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Scar Scrilla
Cobra Kommando
60
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Posted - 2014.01.23 09:20:00 -
[1] - Quote
...please don't do it in the midst of enemy crossfire. Not three times in a row, with a bunch of red dots aiming at my soon to be revived body, waiting for an idiot playin hardcore Doogie Houser.
Let sleeping corpses lie (sometimes).
Unfortunately, I'm afraid ppl doin this aren't in the forums much.
@CCP: I' m sure you are aware of the fact that there are games where u can select if you accept being revived or not. Why not just implement this idea in DUST ASAP? What's so hard about that?
"Si tacuisses, philosophus mansisses"
Scar Scrilla - Proud Commando User & Cobra Kommander
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RKKR
The Southern Legion The Umbra Combine
668
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Posted - 2014.01.23 09:32:00 -
[2] - Quote
People who have patience untill you kill that camping red dot are rare too.
...and yes I do midfight revives, but I use higher-level injector and reptool so I can pull it off. (PS: if you decide to jump, don't jump in the same location...) |
Yagihige
Crux Special Tasks Group Gallente Federation
541
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Posted - 2014.01.23 11:05:00 -
[3] - Quote
Change it so that being killed less than 1 second after being revived renders that death permanent.
Problem solved.
em ta kool t'nod
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Ghermard-ol Dizeriois
Maphia Clan Corporation
101
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Posted - 2014.01.23 11:12:00 -
[4] - Quote
Scar Scrilla wrote:...please don't do it in the midst of enemy crossfire. Not three times in a row, with a bunch of red dots aiming at my soon to be revived body, waiting for an idiot playin hardcore Doogie Houser.
Let sleeping corpses lie (sometimes).
Unfortunately, I'm afraid ppl doin this aren't in the forums much.
Have you ever though it was INTENTIONAL?
If you are an hacker, a cheater o a glitcher, you deserve death. In real life.
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1665
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Posted - 2014.01.23 11:14:00 -
[5] - Quote
Scar Scrilla wrote:...please don't do it in the midst of enemy crossfire. Not three times in a row, with a bunch of red dots aiming at my soon to be revived body, waiting for an idiot playin hardcore Doogie Houser.
Let sleeping corpses lie (sometimes).
Unfortunately, I'm afraid ppl doin this aren't in the forums much.
@CCP: I' m sure you are aware of the fact that there are games where u can select if you accept being revived or not. Why not just implement this idea in DUST ASAP? What's so hard about that?
Easier said than done. Sometimes I see you lying and nobody is anywhere in sight. Nobody is shooting. I revive you and suddenly I see you going down. People are waiting for Logis to ress you.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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jordy mack
Ultramarine Corp
119
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Posted - 2014.01.23 11:15:00 -
[6] - Quote
I repetedly pick ppl up after getting shot, but not till they press that button and start to flash, acknowledging the risks.
It took me 5 goes yesterday to get a heavy up and back to cover safely, I kinda think the enemy was trolling us letting me pick him up move a meter towrds cover then popping him again and totally ignoring me.
They were probably laughing but the joke was on them, he kept pressing that button, I kept rezzing, we got to cover and hooked up the love gun, and we cloned em with 4 remaining. Way to go blue dot, never give up.
Less QQ more PewPew
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Horizen Kenpachi
Holdfast Syndicate Amarr Empire
127
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Posted - 2014.01.23 11:15:00 -
[7] - Quote
Hahaha get over it and contribute to ur team if theres a chance u can save a team a clone go for iv had this happen to me and i dont care it only bothers tryhards protecting there kd ratio and 4 noobs its a great way to get war points u should be grate full theres an injector on ur team the amount of times i die and out od 16 not one has a injecter so no encourage them be a man and if ur good enough ul still have awsomeness ouzing from ur opness
Hit me with your nerf bat.
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Scar Scrilla
Cobra Kommando
63
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Posted - 2014.01.23 11:20:00 -
[8] - Quote
Ghermard-ol Dizeriois wrote:Scar Scrilla wrote:...please don't do it in the midst of enemy crossfire. Not three times in a row, with a bunch of red dots aiming at my soon to be revived body, waiting for an idiot playin hardcore Doogie Houser.
Let sleeping corpses lie (sometimes).
Unfortunately, I'm afraid ppl doin this aren't in the forums much. Have you ever though it was INTENTIONAL?
No...don't say! Of course, thus there has to be a way to reject being revived. That's the point u know ;)
"Si tacuisses, philosophus mansisses"
Scar Scrilla - Proud Commando User & Cobra Kommander
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Scar Scrilla
Cobra Kommando
64
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Posted - 2014.01.23 11:29:00 -
[9] - Quote
Horizen Kenpachi wrote:Hahaha get over it and contribute to ur team if theres a chance u can save a team a clone go for iv had this happen to me and i dont care it only bothers tryhards protecting there kd ratio and 4 noobs its a great way to get war points u should be grate full theres an injector on ur team the amount of times i die and out od 16 not one has a injecter so no encourage them be a man and if ur good enough ul still have awsomeness ouzing from ur opness
I didn't say reviving was bad in general-just in the wrong situation (with militia injectors) u know.
I just want to decide myself if I want to be revived or not: For example if I'm killed by a tank, I'd like to respawn with my FG to take my revenge (at least I'd try). If I'm being revived in the Dropsuit I got killed two seconds ago, that's not AV, I'm likely to get wasted by the same tank in the same line of fire again.
And no I don't care about K/D ratio that much, otherwise I would have stopped playing DUST after the first hours.
Any solution to this would be appreciated, CCP
"Si tacuisses, philosophus mansisses"
Scar Scrilla - Proud Commando User & Cobra Kommander
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Lorhak Gannarsein
1305
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Posted - 2014.01.23 11:32:00 -
[10] - Quote
I only stick people with an 80%.
And then I drench you in my golden shower from the mighty CORE FOCUSED!
Happily printing ISK with permahardeners and MLT blasters.
Just let me get a couple mil more before nerf, CCP!
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jordy mack
Ultramarine Corp
119
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Posted - 2014.01.23 11:32:00 -
[11] - Quote
Unless your out of ammo, which does suck, get on ur feet and fight merc. you lose nothing for trying and you will at least provide another target for the enemy to shoot, that probably sounds horrific to you but it can be the difference in taking a letter when the defending side is distracted from multiple angles even just for that breif moment. :-)
Less QQ more PewPew
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Bones McGavins
TacoCat Industries
430
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Posted - 2014.01.23 14:11:00 -
[12] - Quote
You don't lose nothing. 90% of players care about k/d. They act like they don't but they do. fPS games are way more fun when you are going 20-2 instead of 20-10 cause folks kept reviving to in a bad spot. Plus if you have no ammo or the wrong fit, the revive is actively hurting the team by keeping you out of the fight |
R F Gyro
Clones 4u
1075
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Posted - 2014.01.23 14:18:00 -
[13] - Quote
Scar Scrilla wrote:@CCP: I' m sure you are aware of the fact that there are games where u can select if you accept being revived or not. Why not just implement this idea in DUST ASAP? What's so hard about that? This is what is needed.
However. between being stuck and hitting the "accept revive" button you should be shown as "revived" in the display for reds who aim at you. This stops people lying in an effectively invulnerable state as "fake dead": if the reds see what has happened they'll just pop one in your cranium.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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m twiggz
Pradox One Proficiency V.
263
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Posted - 2014.01.23 14:19:00 -
[14] - Quote
I despise everything about nanite injectors. From the blueberries who troll medic for their +60 WP to the absolute crap stats other than the prototype variant. There really needs to be an "accept" or "decline" prompt implemented into this game. Too many people play for themselves and don't care if it's a viable situation to pick up a player. This would also help cut down on FW awoxing. But I'm sure CCP has already thought all of this out. It's written in some composition notebook on some bookshelf somewhere. Those damn things always get lost... |
boba's fetta
Dead Man's Game
237
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Posted - 2014.01.23 14:21:00 -
[15] - Quote
the real problem i have is that they do it when im in my uplink logi suit. with a miltia injector leaving me with 30hp... |
Chunky Munkey
Amarr Templars Amarr Empire
2954
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Posted - 2014.01.23 14:22:00 -
[16] - Quote
Yagihige wrote:Change it so that being killed less than 1 second after being revived renders that death permanent.
Problem solved.
Not really.
No.
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m twiggz
Pradox One Proficiency V.
263
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Posted - 2014.01.23 14:26:00 -
[17] - Quote
Bones McGavins wrote:...Plus if you have no ammo or the wrong fit, the revive is actively hurting the team by keeping you out of the fight This.
I'd just like to say it now, if you see me dead in a pub match just let me biomass and die in peace. I want no part of your nanites. |
Aszazel
Storm Wind Strikeforce Caldari State
7
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Posted - 2014.01.23 14:26:00 -
[18] - Quote
What a stupid thing to ***** about, oh, please don't risk your life to revive my expensive suit. Seriously, what is the problem? You don't want your teammate to get 60 points? My suit only costs 8K and if there is a chance I will revive and save the ISK, go ahead. Screw it, you can try even if you know we will both get mowed down cause I know how hard getting points are for blueberries. The only people that are annoyed at getting revived are people that care about their KDR and to that I say **** off. I don't slaughter ambush games and run with a corp on headset in full proto to maintain some stupid KDR that has no real bearing in this game. My KDR is 0.73 and as a shotgun scout and I have turned more battles than is realistically possible. Capped CRU deep behind enemy lines, turned points over with all installations around it while nubs just threw their bodies into a meat grinder like a clone count doesnGÇÖt even exist. My friend started playing this a couple days ago, he went 0/8 last night. I was about to tell him not to stand still but before I could say it he was sniped in front of me. Why would he ever want to play this ****? Only thing he is able to kill is stopping people from drifting into deathGÇÖs sweet embrace with a needle. |
devonus durga
P.L.A.N. B
176
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Posted - 2014.01.23 14:27:00 -
[19] - Quote
Ghermard-ol Dizeriois wrote:Scar Scrilla wrote:...please don't do it in the midst of enemy crossfire. Not three times in a row, with a bunch of red dots aiming at my soon to be revived body, waiting for an idiot playin hardcore Doogie Houser.
Let sleeping corpses lie (sometimes).
Unfortunately, I'm afraid ppl doin this aren't in the forums much. Have you ever though it was INTENTIONAL?
I like this, please, keep ******* protos kdrs
Newbiest newberry to ever spawn a 12 page Debate
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Reav Hannari
Red Rock Outriders
2762
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Posted - 2014.01.23 14:28:00 -
[20] - Quote
Bones McGavins wrote:You don't lose nothing. 90% of players care about k/d.
80% of statistics are made up on the spot.
I care more about winning and my wallet than KDR. The last time I looked at mine was months ago. Running a 19K ISK scout this last week has probably trashed my KDR because all that matters is making that knife kill and I can throw clones at that goal.
// Venge Captain // Matari Logistics / Scout / Pilot // @ReesNoturana
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Aszazel
Storm Wind Strikeforce Caldari State
8
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Posted - 2014.01.23 14:31:00 -
[21] - Quote
Bones McGavins wrote:You don't lose nothing. 90% of players care about k/d. They act like they don't but they do. fPS games are way more fun when you are going 20-2 instead of 20-10 cause folks kept reviving to in a bad spot. Plus if you have no ammo or the wrong fit, the revive is actively hurting the team by keeping you out of the fight
Bullshit, if less than 50% of the matches I played didn't end because we were cloned out I might believe you. I actually am most pissed that people aren't manning up and saying 'I don't want to get revived because it hurts my KDR', don't take to the forums to whine that someone is trying to rezz you and save a clone and your expensive fit at the expense of probably getting killed. |
Scar Scrilla
Cobra Kommando
66
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Posted - 2014.01.23 14:35:00 -
[22] - Quote
Aszazel wrote:Bones McGavins wrote:You don't lose nothing. 90% of players care about k/d. They act like they don't but they do. fPS games are way more fun when you are going 20-2 instead of 20-10 cause folks kept reviving to in a bad spot. Plus if you have no ammo or the wrong fit, the revive is actively hurting the team by keeping you out of the fight Bullshit, if less than 50% of the matches I played didn't end because we were cloned out I might believe you. I actually am most pissed that people aren't manning up and saying 'I don't want to get revived because it hurts my KDR', don't take to the forums to whine that someone is trying to rezz you and save a clone and your expensive fit at the expense of probably getting killed.
Yeah, but still: why not let ppl decide if they wanna be revived or not? Is that a problem for you or any other in any way?
"Si tacuisses, philosophus mansisses"
Scar Scrilla - Proud Commando User & Cobra Kommander
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Asya Belentine
Death Firm. Canis Eliminatus Operatives
151
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Posted - 2014.01.23 14:37:00 -
[23] - Quote
oh me and my dirty needle trolls
~Somewhere out there is a tree, tirelessly producing oxygen so you can breathe. I think you owe it an apology~
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Bones McGavins
TacoCat Industries
432
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Posted - 2014.01.23 14:38:00 -
[24] - Quote
I love how in the same post we have mocking anyone who cares about kd then using your friends 0-8 as a way to complain about protos.
Look reviving is a good concept, but implentation is bad. Every othe games allows for two things: rejecting a revive and revives saving a death.
Again players can ***** about kd all they want, but you do those two things and injectors would become a very popular item. Instead it's pretty loathed.i use it on my logi but almost nobody sticks around for getting a Rez. Most games don end due to cloaning and most players don run suits they can't afford so injectors right now are meh in pblic games |
Aszazel
Storm Wind Strikeforce Caldari State
9
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Posted - 2014.01.23 14:45:00 -
[25] - Quote
Bones McGavins wrote:I love how in the same post we have mocking anyone who cares about kd then using your friends 0-8 as a way to complain about protos.
Look reviving is a good concept, but implentation is bad. Every othe games allows for two things: rejecting a revive and revives saving a death.
Again players can ***** about kd all they want, but you do those two things and injectors would become a very popular item. Instead it's pretty loathed.i use it on my logi but almost nobody sticks around for getting a Rez. Most games don end due to cloaning and most players don run suits they can't afford so injectors right now are meh in pblic games
I love how in the same post we have mocking anyone who cares about kd then using your friends 0-8 as a way to complain about protos.
Look reviving is a good concept, but implementation* is bad. Every other* games allows for two things: rejecting a revive and revives saving a death.
Again players can ***** about kd all they want, but you do those two things and injectors would become a very popular item. Instead it's pretty loathed. I* use it on my logi but almost no one* sticks around for getting a Rez. Most games donGÇÖt* end due to cloning* and most players donGÇÖt* run suits they can't afford so injectors right now are meh in public* games
Fixed that for you.
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bamboo x
Eternal Beings Proficiency V.
24
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Posted - 2014.01.23 15:03:00 -
[26] - Quote
No.
It just shouldn't count toward your deaths within 5-10 seconds of being revived.
And possibly the enemy's kill shouldn't register until the clone bleeds out. |
Bones McGavins
TacoCat Industries
433
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Posted - 2014.01.23 15:08:00 -
[27] - Quote
Aszazel wrote:Bones McGavins wrote:I love how in the same post we have mocking anyone who cares about kd then using your friends 0-8 as a way to complain about protos.
Look reviving is a good concept, but implentation is bad. Every othe games allows for two things: rejecting a revive and revives saving a death.
Again players can ***** about kd all they want, but you do those two things and injectors would become a very popular item. Instead it's pretty loathed.i use it on my logi but almost nobody sticks around for getting a Rez. Most games don end due to cloaning and most players don run suits they can't afford so injectors right now are meh in pblic games I love how in the same post we have mocking anyone who cares about kd then using your friends 0-8 as a way to complain about protos. Look reviving is a good concept, but implementation* is bad. Every other* games allows for two things: rejecting a revive and revives saving a death. Again players can ***** about kd all they want, but you do those two things and injectors would become a very popular item. Instead it's pretty loathed. I* use it on my logi but almost no one* sticks around for getting a Rez. Most games donGÇÖt* end due to cloning* and most players donGÇÖt* run suits they can't afford so injectors right now are meh in public* games Fixed that for you. Thanks. Now I'm glad everyone can finally understand my post, phew. Thank god for you or this forums horribly mobile interface with 2 second delayed typing and double deletion would have ruined it for everyone! |
Aszazel
Storm Wind Strikeforce Caldari State
11
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Posted - 2014.01.23 15:26:00 -
[28] - Quote
Bones McGavins wrote:Thanks. Now I'm glad everyone can finally understand my post, phew. Thank god for you or this forums horribly mobile interface with 2 second delayed typing and double deletion would have ruined it for everyone!
Don't thank God for me, he doesn't care about grammar, it was school..... thank school for me. In other news, I have effectively destroyed this whine post about people receiving unwanted help. I guess most protos are too proud to beg, donGÇÖt worry; I am going to start running with needles again. Message received. Loud and clear. |
Assault Chileanme
Molon Labe. Public Disorder.
35
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Posted - 2014.01.23 15:31:00 -
[29] - Quote
Wouldn't the easiest solution for all parties involved just be to not give someone a death unless the actually die, having to come back in a new dropsuit? This would lead to people not caring if they get revived in bad situations and if they don't want revived then they can just fade to black. Then to remove an incentive to not keep sticking people over and over only allow WP to be earned once or twice for sticking any specific player in a certain amount of time. |
WASTED MERC
The Southern Legion The Umbra Combine
53
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Posted - 2014.01.23 15:46:00 -
[30] - Quote
CCP will pick the most stupid illogical solution to this problem and them implement it in some utterly ridiculous way, they will determine it is absolutely awesome based on a couple of goes playing it in the office.
For the record if I ever decide to play this awesome, balanced, bug free game again, I will be rezzing you and everyone else as often as possible. I will not be checking for the enemy first cause all I care about is my WP and rezzing is one way to increase it |
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Scheneighnay McBob
Learning Coalition College
3661
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Posted - 2014.01.23 15:46:00 -
[31] - Quote
The only logi I run anymore in skinweave, and that's when I'm just trying to farm WPs with BPOs.
At that point, I just revive everything even if I'm being shot.
We used to have a time machine
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D3m0n89
FACTION WARFARE ARMY
206
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Posted - 2014.01.23 15:48:00 -
[32] - Quote
what needs to be done is add like a 2 sec timer that wont do damage to you once u are revived and on foot that way at least you have a sec or 2 to escape.
We are still in Beta Testing.
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Nothing Certain
Villore Sec Ops Gallente Federation
77
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Posted - 2014.01.23 15:54:00 -
[33] - Quote
It is sometimes a tough call between revive someone or not, the only downsides of trying is getting killed yourself or if it is worth a clone life to allow a player to switch suits. In general though it is better to heal, as it costs the team nothing if you fail and saved a clone if you succeed. If a player is worried about his kdr over his team, tough nuts. |
Anarchide
Greedy Bastards
1765
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Posted - 2014.01.23 16:01:00 -
[34] - Quote
I would like to have OP's problem, 'cause 80% of the time I'm left to die; all alone on cold and/or dusty floors/grounds. Even when I furiously bash the "Call for Help" button.
Please Revive me at all cost. Even under Fire.
We must charge unrelentlessly.
Chances are we'll even turn the tide.
Fight on at all costs!
Greedy Bastards' Hate Lord
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Vag Eye Lenol
Planetary Asset Protection Services
18
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Posted - 2014.01.23 16:06:00 -
[35] - Quote
+1 on the optional revive, as much as I don't care for K/D ratios, it is annoying when trying to time out my life reviewing score boards midgame and suddenly I have to shoot someone then run away and hide so I can look at scores again. |
Darken-Soul
Tal-Romon Legion Amarr Empire
117
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Posted - 2014.01.23 16:23:00 -
[36] - Quote
Scar Scrilla wrote:...please don't do it in the midst of enemy crossfire. Not three times in a row, with a bunch of red dots aiming at my soon to be revived body, waiting for an idiot playin hardcore Doogie Houser.
Let sleeping corpses lie (sometimes).
Unfortunately, I'm afraid ppl doin this aren't in the forums much.
@CCP: I' m sure you are aware of the fact that there are games where u can select if you accept being revived or not. Why not just implement this idea in DUST ASAP? What's so hard about that?
we used to have a bleed out button.
I am the real Darken
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Aszazel
Storm Wind Strikeforce Caldari State
14
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Posted - 2014.01.23 16:59:00 -
[37] - Quote
I would like to see (especially with the new 15 to 12 sec spawn unlink timers with the new gear change) an option to press o to rezz when you get stuck and you get up to 15 sec to decide when to pop up or press x to decline and die. |
devonus durga
P.L.A.N. B
184
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Posted - 2014.01.23 17:04:00 -
[38] - Quote
Assault Chileanme wrote:Wouldn't the easiest solution for all parties involved just be to not give someone a death unless the actually die, having to come back in a new dropsuit? This would lead to people not caring if they get revived in bad situations and if they don't want revived then they can just fade to black. Then to remove an incentive to not keep sticking people over and over only allow WP to be earned once or twice for sticking any specific player in a certain amount of time.
Not really, then again, I'm jaded. Anything that makes nyan San think their better is bad IMO, and since they rarely get terminated as is, I would hate for them to get a better kdr
Plus, you failed. If someone has to revive you, you died. You shouldn't get a better kdr just because you were lucky enough to get picked back up
Newbiest newberry to ever spawn a 12 page Debate
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Scar Scrilla
Cobra Kommando
69
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Posted - 2014.01.23 17:06:00 -
[39] - Quote
Aszazel wrote:I would like to see (especially with the new 15 to 12 sec spawn unlink timers with the new gear change) an option to press o to rezz when you get stuck and you get up to 15 sec to decide when to pop up or press x to decline and die.
Don't be afraid, u will find other ways to farm cheap WP...
"Si tacuisses, philosophus mansisses"
Scar Scrilla - Proud Commando User & Cobra Kommander
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Scott Knight
Osmon Surveillance Caldari State
18
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Posted - 2014.01.23 17:11:00 -
[40] - Quote
I don't care about my K/D ratio, but it is annoying to get healed then die a second later. The other issue is when it would become more advantageous to die and start closer to an objective or switch weapons. I mean if I'm stuck in an AV suit chances are I'm not going to do much till I can get rid of my machine gun. |
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