|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
The Black Jackal
The Southern Legion The Umbra Combine
983
|
Posted - 2014.01.25 00:01:00 -
[1] - Quote
Soraya Xel wrote:Just because MAG could do 128 vs 128 on a PS3 doesn't mean DUST can. The engine is drastically different.
The reason clone packs are unlimited, is because CCP realized what most of us from EVE side already knew: Limiting it to one clone pack per corp would simply spawn heavier use of alt corps.
Sorry Soraya, but had to correct that since EVE can do 128v 128 (and even larger numbers in fact.)
The original idea was clone pack available until you had a district, but it was quickly abandoned for the reasons Soraya said above.
A possible solution as Fox said above is to have Stations limiting the movement speed, but with EVE integration of Warbarge Control, you can gain an edge by being able to transport clones yourself to desired location. But then you'd have the warbarge (slated to essentially be a big brick with engines and little else) vulnerable to EVE attack. Rewarding those who utilise EVE, but allowing DUST to function on it's own as well using the stations as jump-off points.
The Only issue I have is adding new stations (or reassigning them). Whereas the ability to move (but not deploy) clone numbers may be more in line, to stations that you can then use as jump off points. Thus requiring less of EVE to be impacted in the outlay of the idea, (keep their existing network) while still making some systems harder to strike as they may be 2 - 3 jumps from any stations.
It also ties in well for any future move to Null Sec, as Stations are far fewer out there in PLayer-Controlled Space, and makes EVE integration in Null all the more important (but again, not actually needed.)
"Regard your soldiers as your children, and they will follow you into the deepest valleys."
Sun Tzu
|
The Black Jackal
The Southern Legion The Umbra Combine
984
|
Posted - 2014.01.25 10:06:00 -
[2] - Quote
Soraya Xel wrote:Good catch, Black Jackal. ;) Though once you get to around 3,000 v. 3,000 or so, EVE nodes start to die. :(
Truly, but what other game can say they have 3000 players Vs. 3000 players in ANY PvP Action while also maintaining other nodes for the non-involved.
I have high hopes that one day we will see that same magic happen in DUST.
"Regard your soldiers as your children, and they will follow you into the deepest valleys."
Sun Tzu
|
The Black Jackal
The Southern Legion The Umbra Combine
987
|
Posted - 2014.01.25 14:12:00 -
[3] - Quote
Kevall Longstride wrote:Can't imagine we'd see an expansion from Molden Heath till at least 2.0, even if PC 2.0 comes out in 1.8 or 1.9.
Actually I'd prefer to keep it in Molden Heath until we have the additional planet types to fight on. Simply adding in these would give us greater variety in usage and maps, as well as atmospheres, and also open up MANY more districts without spreading the DUST player base out more.
"Regard your soldiers as your children, and they will follow you into the deepest valleys."
Sun Tzu
|
|
|
|