Roy Ventus
Foxhound Corporation General Tso's Alliance
989
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Posted - 2014.01.26 21:21:00 -
[1] - Quote
Atiim wrote:I guess CCP believes that the best way to make Logistics balanced was to make all of the Logistics suck at using all but one type of equipment.
And then you have all the butthurt people saying "That's what you get for being a slayer logi." or ""Karma's a b!tch ain't it?"
That is why in 1.8, only Heavies and other Logis are getting any ammo or reps from me.
(And yes, I include Commandos when I say heavies)
The thing I don't understand with this logic from the playerbase is that everyone, Logis and other classes, will be using the same damn equipment...So by generalization, Logis won't "suck at using" most equipment. They'll be specialized at a certain equipment, and hopefully a certain set of equipment in the future. I'm pretty sure the idea for all of this was to make equipment and Logis balanced. Although everyone was excited about the Logi stats and the potential for the combination with the current equipment stats, it would've really made things...hectic.
Logis that could rep heavies without having to risk their lives at all, Scanners that could scan you even longer than the OP scanners we have right now, Uplinks that take only 1 second to spawn in...Nanohives wouldn't have matter imo except for grenade spam. It's all essentially to have a balance while making the bonuses actually be worth it. :/ There's no need to skill into every Logistics suit. Skill into the race which has the equipment that you use the most. I'm going to continue to skill into the Gallente Logistics because I want the Scanner at it's best but I'll probably add on other used equipment as well.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Roy Ventus
Foxhound Corporation General Tso's Alliance
989
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Posted - 2014.01.26 21:28:00 -
[2] - Quote
Atiim wrote:Zirzo Valcyn wrote:same will go for the stupid pilot suit- they will nerf flight and the pilot suit will only bring us back up to where we are now. Exactly. They should also nerf the ROF on the rifles as well. That way the only way to be even slightly effective with the rifle is to completely max out your Assault skills. And nerf the base HP on the Sentinels so that you have the same or slightly better performance as before, but only when you max out your Sentinel skill. Seriously. What idiot over by Shanghai comes up with these ideas?
Silly logic.
Killing is the name of the game.
All frames of suits use rifles. If you make it so that you have to skill into the Assault classes to be back up to the current with rifles, you're hurting everyone without fixing much...
And honestly why would nerfing the Sentinels make sense?
know you're trying to raise a point but you're using illogical ideas as comparison for a logical idea. You might not like it but it actually makes a lot of sense why they did the equipment and Logis like they have done in those stats.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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