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Dusters Blog
Galactic News Network
582
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Posted - 2014.01.24 21:39:00 -
[1] - Quote
not so long ago our blog did a story about the PFBHz robbing an ISK shipment from PRO. http://dustmercs.blogspot.com/2013/03/pfbhz-intercept-pro-shipment.html it was actually an unusually high reward ContrabanJoe put on a corp battle but we added fiction so it sounded more like a story from new eden. that got us to thinking, at some point we will probably see corp HQ with an actual location. EVE Vegas mentioned in PC we will soonGäó have the ability to steal resources.
we are sure corp armories will reside @ an actual physical location so what about the corp wallet? Will it be located in a vault? surely they are e-funds but could you hack it and steal some? would u like to see this type of theft gameplay or is that simply excessive? If you would, how would u like for it to be done? |
deepfried salad gilliam
Sanguine Knights
398
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Posted - 2014.01.24 21:44:00 -
[2] - Quote
i support most additions of content especially those that play upon human interaction
+1
Proud Christian
one of the most essential parts of eve is left out of dust: freedom, exploration, open-world gameplay.
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Reiki Jubo
Amarr Templars Amarr Empire
342
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Posted - 2014.01.24 21:46:00 -
[3] - Quote
would luv this +1. mount an attack on their corp HQ and go looting! |
Orin the Freak
The Solecism of Limitation
692
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Posted - 2014.01.24 21:47:00 -
[4] - Quote
Not so long ago? We did that **** like almost a year ago, man.
at any rate, No. I'm positive funds will be banked in the same mannor as EVE. You can't steal EVE ISK directly. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
308
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Posted - 2014.01.24 21:49:00 -
[5] - Quote
this could be cool. hack their corp vault maybe? |
Horizen Kenpachi
Holdfast Syndicate Amarr Empire
130
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Posted - 2014.01.24 21:53:00 -
[6] - Quote
Reiki Jubo wrote:would luv this +1. mount an attack on their corp HQ and go looting! Skrim 514 (novakin) let the pillaging begin
Hit me with your nerf bat.
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Auris Lionesse
Capital Acquisitions LLC
67
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Posted - 2014.01.24 21:58:00 -
[7] - Quote
Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile has which must be defended by it's Corp members and the scours infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts |
Sextus Hardcock
0uter.Heaven Ishuk-Raata Enforcement Directive
213
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Posted - 2014.01.24 22:12:00 -
[8] - Quote
Auris Lionesse wrote:Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile hqs which must be defended by it's Corp members and the scouts infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts
this could in no way be exploited and elite corps would definitely not rob everything you own, and corp assets would definitely not be put on mule accounts to protect it.
lol
I am the sixth son
Chrome Vet
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Auris Lionesse
Capital Acquisitions LLC
68
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Posted - 2014.01.24 22:28:00 -
[9] - Quote
Sextus Hardcock wrote:Auris Lionesse wrote:Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile hqs which must be defended by it's Corp members and the scouts infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts this could in no way be exploited and elite corps would definitely not rob everything you own, and corp assets would definitely not be put on mule accounts to protect it. lol
It's just an idea, Ccp would obviously balance it (lol!)
I like the idea of being able to customize the layout of your own hq and then the scouts would go in blind, fighting on someone elses turf with they're own defenses built into the base.
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Jadek Menaheim
Xer Cloud Consortium
1819
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Posted - 2014.01.24 22:30:00 -
[10] - Quote
Auris Lionesse wrote:Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile hqs which must be defended by it's Corp members and the scouts infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts In introduced a mechanic like that here.
Hacking District Armory and Corporate Dossiers
McDonell Miller Explains the Dust Challenge Lottery Protocol
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Soraya Xel
The Corporate Raiders Top Men.
1226
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Posted - 2014.01.24 22:35:00 -
[11] - Quote
"Not so long ago" = 10 months, lol
I'd like to be your CPM1 candidate
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Auris Lionesse
Capital Acquisitions LLC
68
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Posted - 2014.01.24 22:39:00 -
[12] - Quote
Jadek Menaheim wrote:Auris Lionesse wrote:Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile hqs which must be defended by it's Corp members and the scouts infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts In introduced a mechanic like that here. Hacking District Armory and Corporate Dossiers
that first post? Do they talk about it more? That sounds like a random terminal in a pc match. This would be an actual indoor structures whose layout can be changed.
Still more espionage sounds fun |
Vag Eye Lenol
Planetary Asset Protection Services
21
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Posted - 2014.01.24 23:16:00 -
[13] - Quote
Actually was just speaking with my room mate about this. Although he deleted the game and vows not to play it (very much) he said that its dumb that you cant go rob (insert alliance/corp here) and take some of their stuff. Or do a little bit of damage, kill off some clones,
"Distract the corp over here in this fake PC battle and go rob them over here" |
Jadek Menaheim
Xer Cloud Consortium
1821
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Posted - 2014.01.24 23:23:00 -
[14] - Quote
Auris Lionesse wrote:Jadek Menaheim wrote:Auris Lionesse wrote:Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile hqs which must be defended by it's Corp members and the scouts infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts In introduced a mechanic like that here. Hacking District Armory and Corporate Dossiers that first post? Do they talk about it more? That sounds like a random terminal in a pc match. This would be an actual indoor structures whose layout can be changed. Still more espionage sounds fun It would certainly be an indoor structure, either on the district, on a hanger platform in space or nearby moon.
https://forums.dust514.com/default.aspx?g=posts&m=1187582#post1187582
McDonell Miller Explains the Dust Challenge Lottery Protocol
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Fire of Prometheus
DUST University Ivy League
3139
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Posted - 2014.01.24 23:31:00 -
[15] - Quote
I like that
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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gbghg
L.O.T.I.S. D.E.F.I.A.N.C.E
4402
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Posted - 2014.01.24 23:35:00 -
[16] - Quote
Jadek Menaheim wrote:Auris Lionesse wrote:Jadek Menaheim wrote:Auris Lionesse wrote:Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile hqs which must be defended by it's Corp members and the scouts infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts In introduced a mechanic like that here. Hacking District Armory and Corporate Dossiers that first post? Do they talk about it more? That sounds like a random terminal in a pc match. This would be an actual indoor structures whose layout can be changed. Still more espionage sounds fun It would certainly be an indoor structure, either on the district, on a hanger platform in space or nearby moon. https://forums.dust514.com/default.aspx?g=posts&m=1187582#post1187582 here's this corridor with all the cover on the defenders side, no other ways exist to reach the objective. if we allow customization then this kind of thing will happen, if we add restrictions then people will find the best format and everyone will copy it.
Lv 4 forum warrior
Bringer of Bacon
Knight of AMV's
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Jadek Menaheim
Xer Cloud Consortium
1821
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Posted - 2014.01.24 23:37:00 -
[17] - Quote
gbghg wrote:here's this corridor with all the cover on the defenders side, no other ways exist to reach the objective. if we allow customization then this kind of thing will happen, if we add restrictions then people will find the best format and everyone will copy it. I'm for that within this particular context. It then becomes a matter of infiltrating the ranks of the defensive fire team and mucking things up so the infiltrators may proceed.
McDonell Miller Explains the Dust Challenge Lottery Protocol
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Prius Vecht
Red and Silver Hand Amarr Empire
229
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Posted - 2014.01.25 00:51:00 -
[18] - Quote
Auris Lionesse wrote:Sounds like a scout exclusive squad based mode where a group of scouts can break into hostile hqs which must be defended by it's Corp members and the scouts infiltrate deeper to hack into their funds and escape.
Sort of like the black eagle description. Except no warning against incoming attacks and players of the Corp online at the time would hear alarms in their quarters and know to deploy.
Could introduce new espionage suits for scouts
Really like this idea. Don't resort to normal attacks where guys can go in guns blazing. Let it be extremely hard PVE 1-4 guys max (no respawn) where they have to stay undetected from the AI turrets, alarms and AI mercs. If they get seen they are essentially ****** as they can only escape (a timer starts a 5 min countdown until the building locks down trapping them) if they attempt a shootout they will get overwhelmed easily (think cops in GTA)
if they are discovered a corp mail goes out that saying "an intruder has been detected in your corp HQ" and anyone online can join in on hunting the intruders down.
If they get killed the corp they tried to rob will get a CONCORD message with the would-be thief's name/corp. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
308
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Posted - 2014.01.25 01:02:00 -
[19] - Quote
PVE would be great! also like the concord msg revealing their identity if caught. if they arent detected they can hack the armory and choose 5 items from salvage and hack the vault and steal a max of like 30m isk. then they have to escape the base and get to a extract point to get away. |
excillon
Nova Corps Marines Ishuk-Raata Enforcement Directive
174
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Posted - 2014.01.25 01:08:00 -
[20] - Quote
Never happen. The qqing would be awful, and then the EULA would get involved when some eurotrash guy complains he lost stuff in a match he wasnt a part of.
Like the idea though...maybe a bonus for finding a location. |
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Tyjus Vacca
Valor Coalition
129
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Posted - 2014.01.25 01:21:00 -
[21] - Quote
would be way cool. let corps buy different AI defenses. |
Dusters Blog
Galactic News Network
591
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Posted - 2014.01.25 02:14:00 -
[22] - Quote
PVE would be a very unique way to make this mechanic work. |
Kevall Longstride
DUST University Ivy League
863
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Posted - 2014.01.25 07:11:00 -
[23] - Quote
As long as corp could put in place adequate safeguards to limit access, meaning that someone had to work hard to get in a posistion to do it then I'm all for it.
If it's been done using an exploit or glitch that CCP have overlooked and not fixed then no and those falling foul of such an exploit should have all their assets returned by CCP till it is fixed.
Meta gaming by design is fine. By exploit use, no.
Mercenary Clone of Dennie Fleetfoot
CEO of DUST University
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Reiki Jubo
Amarr Templars Amarr Empire
342
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Posted - 2014.01.25 07:42:00 -
[24] - Quote
agree here. maybe make the cost to launch a theft mission prohibitive? limit it to once per week? really like the one suggestion re: attacking a corp to distract them from a robbery attempt. |
Prius Vecht
Red and Silver Hand Amarr Empire
234
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Posted - 2014.01.25 09:02:00 -
[25] - Quote
Was thinking there should be a version for the non-sneaky players too. Some ideas:
1. 72M ISK to launch attack 2. Limit it by giving a 48hr reinforcement timer. 3. attackers have 50 clones and defenders 200. 4. attackers have 10 minute countdown to get into vault/armory hack it and get to extract with loot [turns into capture the flag after they have loot] at RDV extraction point. After 10 min the HQ locks down and the match ends. 5. defenders have AI turrets and any other defenses they add to their corp HQ. 6. defensive advantage maps with interactive doors and gates, hallways and other fortifications.
*in the end it should be hard as hell to mount a frontal assault on a corps HQ to steal stuff. |
Dusters Blog
Galactic News Network
592
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Posted - 2014.01.25 10:03:00 -
[26] - Quote
Prius Vecht wrote:Was thinking there should be a version for the non-sneaky players too. Some ideas:
1. 72M ISK to launch attack 2. Limit it by giving a 48hr reinforcement timer. 3. attackers have 50 clones and defenders 200. 4. attackers have 10 minute countdown to get into vault/armory hack it and get to extract with loot [turns into capture the flag after they have loot] at RDV extraction point. After 10 min the HQ locks down and the match ends. 5. defenders have AI turrets and any other defenses they add to their corp HQ. 6. defensive advantage maps with interactive doors and gates, hallways and other fortifications.
*in the end it should be hard as hell to mount a frontal assault on a corps HQ to steal stuff.
these are good and do a great job of making it extremely difficult. Defenders need to spawn first as well. |
Reiki Jubo
Amarr Templars Amarr Empire
344
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Posted - 2014.01.25 14:06:00 -
[27] - Quote
Prius Vecht wrote:Was thinking there should be a version for the non-sneaky players too. Some ideas:
1. 72M ISK to launch attack 2. Limit it by giving a 48hr reinforcement timer. 3. attackers have 50 clones and defenders 200. 4. attackers have 10 minute countdown to get into vault/armory hack it and get to extract with loot [turns into capture the flag after they have loot] at RDV extraction point. After 10 min the HQ locks down and the match ends. 5. defenders have AI turrets and any other defenses they add to their corp HQ. 6. defensive advantage maps with interactive doors and gates, hallways and other fortifications.
*in the end it should be hard as hell to mount a frontal assault on a corps HQ to steal stuff.
*could* work. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
308
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Posted - 2014.01.25 17:51:00 -
[28] - Quote
this would kill 2 birds with one stone, we need PVE bad. |
Prius Vecht
Red and Silver Hand Amarr Empire
234
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Posted - 2014.01.25 18:38:00 -
[29] - Quote
Would love to see the birth of groups that specialize in Corp Theft.
Could be very lucrative if you're good at it. |
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