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Reav Hannari
Red Rock Outriders
2897
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Posted - 2014.01.29 15:19:00 -
[1] - Quote
Pyrex did bring up the point that PVE will remove people from PVP. He also mentioned team play PVE. Going off those two points this is what I'm currently thinking.
PVP should be the only place to earn accelerated SP. That will be the motivation to PVP for those that would disappear forever into PVE.
Here is what we have today:
Public PVP: pays in ISK, accelerated SP and a bit of loot.
Public PVP-FW: pays in LP, accelerated SP and more loot.
Corporate PVP-PC: pays in accelerated SP, even more loot and the conquest of districts.
Now add in PVE:
Solo PVE-Infestation: A single player mode intended let a player learn how to control their mercenary or try out new fittings. It pays in ISK only.
Squad PVE-Infestation: A squad based mode over a larger area. It pays in ISK only and better per mercenary than the solo mode. This could provide the start of also providing the 'resource' that is sold to the capsuleers or maybe ties into something bigger for mercenaries.
Team PVE-Infestation: A team based mode that requires coordination and a good balance of vehicle and infantry work. This should pay the best in ISK and resources.
Later in PVE:
All three levels of combat versus AI controlled soldiers. You could have FW missions that pay in LP and pirate missions that pay in ISK. This would be a good place to add in boarding party style operations.
Later in PVP:
All the maps, terrains, and AI controlled enemies could be rolled back into PVP. Two corporations hire mercenary teams to control a Rogue Drone Hive Mind. Not only do you have to fight off the enemy team but you have to deal with the rogue drones at the same time. A PVP-FW mission pops up to take over a planetary defense relay. The defending team has a company of supporting infantry but they must keep losses below a certain level in addition to protecting the objectives. Have civilians in various types of matches that cause various penalties if killed during fighting.
So much potential.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2897
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Posted - 2014.01.29 15:23:00 -
[2] - Quote
There was a graphics card demo video that came out just before DUST hit closed beta. It showed what looked like a Minmatar Assassin/Infiltrator doing his thing in an enemy facility. That would make a slick single player or small team mission. Theft or assassination missions for the scouting types. What other role based missions could there be?
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2897
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Posted - 2014.01.29 15:35:00 -
[3] - Quote
Found the Infiltrator demo video: http://www.youtube.com/watch?v=01FGBT5OJz0
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2899
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Posted - 2014.01.29 15:53:00 -
[4] - Quote
+1 for PvEvP.
After rewatching that video it looks a lot like New Eden. Minmatar infiltrator with dreadlocks, cloaking, combat rifle and knife skills. It looks like a rogue drone factory too being run by the Caldari.
Add in a touch of Amarr near the end.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2900
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Posted - 2014.01.29 16:02:00 -
[5] - Quote
I'm afraid the lobby style was created as a tech demo and turned into the one and only mode for DUST. All districts should be persistent with drop-in ability. If you want a fight then you need to have your team MCC bring in whatever supplies you think you'll need, including CRUs, vehicles and the RDVs to deploy them. The more I think about what DUST could have been the more irritated I become.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Reav Hannari
Red Rock Outriders
2900
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Posted - 2014.01.29 16:24:00 -
[6] - Quote
Fox Gaden wrote:Reav Hannari wrote:I'm afraid the lobby style was created as a tech demo and turned into the one and only mode for DUST. All districts should be persistent with drop-in ability. If you want a fight then you need to have your team MCC bring in whatever supplies you think you'll need, including CRUs, vehicles and the RDVs to deploy them. The more I think about what DUST could have been the more irritated I become. There is still hope. The game is still evolving.
Help us CCP Rouge, you're our only hope!
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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