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bolsh lee
Ahrendee Mercenaries EoN.
884
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Posted - 2014.01.25 15:29:00 -
[1] - Quote
Akdhar Saif wrote:The only nerf it needs is a minimum range effectiveness nerf. Getting killed by one in CQC just doesn't make any sense.
Why doesnt it ? That means you're bad at CQC like Bethhy just said if you lose a fight CQC to a rail rifle you're doing somethingwrong...
Scrubs in pubs get demolished either way, because they're bad.. You bring a RR into city against skilled players (unless you have the drop on em) a CR will shut down a RR everytime..
Sorry cat, we can't go around balancing weapons using pub data.... |
bolsh lee
Ahrendee Mercenaries EoN.
884
|
Posted - 2014.01.25 15:45:00 -
[2] - Quote
Cat Merc wrote:bolsh lee wrote:Akdhar Saif wrote:The only nerf it needs is a minimum range effectiveness nerf. Getting killed by one in CQC just doesn't make any sense. Why doesnt it ? That means you're bad at CQC like Bethhy just said if you lose a fight CQC to a rail rifle you're doing somethingwrong... Scrubs in pubs get demolished either way, because they're bad.. You bring a RR into city against skilled players (unless you have thec drop on em) a CR will shut down a RR everytime.. Sorry cat, we can't go around balancing weapons using pub data.... bolsh lee, Rail Rifle is far too effective in CQC. You can't deny that, it's the old Breach all over again from the closed beta.
As RR has become my main I can tell you its nowhere near the old OP breach, CR > RR in CQC especially against like skilled players if I'm in a PUB I can Rambo all day in the city with the RR but in PC I have to keep my distance... Any skilled player will out gun a RR in CQC using a CR or AR...
Now sure, if you have a skilled RR defending an objective or outside letter... RR > CR obviously, because that's what it's meant to do in pubs or PC.... To change the long range alpha would be defeating the point of the weapon.... |
bolsh lee
Ahrendee Mercenaries EoN.
884
|
Posted - 2014.01.25 15:55:00 -
[3] - Quote
Cat Merc wrote:bolsh lee wrote:Cat Merc wrote:bolsh lee wrote:Akdhar Saif wrote:The only nerf it needs is a minimum range effectiveness nerf. Getting killed by one in CQC just doesn't make any sense. Why doesnt it ? That means you're bad at CQC like Bethhy just said if you lose a fight CQC to a rail rifle you're doing somethingwrong... Scrubs in pubs get demolished either way, because they're bad.. You bring a RR into city against skilled players (unless you have thec drop on em) a CR will shut down a RR everytime.. Sorry cat, we can't go around balancing weapons using pub data.... bolsh lee, Rail Rifle is far too effective in CQC. You can't deny that, it's the old Breach all over again from the closed beta. As RR has become my main I can tell you its nowhere near the old OP breach, CR > RR in CQC especially against like skilled players if I'm in a PUB I can Rambo all day in the city with the RR but in PC I have to keep my distance... Any skilled player will out gun a RR in CQC using a CR or AR... Now sure, if you have a skilled RR defending an objective or outside letter... RR > CR obviously, because that's what it's meant to do in pubs or PC.... To change the long range alpha would be defeating the point of the weapon.... Did I say CR isn't OP?
I didn't say you did.. but the way your acting is that the RR out performs everything which is not true... I think the rifles have a really good balance right now why go ******* it up based on what seems like a biased opinion based on pub data... ?
Unless where talking about the LR or MD, why scream nerf especially before 1.8 which will hopefully be titled "rise of diversity" ... |
bolsh lee
Ahrendee Mercenaries EoN.
885
|
Posted - 2014.01.25 16:01:00 -
[4] - Quote
Chunky Munkey wrote:Cat Merc wrote:High alpha and high range weapons must never, ever, EVER have anything near CQC weapons DPS.
It's just broken, completely and stupidly broken.
Just a reminder. I don't think it's necessarily the DPS, but the non-existent spool-up time. 0.25s is the time it takes to line up a shot, so nobody's firing at that point anyway. 1second spool would give these weapons an actual vulnerability in CQC.
For the long range variants sure, but the ARR should probably still keep the .25 and maybe a bit tighter hipfire to help it compete with the CR.. ;) |
bolsh lee
Ahrendee Mercenaries EoN.
890
|
Posted - 2014.01.25 17:17:00 -
[5] - Quote
Heimdallr69 wrote:Cat Merc wrote:High alpha and high range weapons must never, ever, EVER have anything near CQC weapons DPS.
It's just broken, completely and stupidly broken.
Just a reminder. So what do you want a nerf In DMG or hip fire? If DMG then the rof should be nerfed of the combat rifle. It's range is to much for its rof.
+1 |
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