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          Jadek Menaheim 
          Xer Cloud Consortium
  1856
  
          
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        Posted - 2014.01.28 04:58:00 -
          [1] - Quote 
          
           
          [Video Link]
  I'd say this puts a new spin on clone reanimation.  
  P.S. oh how I would love a capture card. Too busy saving for other things.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1856
  
          
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        Posted - 2014.01.28 05:27:00 -
          [2] - Quote 
          
           
          Fans of the animated series Berserk will most certainly recognize the tune used. 
  Behelit
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1860
  
          
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        Posted - 2014.01.28 07:22:00 -
          [3] - Quote 
          
           
          What else would people like to see in reverse?
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Vanell Sin 
          Dust2Dust. Top Men.
  47
  
          
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        Posted - 2014.01.28 07:28:00 -
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          Jadek Menaheim wrote:What else would people like to see in reverse?  
  nothing
  i didnt like it at all
 
  
 Im playing since Uprising 1.0 and still have 8m SP.Im I doing something wrong? 
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          Michael Arck 
          Onuoto Uakan Huogaatsu
  2842
  
          
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        Posted - 2014.01.28 07:30:00 -
          [5] - Quote 
          
           
          That was cool to watch. Be nice to see a scout with nova knives murdering the competition in reverse.
 Hnolai ki tuul, ti sei oni a tiu. 
For the State!! 
[email protected] 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1863
  
          
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        Posted - 2014.01.28 07:54:00 -
          [6] - Quote 
          
           
          Michael Arck wrote:That was cool to watch. Be nice to see a scout with nova knives murdering the competition in reverse.   I will incorporate that.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jackof All-Trades 
          The Southern Legion The Umbra Combine
  408
  
          
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        Posted - 2014.01.28 08:53:00 -
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          That... Was trippy. After so much DUST watching that was just... woah   agreed though, reverse Nova Knifing would be fascinating
 "Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace 
\
Omni-Specialist 
/ Focus: Gallente 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1870
  
          
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        Posted - 2014.01.28 19:04:00 -
          [8] - Quote 
          
           
          Features to Try: -Nova Knife Kills -CQC Shotgunning  -Inertia Dampeners -Inverted Vehicle Flight -Hacking Objectives -Flaylock Pistols  -Plasma Cannon Kills -Flux Grenades -Injector Revives (Consideration for Revive Kill Glitch with consensual partner)
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Savage Mangler 
          DUST University Ivy League
  31
  
          
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        Posted - 2014.01.28 20:06:00 -
          [9] - Quote 
          
           
          Reverse scrambler rifle charge would be cool, as well as plasma cannon. +1 to NK's as well
 -YOU HAVE BEEN SCANNED- 
"Good, then they'll know who killed them." 
Keep your knives sharp....and your wits sharper. 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1876
  
          
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        Posted - 2014.01.28 20:11:00 -
          [10] - Quote 
          
           
          You got it!
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Teilka Darkmist 
           138
  
          
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        Posted - 2014.01.28 20:17:00 -
          [11] - Quote 
          
           
          Jadek Menaheim wrote:[Video Link]I'd say this puts a new spin on clone reanimation.   P.S. oh how I would love a capture card. Too busy saving for other things.   
 
  Sorry, but I have to ask. Why? What was the point of it?
 When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own. 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1879
  
          
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        Posted - 2014.01.28 20:28:00 -
          [12] - Quote 
          
           
          I wrote a storyboard for Castor Crave's contest the other night and it got my wheels turning about actually trying out what reversed footage would look like. I haven't seen it done very often for a multiplayer video game. It's quite trippy.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Teilka Darkmist 
           140
  
          
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        Posted - 2014.01.28 20:34:00 -
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          Jadek Menaheim wrote:I wrote a  storyboard for Castor Crave's contest the other night and it got my wheels turning about actually trying out what reversed footage would look like. I haven't seen it done very often for a multiplayer video game. It's quite trippy.    Fair enough. I just couldn't figure out why anyone would even want to try it. Curiosity works for me. It's why I do a lot of things.
 When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own. 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1879
  
          
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        Posted - 2014.01.28 20:38:00 -
          [14] - Quote 
          
           
          Teilka Darkmist wrote:Jadek Menaheim wrote:I wrote a  storyboard for Castor Crave's contest the other night and it got my wheels turning about actually trying out what reversed footage would look like. I haven't seen it done very often for a multiplayer video game. It's quite trippy.   Fair enough. I just couldn't figure out why anyone would even want to try it. Curiosity works for me. It's why I do a lot of things.   As gimmicky as it seems, the format really seems to work well for single life killstreak/stunt displays. It's going to take a lot of luck and proper timing to put together some decent footage however.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1900
  
          
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        Posted - 2014.01.29 10:31:00 -
          [15] - Quote 
          
           
          I haven't been completely satisfied with the nova knife footage I've captured. I'm still working on it. Instead, I will share these two clips with you.
  -'Emigrant' Song (Shotguns)
  -Glass Cannon (Plasma Cannon & SMG)
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Michael Arck 
          Onuoto Uakan Huogaatsu
  2917
  
          
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        Posted - 2014.01.29 10:43:00 -
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          Getting better Jadek. I like the Emigrant Song video the best. 
  Noted visual candy:
  1st Vid Seeing the scouts body in the air at start up Explosions...the explosions add nice effects to the video Seeing the "gills" of the dropship flap in reverse
  Is it possible, that you can slow it down so more in some spots? Maybe for certain explosions or kills that have rag doll effect? I don't know if that would look good for the vid or not but that idea popped into my head watching the second video.
  Also, swarm launchers would be cool if someone is up to the task. Maybe some more dropship flying or some air battles.
  Just throwing some ideas out there, but I'm liking this concept for sure. Nice work!
 Hnolai ki tuul, ti sei oni a tiu. 
For the State!! 
[email protected] 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1900
  
          
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        Posted - 2014.01.29 11:03:00 -
          [17] - Quote 
          
           
          Thank you. I really like how the timing worked out on that one. It was completely a happy accident. As for slowing down shots, that is certainly something I have the ability to do. I'm just in the process of teaching myself how to do it. Adobe After Effects is basically a brand new beast for me.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Michael Arck 
          Onuoto Uakan Huogaatsu
  2918
  
          
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        Posted - 2014.01.29 11:15:00 -
          [18] - Quote 
          
           
          I concur. The timing and the effects combined made the video into a different beast. That will be an interesting task. Thinking of ways to make things happen moving forward that would look cool in reverse. I'll subscribe to this thread and if I have any other ideas, I will be sure to pass it on.
 Hnolai ki tuul, ti sei oni a tiu. 
For the State!! 
[email protected] 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1903
  
          
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        Posted - 2014.01.29 11:38:00 -
          [19] - Quote 
          
           
          Michael Arck wrote:I concur. The timing and the effects combined made the video into a different beast. That will be an interesting task. Thinking of ways to make things happen moving forward that would look cool in reverse. I'll subscribe to this thread and if I have any other ideas, I will be sure to pass it on.   I appreciate your help and input. I'll see what I can put together with swarms and dropships battles. At least from tonight I have a massive backlog of aerial stunts and bulls-eying objectives with hacksuits and heavy fits but a lot of it feels like flashes in the pan, interrupted by deaths. I'm trying to aim for one-shot footage (2 to 3 minutes) that includes a quick succession of exotic kill streaks and team assists. It's not easy. 
  I do have the capability to transform other players' footage in After Effects just for the purpose of satisfying curiosity. 
 
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Michael Arck 
          Onuoto Uakan Huogaatsu
  2920
  
          
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        Posted - 2014.01.29 11:42:00 -
          [20] - Quote 
          
           
          Jadek Menaheim wrote:Michael Arck wrote:I concur. The timing and the effects combined made the video into a different beast. That will be an interesting task. Thinking of ways to make things happen moving forward that would look cool in reverse. I'll subscribe to this thread and if I have any other ideas, I will be sure to pass it on.  I appreciate your help and input. I'll see what I can put together with swarms and dropships battles. At least from tonight I have a massive backlog of aerial stunts and bulls-eying objectives with hacksuits and heavy fits but a lot of it feels like flashes in the pan, interrupted by deaths. I'm trying to aim for one-shot footage (2 to 3 minutes) that includes a quick succession of exotic kill streaks and team assists. It's not easy.  I do have the capability to transform other players' footage in After Effects just for the purpose of satisfying curiosity.   
  If I had capture capabilities, I no doubt would submit videos to you. Maybe sometime in the near future? Who knows.
 Hnolai ki tuul, ti sei oni a tiu. 
For the State!! 
[email protected] 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1910
  
          
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        Posted - 2014.01.31 04:36:00 -
          [21] - Quote 
          
           
          Okie Dokie. New bite size video coming at you. 
  [I Am the Danger*]
  More or less demonstrates inertia dampeners and reckless disregard for safety--in reverse.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1910
  
          
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        Posted - 2014.01.31 04:43:00 -
          [22] - Quote 
          
           
          Additionally, I managed to figure out how to better record my material on the camera. I dug up a tripod. So that's a nice plus.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1913
  
          
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        Posted - 2014.01.31 05:42:00 -
          [23] - Quote 
          
           
          [I Am the Danger*]
  With this clip, I'd also like to point out a request to adjust dropship and object collision when ascending. Of course, this non-pressing issue.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1922
  
          
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        Posted - 2014.01.31 07:44:00 -
          [24] - Quote 
          
           
          Again, if people want to transform and songify their footage please send me a message.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Michael Arck 
          Onuoto Uakan Huogaatsu
  2940
  
          
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        Posted - 2014.02.01 00:21:00 -
          [25] - Quote 
          
           
          Jadek Menaheim wrote:[I Am the Danger*]With this clip, I'd also like to point out a request to adjust dropship and object collision when ascending. Of course, this non-pressing issue.    
  Now that was dope as ****! Seeing the merc rise back into the sky with the crescendo of the music was just good synchronization. I was also wondering what you were doing on the dropship until I saw a red triangle and the REs fly back into your hand.
  Definitely getting better. Nice work!
 Hnolai ki tuul, ti sei oni a tiu. 
For the State!! 
[email protected] 
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          Fire of Prometheus 
          Alpha Response Command
  3393
  
          
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        Posted - 2014.02.01 00:24:00 -
          [26] - Quote 
          
           
          You sir are one bad@$$ mofo!!!!!
 Commando 6 // A.R.C Commander // C.E.O of Alpha Response Command 
A Balac's and a Thale's.....What's on your commando? 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1928
  
          
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        Posted - 2014.02.01 01:04:00 -
          [27] - Quote 
          
           
          What I want to try next is having 3 or 4 mercs stand on top of a dropship with either swarm launchers or forge guns. I want to pair it to something that resembles a whaling ship tune as players coordinate their fire on a tank or enemy dropship.
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Jadek Menaheim 
          Xer Cloud Consortium
  1928
  
          
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        Posted - 2014.02.01 01:06:00 -
          [28] - Quote 
          
           
          Michael Arck wrote:Jadek Menaheim wrote:[I Am the Danger*]With this clip, I'd also like to point out a request to adjust dropship and object collision when ascending. Of course, this non-pressing issue.    Now that was dope as ****! Seeing the merc rise back into the sky with the crescendo of the music was just good synchronization. I was also wondering what you were doing on the dropship until I saw a red triangle and the REs fly back into your hand. Definitely getting better. Nice work!   I did kill the dropship too   +75 Grimsnes
 McDonell Miller Explains the Dust Challenge Lottery Protocol 
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          Smooth Assassin 
          Stardust Incorporation IMMORTAL REGIME
  763
  
          
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        Posted - 2014.02.01 01:10:00 -
          [29] - Quote 
          
           
          OMG YOU'RE FANTASTIC!!!!
 Assassination is my thing. 
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          Smooth Assassin 
          Stardust Incorporation IMMORTAL REGIME
  765
  
          
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        Posted - 2014.02.01 02:39:00 -
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          All i wish is that i could sprint backwards...
 Assassination is my thing. 
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