Nirwanda Vaughns wrote:Baal Roo wrote:Nirwanda Vaughns wrote:Baal Roo wrote:I mean, it's annoying when you randomly spawn into reds, but if you're more than 30 seconds into the game and you're still using the random spawning... it's your own team's fault and you're most likely going to lose either way.
yes and no. when reds have the uplinks covered you hope that the smart spawn will spawn you away from them that way you can get new links out of the way of the actiopn to regroup, but seeing as anyone trying to replenish new links would use smart spawn to try and spawn away from the action to place new links out you get caught in a loop until the smart spawn works and it spawns you elsewhere to replensih the links. i have my uplink suit which i try drop links all the way around the map to give better options but once links have been taken down soemtimes you just have no choice but to hit smart spawn and hope for the best
At that point in the match, when they've pushed through your defenses and gotten to your uplinks, the game is pretty much over anyway. Unless you're not working as a squad to keep your spawn points defended and safe, at which point
see my original comment.
If you're just dropping uplinks and then your team is running off like chickens with their heads cut off, you're going to have a bad time.
there are times when i've managed to get uplinks out and flanked the reds and turn the game around. it can be done if you have a good team but its just a struggle when you're fighting the game mechanics more than the reds lol
The mechanics used to be that spawning was completely random, people whined and they implented this "smart deploy" nonsense. Playing smart and using the tools provided to you as a team is not "fighting the game mechanics," you're expected to use and defend your spawn points as a squad. If you can't do that, you've lost the match, better luck next time, get good scrub, HTFU, etc, etc.
Also, for the record, CCP actually tried having everyone spawn at opposite ends of the map at the start of the match, but the vocal minority of asshats here moaned and complained about that too... even though it completely resolved the problem with the spawning. They didn't like "having to run so far" at the beginning.
Again, the people who are mopping you up have learned how to play the game. they set an uplink, work as a squad, and protect their spawns (while taking advantage of poor play from the enemy when they don't do the same), when they move locations or advance on a position they move their spawn point. It's pointless to whine that the "spawn of last resort" doesn't spawn you perfectly. If it did, what would be the point of having logis with uplinks in your squad? in Dust 514 you're expected to play smart, and play as a squad.