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Roy Ventus
Foxhound Corporation General Tso's Alliance
981
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Posted - 2014.01.24 15:36:00 -
[1] - Quote
Because I just can't with the AR. When I really begin seeing the differences between the weapons, I feel screwed. I can make it work but when the numbers are LITERALLY against me, there's not that much I can do.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Musta Tornius
Black Phoenix Mercenaries Legacy Rising
1004
|
Posted - 2014.01.24 15:40:00 -
[2] - Quote
Saberwing let slip on IRC (I think it was there) that Remnant has slightly nerfed the CR, no idea how yet, though.
DUST514 Weapon Range & Information
Team Fairy DUST
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Ryder Azorria
Amarr Templars Amarr Empire
839
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Posted - 2014.01.24 15:43:00 -
[3] - Quote
Plus Remnant confirmed a while ago that various weapons were getting damage reductions (through various means). |
BL4CKST4R
WarRavens League of Infamy
1683
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Posted - 2014.01.24 15:43:00 -
[4] - Quote
Musta Tornius wrote:Saberwing let slip on IRC (I think it was there) that Remnant has slightly nerfed the CR, no idea how yet, though.
What about the RR :( the CR auto nerfs itself when there is high lag.
Armor and Shields are not the same!
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Vitharr Foebane
Living Like Larry Schwag
531
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Posted - 2014.01.24 15:43:00 -
[5] - Quote
Roy Ventus wrote:Because I just can't with the AR. When I really begin seeing the differences between the weapons, I feel screwed. I can make it work but when the numbers are LITERALLY against me, there's not that much I can do. Welcome to the world of the HMG heavy...
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Jack McReady
DUST University Ivy League
1085
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Posted - 2014.01.24 15:45:00 -
[6] - Quote
Musta Tornius wrote:Saberwing let slip on IRC (I think it was there) that Remnant has slightly nerfed the CR, no idea how yet, though.
if that happens then we have another proof how bad the devs are, that they are not testing their own game and how they are catering around bad players.
you want to nerf the CR? well I have bad news for you, the SCR is the weapon of choice if you want the best. I cant remember that the CR is able to one shot stuff with its charged shot and also able to spill out 900 dps and the drawback of the SCR is laughable and easy to manage.
if anything all weapons need a slight nerf but the SCR is actually the strongest one. |
TranquilBiscuit ofVaLoR
F.T.U. IMMORTAL REGIME
1291
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Posted - 2014.01.24 15:46:00 -
[7] - Quote
what are you talking about? if anything, ALL of the rifles need a nerf when compared to other weapons. I know a guy named that kewl kid who gets 50+ kills with minimal deaths almost every game with an AR, RR, and ScR. when compared to each other, they are for the most part balanced (give or take) but when compared to every other weapon, they dominate.
Anime > EVERYTHING
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1725
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Posted - 2014.01.24 15:52:00 -
[8] - Quote
Id say an overall reduction to weapon damage would be beneficial to the game, as the general feel is that TTK is a bit low.
I'm interested to see if the Scrambler Rifle will be more reasonable if and once the Amarr Assault bonus is removed.
I think a couple changes need to be made in order to push the various rifles more into their 'doughnut range', this can be done with tracking, fire rate, and a few other options.
Assault Rifle should be renamed to Plasma Rifle to avoid confusion for new players, and it should be more effective at close range and less effective at medium range. I'd suggest more dispersion and a slight reduction to effective range, but an increase in DPS (probably fire rate)
1.8 Sentinels
Damage Efficiency
Effective HP
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neausea 1987
ACME SPECIAL FORCES Legacy Rising
3
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Posted - 2014.01.24 15:53:00 -
[9] - Quote
Musta Tornius wrote:Saberwing let slip on IRC (I think it was there) that Remnant has slightly nerfed the CR, no idea how yet, though. i feel the same way i used to rock with the full auto but now i raraly use it because it seems like my kill flow with it has decreased somehow.but maybe im paranoid
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Ryder Azorria
Amarr Templars Amarr Empire
839
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Posted - 2014.01.24 15:55:00 -
[10] - Quote
Jack McReady wrote:Musta Tornius wrote:Saberwing let slip on IRC (I think it was there) that Remnant has slightly nerfed the CR, no idea how yet, though. if that happens then we have another proof how bad the devs are, that they are not testing their own game and how they are catering around bad players. you want to nerf the CR? well I have bad news for you, the SCR is the weapon of choice if you want the best. I cant remember that the CR is able to one shot stuff with its charged shot and also able to spill out 900 dps and the drawback of the SCR is laughable and easy to manage. if anything all weapons need a slight nerf but the SCR is actually the strongest one. Yeah, nobody said that the CR was exclusively getting nerfed - quite the opposite infact. |
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Roy Ventus
Foxhound Corporation General Tso's Alliance
982
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Posted - 2014.01.24 16:09:00 -
[11] - Quote
TranquilBiscuit ofVaLoR wrote:what are you talking about? if anything, ALL of the rifles need a nerf when compared to other weapons. I know a guy named that kewl kid who gets 50+ kills with minimal deaths almost every game with an AR, RR, and ScR. when compared to each other, they are for the most part balanced (give or take) but when compared to every other weapon, they dominate.
Fine. Nerf all of the rifles. I just want them to be on the same level with different play styles and advantages. Right now, it's much better to use a CR than a AR EVEN if it's laggy and EVEN everyone's running shields. Same with the Rail Rifle from what I've played and seen.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Iron Wolf Saber
Den of Swords
12558
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Posted - 2014.01.24 16:11:00 -
[12] - Quote
CCP is still tweaking numbers so until a blue posts about it please wait.
The design goals is to increase TTK slightly.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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CLONE117
planetary retaliation organisation ACME Holding Conglomerate
601
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Posted - 2014.01.24 16:20:00 -
[13] - Quote
i have no problem with the galente assault rifle it feels the most balanced out of all of em for me.
its mostly the rail rifle currently. but cr is still bad in the way it can be fired as fast as the current assault variant of the cr.
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Master Smurf
Nos Nothi
40
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Posted - 2014.01.24 16:27:00 -
[14] - Quote
Iron Wolf Saber wrote:CCP is still tweaking numbers so until a blue posts about it please wait.
The design goals is to increase TTK slightly.
I just hope they take into consideration that they are making Assaults (sans Minmatar) and Sentinels more tanky and have given Scouts and extra slot allowing them to do the same.
I surely dont want to go from one extreme (though I dont think its that bad if you play correctly) to the next.
I do agree though its better to reign in rifles than try to buff all others but the SMG definitely and the newly strengthened HMG maybe should also get a look.
"Shine bright like a diamond"
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CLONE117
planetary retaliation organisation ACME Holding Conglomerate
601
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Posted - 2014.01.24 16:39:00 -
[15] - Quote
std hmg feels fine. i cant speak for a specced into one though.. seeing as to how that one day that heavy melted through my heavy suit in less than .5secs. |
Disturbingly Bored
The Strontium Asylum
1474
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Posted - 2014.01.24 16:49:00 -
[16] - Quote
CLONE117 wrote:std hmg feels fine. i cant speak for a specced into one though.. seeing as to how that one day that heavy melted through my heavy suit in less than .5secs.
HMG is an absolute meat mulcher at close range. It can do decent damage at close-mid range. It still gets spanked at mid to long range.
IMO: it's in a good spot. But if there's something like a 10% across the board damage nerf, it'd still be in the same relative spot and I'd be okay with it.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Leadfoot10
Molon Labe. Public Disorder.
281
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Posted - 2014.01.24 17:29:00 -
[17] - Quote
Iron Wolf Saber wrote:The design goals is to increase TTK slightly.
I am happy to read this.
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Orion Vahid
DUST University Ivy League
252
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Posted - 2014.01.24 17:53:00 -
[18] - Quote
Oh look, the first whiner about HMGs working properly
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Musta Tornius
Black Phoenix Mercenaries Legacy Rising
1005
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Posted - 2014.01.24 18:15:00 -
[19] - Quote
neausea 1987 wrote:Musta Tornius wrote:Saberwing let slip on IRC (I think it was there) that Remnant has slightly nerfed the CR, no idea how yet, though. i feel the same way i used to rock with the full auto but now i raraly use it because it seems like my kill flow with it has decreased somehow.but maybe im paranoid
as in nerfed it for the next patch, not yet.
DUST514 Weapon Range & Information
Team Fairy DUST
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Pvt Numnutz
Black Phoenix Mercenaries Legacy Rising
679
|
Posted - 2014.01.24 18:50:00 -
[20] - Quote
Hmm, I wonder what all these gek guys I keep dying to are doin that you aren't..... |
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AntanTheBeast
G.R.A.V.E INTERGALACTIC WARPIGS
150
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Posted - 2014.01.24 18:51:00 -
[21] - Quote
I think the CR is fine its just mainly the RR.
It is better to die on your feet than to live on your knees
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Chibi Andy
Forsaken Immortals Top Men.
858
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Posted - 2014.01.24 18:56:00 -
[22] - Quote
my heavy's shields gets destroyed by a CR from 70-80m
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Orin the Freak
The Solecism of Limitation
689
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Posted - 2014.01.24 19:02:00 -
[23] - Quote
truthfully, I am worried about a CR nerf. I can just barely kill some people in one magazine as is. I really hope they don't nerf it too badly. that said, I'm willing to take a nerf as long as the RR ceases to be the weapon handed down by the gods. |
CLONE117
planetary retaliation organisation ACME Holding Conglomerate
602
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Posted - 2014.01.24 19:35:00 -
[24] - Quote
all i think needs to be done for the cr is to lower down the rate at which its burst can be refired. the assault variant is fine its basically an smg. only with a tad bit extra range.
the rail rifle is the main weapon that needs the most tweaking though.
as for the hmg. i think its the head shot damage for the gun that destroys majority of the suits. its around 142%.
its been easy for me to get headshot kills with the gun. although i havnt played a while till yesterday so i had a little trouble keeping my big circle on some of those bunnyhopping red dots.
mostly been playing oblivion gaining passive sp.
for the rail rifle i honestly dont know how they will try to balance it.
since the word breach doesnt seem to be in the caldari dictionary.
it could be given longer charge up times. but i dont think its the best solution. we could shorten its range and put more in line with how breach weaponry is apparently supposed to perform. making it function more like the breach assault rifle with slightly better range and maybe put the damage down to the same levels as well. but then that goes against all our science with rail-gun technology. we could give it an over heat function. but i dont think that would work.
im really curious as to what ccp has in mind in order to balance the rail rifle. |
Your Absolut End
SVER True Blood Public Disorder.
339
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Posted - 2014.01.24 19:44:00 -
[25] - Quote
poor AR folks, must be hard to be on the other side of the knife after a way to long reign of terror :(
just skill into something else, just like i did when there was no other rifle usable to play competitive than the AR
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1122
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Posted - 2014.01.24 20:05:00 -
[26] - Quote
Roy Ventus wrote:Because I just can't with the AR. When I really begin seeing the differences between the weapons, I feel screwed. I can make it work but when the numbers are LITERALLY against me, there's not that much I can do.
I hear ya bro. But if you really want to try an outranged and underpowered weapon try the laser.
Then when you try the regular ar again its like ha!! and here I was upset at my underpowered AR...lol!!
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Tectonic Fusion
1004
|
Posted - 2014.01.24 20:07:00 -
[27] - Quote
Pvt Numnutz wrote:Hmm, I wonder what all these gek guys I keep dying to are doin that you aren't..... I only died by one rail rifle yesterday, but the combat rifle and assault rifle are used a lot.
Solo Player
Squad status: Locked
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Roy Ventus
Foxhound Corporation General Tso's Alliance
984
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Posted - 2014.01.24 20:27:00 -
[28] - Quote
Pvt Numnutz wrote:Hmm, I wonder what all these gek guys I keep dying to are doin that you aren't.....
You tell me. It's a "viable" weapon but damn if it isn't sucky in comparison. I pull out a CR and I rip apart my enemies like it's nothing. In CQC it's supposed to shine but it doesn't. I can EASILY be out gunned by a CR. When, I should be able to do the same to them unless they're armor tanking(most are wearing shields).
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Sick Metagamer
Circle of Huskarl Minmatar Republic
17
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Posted - 2014.01.24 20:36:00 -
[29] - Quote
AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
984
|
Posted - 2014.01.24 20:41:00 -
[30] - Quote
Sick Metagamer wrote:AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too.
**** off. I'm looking for balance. We don't have that. And last time I checked the Burst AR was the crappiest weapon in thew game. Do you even use it? Have you used it? I try sticking to ARs and their variants. They're my bread and butter but that's bullshit.
I never said I didn't like the Combat Rifle. I don't like that as far as the rifles go my AR doesn't do much compared to it. The AR is CQC focused for it's basic variation but it doesn't dominate, and yes from EVE lore it's supposed to dominate in that area.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Sick Metagamer
Circle of Huskarl Minmatar Republic
18
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Posted - 2014.01.24 21:02:00 -
[31] - Quote
Roy Ventus wrote:Sick Metagamer wrote:AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too. **** off. I'm looking for balance. We don't have that. And last time I checked the Burst AR was the crappiest weapon in thew game. Do you even use it? Have you used it? I try sticking to ARs and their variants. They're my bread and butter but that's bullshit. I never said I didn't like the Combat Rifle. I don't like that as far as the rifles go my AR doesn't do much compared to it. The AR is CQC focused for it's basic variation but it doesn't dominate, and yes from EVE lore it's supposed to dominate in that area.
I have used the burst rifle, and it is better at medium range than the combat rifle. Quick and easy kills. The worst AR is the breach followed by the TAC. AR users want EVERY other rifle besides the AR nerfed, that is a joke!
Maybe the CQC ability of the rail rifle needs to be nerfed a bit. But whining over it's DPS, come on!
Same with the combat rifle! It's assault variant has LESS DPS than the AR and AR users act like it is some god weapon.
Oh and AR users have been screaming for a nerf of the scrambler rifle for a long time. Now that two new rifles that are effective have been added, your focus is on them instead.
It is a joke if the solution is nerfing everything because AR users want it.
Give the regular AR a DPS boost so it has more DPS than any other assault variant and there is the main fix for the AR. Give the TAC more range and with the breach who cares? That's how you FIX AR without screwing every other gun up . |
Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
58
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Posted - 2014.01.24 21:10:00 -
[32] - Quote
TTK needs to be longer with all the weapons. RR dps is just sick, AR's have been nerfed to much already, and SCR charge shot should be mean but not have "finish him" power?! Let try making ground combat an actual lasting firefight of advantages and disadvantages. Not just the "I win button" complex?! Kills with AR's should take two clips as it usually does, or three if your a terrible shot. ScR should do the same, and should take two to three charge shots at long range not one. RR just needs a dmg nerf! To about 39 to 43 not 55 to 62! Everything else about it is honestly ok. If the dmg stay high then make it suffer in close like the laser rifle since it's original intention was long range engagement. LR needs, not a buff, but a nudge if you will. Heat build up is fine, but against the RR the LR gets outclassed unless your really spec'd into it. Even then a lvl1 RR can subdue a lvl 5 LR. Not cool. The CR should honestly be a part of the submachine gun class, but that's just my opinion. It's RoF is the only thing that really makes it dangerous. Drop it a tad and you've just balanced it.
"Anybody order chaos?"
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Sick Metagamer
Circle of Huskarl Minmatar Republic
18
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Posted - 2014.01.24 21:21:00 -
[33] - Quote
Bradric Banewolf wrote:Kills with AR's should take two clips as it usually does, or three if your a terrible shot.
What AR are you using that it takes two clips to kill someone? I kill heavies in much less than a clip with an AR... |
Dexter307
The Unholy Legion Of DarkStar
759
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Posted - 2014.01.24 21:54:00 -
[34] - Quote
Sick Metagamer wrote:Roy Ventus wrote:Sick Metagamer wrote:AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too. **** off. I'm looking for balance. We don't have that. And last time I checked the Burst AR was the crappiest weapon in thew game. Do you even use it? Have you used it? I try sticking to ARs and their variants. They're my bread and butter but that's bullshit. I never said I didn't like the Combat Rifle. I don't like that as far as the rifles go my AR doesn't do much compared to it. The AR is CQC focused for it's basic variation but it doesn't dominate, and yes from EVE lore it's supposed to dominate in that area. I have used the burst rifle, and it is better at medium range than the combat rifle. Quick and easy kills. The worst AR is the breach followed by the TAC. AR users want EVERY other rifle besides the AR nerfed, that is a joke! Maybe the CQC ability of the rail rifle needs to be nerfed a bit. But whining over it's DPS, come on! Same with the combat rifle! It's assault variant has LESS DPS than the AR and AR users act like it is some god weapon. Oh and AR users have been screaming for a nerf of the scrambler rifle for a long time. Now that two new rifles that are effective have been added, your focus is on them instead. It is a joke if the solution is nerfing everything because AR users want it. Give the regular AR a DPS boost so it has more DPS than any other assault variant and there is the main fix for the AR. Give the TAC more range and with the breach who cares? That's how you FIX AR without screwing every other gun up . I want all 4 rifles to be nerfed |
Jamie Insano
FACTION WARFARE ARMY
1
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Posted - 2014.01.24 23:57:00 -
[35] - Quote
Scrambler rifles need a damage reduction, Rail rifles need damage reduction -and- range reduction. Combat Rifles need a damage buff, range buff, and Sniper rifles need to be dropped completely. The best proto sniper rifle will not hit past 600m, so what's the point anyway? Plus you can't zoom to the range of the rifle, which is BEYOND STUPID. I got a 579m head shot kill today, and my recticle dot completely covered the guy I shot.
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Roy Ventus
Foxhound Corporation General Tso's Alliance
984
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Posted - 2014.01.24 23:57:00 -
[36] - Quote
Sick Metagamer wrote:Roy Ventus wrote:Sick Metagamer wrote:AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too. **** off. I'm looking for balance. We don't have that. And last time I checked the Burst AR was the crappiest weapon in thew game. Do you even use it? Have you used it? I try sticking to ARs and their variants. They're my bread and butter but that's bullshit. I never said I didn't like the Combat Rifle. I don't like that as far as the rifles go my AR doesn't do much compared to it. The AR is CQC focused for it's basic variation but it doesn't dominate, and yes from EVE lore it's supposed to dominate in that area. I have used the burst rifle, and it is better at medium range than the combat rifle. Quick and easy kills. The worst AR is the breach followed by the TAC. AR users want EVERY other rifle besides the AR nerfed, that is a joke! Maybe the CQC ability of the rail rifle needs to be nerfed a bit. But whining over it's DPS, come on! Same with the combat rifle! It's assault variant has LESS DPS than the AR and AR users act like it is some god weapon. Oh and AR users have been screaming for a nerf of the scrambler rifle for a long time. Now that two new rifles that are effective have been added, your focus is on them instead. It is a joke if the solution is nerfing everything because AR users want it. Give the regular AR a DPS boost so it has more DPS than any other assault variant and there is the main fix for the AR. Give the TAC more range and with the breach who cares? That's how you FIX AR without screwing every other gun up .
._. Burst Rifle sucks. I'd much rather use a Tac or a Breach which are actually still viable, imo. Breach needs CQC or accurate hits while the Tac allows for fast taps on an enemy from a distance. *Shrugs* Maybe the Burst is better than I'm perceiving it. Personally still wouldn't touch it with a pole.
._. And what? The general consensus(outside of people who are bitter) is that the RR deserves a nerf to CQC capabilities. It should be crap in close quarters but awesome at a range. The CR needs something I don't know what. If it doesn't need a nerf, the AR needs a buff. It's still better in CQC than the AR. The assault variant of the CR is good mostly because of the RoF. It's like melting armor. That's how I would imagine the AR would work, although a bit slower due to the range differences and stuff.
And wtf has been screaming about a nerf for the ScR? Stop it sir. That's not what my thread is about. I'm looking for balance. You're QQing about what others are QQing about. Get over yourself. I don't care if the AR is buffed or the others are nerfed(in their own way) to make them all balance.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Roy Ventus
Foxhound Corporation General Tso's Alliance
984
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Posted - 2014.01.25 00:00:00 -
[37] - Quote
Jamie Insano wrote:Scrambler rifles need a damage reduction, Rail rifles need damage reduction -and- range reduction. Combat Rifles need a damage buff, range buff, and Sniper rifles need to be dropped completely. The best proto sniper rifle will not hit past 600m, so what's the point anyway? Plus you can't zoom to the range of the rifle, which is BEYOND STUPID. I got a 579m head shot kill today, and my recticle dot completely covered the guy I shot.
.______. Do you primarily use the Combat Rifle?
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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D legendary hero
Ultramarine Corp
1400
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Posted - 2014.01.31 02:44:00 -
[38] - Quote
CR is garbage. I think it got ninja nerfed like tons of other minmatar weapons. In PC the only ARs people use are Scr primarily, then in second place comes the GAR then RR. no one uses CR in PC
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1400
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Posted - 2014.01.31 02:47:00 -
[39] - Quote
Roy Ventus wrote:Sick Metagamer wrote:Roy Ventus wrote:Sick Metagamer wrote:AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too. **** off. I'm looking for balance. We don't have that. And last time I checked the Burst AR was the crappiest weapon in thew game. Do you even use it? Have you used it? I try sticking to ARs and their variants. They're my bread and butter but that's bullshit. I never said I didn't like the Combat Rifle. I don't like that as far as the rifles go my AR doesn't do much compared to it. The AR is CQC focused for it's basic variation but it doesn't dominate, and yes from EVE lore it's supposed to dominate in that area. I have used the burst rifle, and it is better at medium range than the combat rifle. Quick and easy kills. The worst AR is the breach followed by the TAC. AR users want EVERY other rifle besides the AR nerfed, that is a joke! Maybe the CQC ability of the rail rifle needs to be nerfed a bit. But whining over it's DPS, come on! Same with the combat rifle! It's assault variant has LESS DPS than the AR and AR users act like it is some god weapon. Oh and AR users have been screaming for a nerf of the scrambler rifle for a long time. Now that two new rifles that are effective have been added, your focus is on them instead. It is a joke if the solution is nerfing everything because AR users want it. Give the regular AR a DPS boost so it has more DPS than any other assault variant and there is the main fix for the AR. Give the TAC more range and with the breach who cares? That's how you FIX AR without screwing every other gun up . ._. Burst Rifle sucks. I'd much rather use a Tac or a Breach which are actually still viable, imo. Breach needs CQC or accurate hits while the Tac allows for fast taps on an enemy from a distance. *Shrugs* Maybe the Burst is better than I'm perceiving it. Personally still wouldn't touch it with a pole. ._. And what? The general consensus(outside of people who are bitter) is that the RR deserves a nerf to CQC capabilities. It should be crap in close quarters but awesome at a range. The CR needs something I don't know what. If it doesn't need a nerf, the AR needs a buff. It's still better in CQC than the AR. The assault variant of the CR is good mostly because of the RoF. It's like melting armor. That's how I would imagine the AR would work, although a bit slower due to the range differences and stuff. And wtf has been screaming about a nerf for the ScR? Stop it sir. That's not what my thread is about. I'm looking for balance. You're QQing about what others are QQing about. Get over yourself. I don't care if the AR is buffed or the others are nerfed(in their own way) to make them all balance.
the CR does not need a nerf. minmatar are about CQC, the CR is supposed to have higher DPS than the GAR.
The balance is that the CR is a burst and has massive recoil infact the HIGHEST recoil out of all the assault rifles. The GAR is near perfect accuracy and is full auto. the GAR is fine and the CR is fine...
well i actually think it got ninja nerfed so it should just be buffed back to its original values at launch of 1.7
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1401
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Posted - 2014.01.31 02:52:00 -
[40] - Quote
Sick Metagamer wrote:AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too.
yep. every minmatar weapon in the game so far has gotten a nerf.... the CR came out prenerfed and ppl are still complaining about it. im pretty sure it was ninja nerfed because its not doing the damage it used to when i first started using it... i think the delay between bursts increased. Thats stupid. Its already got the most recoil out of all the ARs, now its got lower dps...
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Nocturnal Soul
Fatal Absolution Covert Intervention
1798
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Posted - 2014.01.31 02:55:00 -
[41] - Quote
Jamie Insano wrote:Scrambler rifles need a damage reduction, Rail rifles need damage reduction -and- range reduction. Combat Rifles need a damage buff, range buff, and Sniper rifles need to be dropped completely. The best proto sniper rifle will not hit past 600m, so what's the point anyway? Plus you can't zoom to the range of the rifle, which is BEYOND STUPID. I got a 579m head shot kill today, and my recticle dot completely covered the guy I shot.
I don't know whether to +1 your troll post or to nit pick at all the stupidity that is your post.
New born sAMARRi
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Roy Ventus
Foxhound Corporation General Tso's Alliance
1014
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Posted - 2014.01.31 03:13:00 -
[42] - Quote
D legendary hero wrote:Roy Ventus wrote:Sick Metagamer wrote:Roy Ventus wrote:Sick Metagamer wrote:AR users whining again, they want to be the sole weapon in matches. Well I have been counting kills in the kill feed and of rifles the AR STILL is the one with the most kills. Also if you don't like the combat rifle use the burst AR, has a better DPS than the combat rifle does, by far too. **** off. I'm looking for balance. We don't have that. And last time I checked the Burst AR was the crappiest weapon in thew game. Do you even use it? Have you used it? I try sticking to ARs and their variants. They're my bread and butter but that's bullshit. I never said I didn't like the Combat Rifle. I don't like that as far as the rifles go my AR doesn't do much compared to it. The AR is CQC focused for it's basic variation but it doesn't dominate, and yes from EVE lore it's supposed to dominate in that area. I have used the burst rifle, and it is better at medium range than the combat rifle. Quick and easy kills. The worst AR is the breach followed by the TAC. AR users want EVERY other rifle besides the AR nerfed, that is a joke! Maybe the CQC ability of the rail rifle needs to be nerfed a bit. But whining over it's DPS, come on! Same with the combat rifle! It's assault variant has LESS DPS than the AR and AR users act like it is some god weapon. Oh and AR users have been screaming for a nerf of the scrambler rifle for a long time. Now that two new rifles that are effective have been added, your focus is on them instead. It is a joke if the solution is nerfing everything because AR users want it. Give the regular AR a DPS boost so it has more DPS than any other assault variant and there is the main fix for the AR. Give the TAC more range and with the breach who cares? That's how you FIX AR without screwing every other gun up . ._. Burst Rifle sucks. I'd much rather use a Tac or a Breach which are actually still viable, imo. Breach needs CQC or accurate hits while the Tac allows for fast taps on an enemy from a distance. *Shrugs* Maybe the Burst is better than I'm perceiving it. Personally still wouldn't touch it with a pole. ._. And what? The general consensus(outside of people who are bitter) is that the RR deserves a nerf to CQC capabilities. It should be crap in close quarters but awesome at a range. The CR needs something I don't know what. If it doesn't need a nerf, the AR needs a buff. It's still better in CQC than the AR. The assault variant of the CR is good mostly because of the RoF. It's like melting armor. That's how I would imagine the AR would work, although a bit slower due to the range differences and stuff. And wtf has been screaming about a nerf for the ScR? Stop it sir. That's not what my thread is about. I'm looking for balance. You're QQing about what others are QQing about. Get over yourself. I don't care if the AR is buffed or the others are nerfed(in their own way) to make them all balance. the CR does not need a nerf. minmatar are about CQC, the CR is supposed to have higher DPS than the GAR. The balance is that the CR is a burst and has massive recoil infact the HIGHEST recoil out of all the assault rifles. The GAR is near perfect accuracy and is full auto. the GAR is fine and the CR is fine... well i actually think it got ninja nerfed so it should just be buffed back to its original values at launch of 1.7
O_o. Last I checked, Gallente are supposed to be the CQC kings not the Minmatar...Says so here and if you look for the blue tag, a dev confirms. Also you can look it up in EVE wiki or EVE Uni's Wiki. You are right about their lack of finesse and accuracy(dat recoil) but Blasters should be better at CQC and IMO it would make sense for the glass tank to be the best in CQC. They should at least be versatile and mobile(which they are) but not CQC-kings. They're glass tanks! A few hits and their pretty done. I'm not saying they should be useless in CQC because that's silly to think with their mobility and junk but they definitely shouldn't be the best at it.
Anyways, their "DPS" needs to be better with of course a shorter range. Essentially, the CR and the AR are switched around. The CR should continue to have a HIGH damaging capability with decent range and a slightly longer gap between bursts(I'm saying this for balance wise because each shot would be stronger than it is right now but with a bigger drawback...also to stop turbocontroller stuff)I know although issues with accuracy while the AR should have the best DPS with the shortest range(what the CR has right now).
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Sgt Kirk
Fatal Absolution Covert Intervention
4275
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Posted - 2014.01.31 04:20:00 -
[43] - Quote
loool The people in this thread wouldn't know balance if it bit them on both cheeks.
I can't take it seriously, times like this I'm glad that they know not to listen to us.
Especially that sickguy. |
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