Killar-12
The Corporate Raiders Top Men.
2074
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Posted - 2014.01.24 21:09:00 -
[1] - Quote
Arirana wrote: Window Mode PC Given how much everyone hates timers, and the fact that single corps can hold a quarter of MH due to the 24-48 hour heads up, battles should take place within 30mins-hour IF the district is attacked during its designated window timer. This would prevent corps from having 4 different districts on one timer with a day-heads-up in case they are all attacked at once to prepare ringers, and making overwhelming in numbers more relevant. Make Winning a War More Profitable Than Farming An unfortunate truth about PC is that Farming Districts is more profitable than war, even if you're winning. Payouts from a victory should be scaled higher based on amount of clones and price of dropsuits destroyed from both sides. The winning side should be making back what they lost in suits and clones, and then profiting from what the other side lost.
Also, if the victor is attacking a district, give them the profit of clone sales from the district they are attacking, instead of halting clone production altogether. This would encourage attacking districts rather than waiting for a defense.
This wouldn't affect the profit of locking one's districts all that much unless they destroyed clones and dropsuits (which would have to be their own, netting a very low profit if any at all)
The amount of isk lost from a loss would remain about the same, while the victor will make even more.Punish No Showing Furthermore, no showing a battle should have some negative impact on those no showing, without rewarding the enemy side. Perhaps a fine of 36 mil isk from concord. No showing would equal a loss as the result of having 10> people in the battle with x amount of time spent outside of the redline. This would make no showing a less ideal tactical choice when faced against an enemy they aren't confident they can beat. If you are in PC, you should show up to every battle and at least try. Otherwise, you deserve to lose isk. You automatically should just lose the 36 mill which is punishment enough for now show, Lowering Passive ISK to 10k per clone, but slightly Increased generation and do one of the many PvE related ways of making ISK that have been proposed. Wndows sound pretty interesting... gotts balance things out though.
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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