilot have more ISK then your peon corp.
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![meri jin meri jin](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
meri jin
Goonfeet Special Planetary Emergency Response Group
677
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.30 12:03:00 -
[5] - Quote
Rogue Saint wrote:meri jin wrote:meeeeh... sounds boring, or like a game with blueberries on both sides... wait, that is boring to! Its a suggested quick win PvE, to placate the community. Boring yes, but hey its a start.
Agree.
demonkiller 12 wrote: special storyline missions where you do end game PvE and fight jovians
You meant, getting killed without a chance of success by jovias? The highest technical race EVER! The whole shield technologies in eve is given to the empires from the jovias. They could instant wipe out all four nations by letting your shields collide, or letting our own shields crushing us. We know as good as nothing about jovias, but we are using the giving technology, jovias some how are like the reapers from mass effect.
But exploring jovias ruins in PVE would be awesome!
My EVE pilot have more ISK then your peon corp.
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![meri jin meri jin](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
meri jin
Goonfeet Special Planetary Emergency Response Group
679
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.31 05:42:00 -
[6] - Quote
Shogen Shu wrote:meri jin wrote:
I like To make A addition to PVE ideas. How about having a epic story line from the Sisters of EVE? Having unique loot and may be even stuff/service for you captain rooms. With every half a year the storyline could extend a little.
meri jin wrote: But exploring jovias ruins in PVE would be awesome!
We could explore the ruins of the "dark ages" from the time when the EVE Gate collapsed. The first humans who came to New Eden by using EVE where more/different advanced then the "humanity" right now. Who knows what we could dig up? *hopes for a assault rifle"
So I think we can all agree that exploring could be very interesting right? We could learn more eve history, the dark ages, the jovias maybe, the lore and it does not really mater, as long as we can explore something new and interesting by collecting, scanning, hacking, running in ruins, digging up old artifacts and so on.
My EVE pilot have more ISK then your peon corp.
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![meri jin meri jin](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
meri jin
Goonfeet Special Planetary Emergency Response Group
681
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2014.01.31 06:40:00 -
[7] - Quote
m twiggz wrote:
Off topic: IMO, PvE should NOT generate ISK or SP. It would be too easy to exploit PvE for ISK and SP gains. If they were to include ISK and SP gain in PvE it should be so marginally low that players wouldn't pick PvE over PvP. This game already lacks player base, pulling them into PvE for easy ISK and SP would just lower the PvP player base even more.
If you do it like in EVE, it's not going to be easy to exploit. Once you agree on a mission, you have a timer run out 24h and if you **** the mission up, or cancel it, or abort it, you will gain minus standing. There are missions that needs to be done in only a view minutes.
I don't care for this game any longer, like a lot of eve players we became forum fighters. So if there would be PVE, some would come back and try it. Your argument is more or less invalid, PVE would attract more players, and if PVP runs dry, it is because it sucks. So it's CCPs business to balance the importance. Like ISK in PVE and Bonus SP in PVP. Just an example.
My EVE pilot have more ISK then your peon corp.
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