Heinrich Jagerblitzen wrote:I'd prefer even more to pay to change my racial avatar and starting BPO suits.
But yeah, would be neat to convert some of the prize stuff I don't use into something valuable.
I'm convinced though that the longterm solution here isn't as much to shuffle around existing assets as it is to fully convert our current BPO's into a skin that could be applied to consumable gear. Meaning if I've got a Dren BPO skin, than I use it to apply the unique color scheme to my medium suits that I use up in combat. This would preserve the value that players have around unique (and renewable) colored suits, while still addressing CCP's design problems with existing "bottomless" gear sources.
Most of the BPOs are only mildly, if at all, more powerful than the starter gear and removing their functionality in favor of making them purely cosmetic is something I highly oppose. I didn't buy the dren pack for the brown color scheme and I would have zero use for it in that state. I didn't buy the EVE collectors edition for a templar 'skin' to put on my suits, nor would it be useful to have a dropsuit that
looked like a logi but didn't provide any of the equipment slots etc.
The current starter gear offers a free assault role but no others, making BPOs superficial not only strips the value of products that are already bought and paid for (in real currency not ISK) it biases game play in favor of one role over all others, and it also flies in the face of New Eden precedence, there are still T2 BPOs in EVE despite their no longer being seeded into the game and players who hold those wield a much greater advantage over their counterparts than possession of the current BPOs grants, nor did those players pay IRL cash for those T2 BPOs they were simply paying the same game access fee as everyone else (which in the case of Dust is a fee of zero).
If CCP ever makes such a move they'd better at least offer a high value conversion of those BPOs into Omega boosters so that those who've spent actual money on the game (starting as far back as closed beta) aren't stuck with only cosmetic nonsense for which we have no use and for which we would not have paid in the first place.
0.02 ISK
Cross
PS ~ I have nothing against the concept of
adding skins as described. If folks want those then by all means add them, but a paint job can never be a substitute for an actual asset and it's a notable breach of trust to change a purchase from useful to cosmetic after it's been paid for.
EDIT: One further note, in current game state PC does vastly more to stabilize the in game econ than the BPOs, consider the earnings value per day of one district to the number of meta 1 fits which a player would have to lose to equal the same ISK footprint. If CCP is deeply concerned about the current state of the in game economy they have bigger fish to fry, and ones that don't involve altering the value of IRL purchases.