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Athrak Kinz
Valkyrian Armada
26
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Posted - 2014.01.21 23:30:00 -
[1] - Quote
Booted up Dust for the first time in 3 months and the first thing I die to is a rail rifle. Seriously, 50+ damage with an optimal of 100m is OP IMO. I always thought people were QQing, but then my PRO Gal Logi gets slain in under a second by an ADV RR I think that there's a balance issue. Then again I might just be overreacting and have lost some skill.
Full time Logi before it was cool.
G’ąProud GallenteanG’ą
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Rusty Shallows
857
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Posted - 2014.01.21 23:32:00 -
[2] - Quote
S!ht got real while you were out.
Here, have some candy and a Like. :-)
Forums > Game
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1675
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Posted - 2014.01.21 23:33:00 -
[3] - Quote
Well, the PR is outclassed by the 3 other rifles now. In addition the RR is much more difficult to use at close range due to the low fire rate and charge time, but very powerful at long range. Obviously some adjustments need to be made, but I think you get the general idea.
1.8 Sentinels
Damage Efficiency
Effective HP
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
44
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Posted - 2014.01.21 23:35:00 -
[4] - Quote
Athrak Kinz wrote:Booted up Dust for the first time in 3 months and the first thing I die to is a rail rifle. S eriously, 50+ damage with an optimal of 100m is OP IMO. I always thought people were QQing, but then my PRO Gal Logi gets slain in under a second by an ADV RR I think that there's a balance issue. Then again I might just be overreacting and have lost some skill.
Naw man there's testimonies like this all over the forums?! Wait til you go to ambush and see the six militia tanks with blasters lol?! CCP didn't even ease it in, they just OP's this one and said screw you guys lol?!
"Anybody order chaos?"
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Athrak Kinz
Valkyrian Armada
26
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Posted - 2014.01.22 00:37:00 -
[5] - Quote
Update: Nope, still ridiculous. I encountered a PRO RR in my scout suit... Scouts, I know the pain you have suffered these last few builds and this is tragedy. Wat do?
Full time Logi before it was cool.
G’ąProud GallenteanG’ą
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Ripcord19981
KNIGHTZ OF THE ROUND Legacy Rising
355
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Posted - 2014.01.22 00:42:00 -
[6] - Quote
Athrak Kinz wrote:Update: Nope, still ridiculous. I encountered a PRO RR in my scout suit... Scouts, I know the pain you have suffered these last few builds and this is tragedy. Wat do? surprisingly, i find my mini scout suit more effective against nyain san and AE in pubs than my medium suit.
I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either.
Turkey sammich>taco
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Arx Ardashir
Imperium Aeternum
453
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Posted - 2014.01.22 00:46:00 -
[7] - Quote
Ripcord19981 wrote:surprisingly, i find my mini scout suit more effective against nyain san and AE in pubs than my medium suit. Scanners, most like.
Here you can type your bio.
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Knight Soiaire
Fatal Absolution Covert Intervention
4657
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Posted - 2014.01.22 00:48:00 -
[8] - Quote
Assault Rail Rifle seems to be the most popular rifle in PC right now, especially in cities.
Fatal Absolution Operation - LVL 5
Fatal Absolution Pro. - LVL 5
FOTM Abuser, outta mah way Nyain San!
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Iron Wolf Saber
Den of Swords
12454
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Posted - 2014.01.22 00:52:00 -
[9] - Quote
Welcome back to hell.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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LEHON Xeon
Pradox XVI Proficiency V.
92
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Posted - 2014.01.22 00:56:00 -
[10] - Quote
RR does need to be addressed, I must admit. However, sometimes I can still take out RR users with my CR, even at mid-partial long range. The thing I hate most are tanked fatsuits with RRs. Oh how I hate those. OP much? lol
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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Trenix Keltron
Onuoto Uakan Huogaatsu
25
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Posted - 2014.01.22 02:20:00 -
[11] - Quote
Because your deaths are plentiful by the RR, that does not mean it is a problem that needs to be addressed. The SCR essentially was just as lethal and no one said anything about that.
OUKH corporation recruitment active. Initiate enlistment protocols. The future is now
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LEHON Xeon
Pradox XVI Proficiency V.
93
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Posted - 2014.01.22 02:31:00 -
[12] - Quote
A lot of people aren't all that effective with ScR. There's some out there that are extremely good, that's a well known fact. Only reason a lot of these RR people gain any advantage is because of the enormous range they have along with DPS and really no negatives. I guarantee a lot of them can't hack it at mid range combat or under, so they have to have a crutch. Also using fatsuits allows people to compensate for CQC, which I find annoying, but that's just me.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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Trenix Keltron
Onuoto Uakan Huogaatsu
26
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Posted - 2014.01.22 02:41:00 -
[13] - Quote
Feels as though you omitted much information from your memory. The ScR has been a lethal weapon for quite some time. So lethal and guarded that if someone mentioned it, mercenaries would reply with "be quiet they don't know that yet". The Viziam is quite a dose of cyanide as well.
The RR is doing its rightful job. It's a balanced weapon.
OUKH corporation recruitment active. Initiate enlistment protocols. The future is now
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
116
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Posted - 2014.01.22 02:43:00 -
[14] - Quote
Pokey Dravon wrote:Well, the PR is outclassed by the 3 other rifles now. In addition the RR is much more difficult to use at close range due to the low fire rate and charge time, but very powerful at long range. Obviously some adjustments need to be made, but I think you get the general idea.
if it wernt difficult to use in close quaters my creobreach wouldnt be gettn beaten by a rr at 20 or less while i shoot and begin to hit first. |
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
116
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Posted - 2014.01.22 02:48:00 -
[15] - Quote
Trenix Keltron wrote:Feels as though you omitted much information from your memory. The ScR has been a lethal weapon for quite some time. So lethal and guarded that if someone mentioned it, mercenaries would reply with "be quiet they don't know that yet". The Viziam is quite a dose of cyanide as well.
The RR is doing its rightful job. It's a balanced weapon.
RR would be balanced if it couldnt apply full damage at cqc.
my mate had a proto shotty gallente scout. this pro caldari turns around after being hit once and kills my mate with his kal rr at under 5m. now when a shot gunner is behind your back fires once and drops your shield and befor he fires a 2nd shot how should he even possibly die when this caldari logi just turns around and pumps 3 RR shots in to him.
conclusion ;RR is op |
LEHON Xeon
Pradox XVI Proficiency V.
95
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Posted - 2014.01.22 02:50:00 -
[16] - Quote
Racro 01 Arifistan wrote:Pokey Dravon wrote:Well, the PR is outclassed by the 3 other rifles now. In addition the RR is much more difficult to use at close range due to the low fire rate and charge time, but very powerful at long range. Obviously some adjustments need to be made, but I think you get the general idea. if it wernt difficult to use in close quaters my creobreach wouldnt be gettn beaten by a rr at 20 or less while i shoot and begin to hit first.
I've used RRs myself and think they're OP. Get set up in a certain position in a building or complex and reds die one right after another, sometimes almost instantaneously if aiming head shots. I can understand them being a longer ranged weapon. That should be their special area, however they have very little drawbacks for CQC and are still just as if not more effective than a CR. I'd advocate for some sort of adjustment to CQC for them, perhaps something that makes them more accurate while ADS, or charge up time.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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BuTtHuRtPEepZ
Raging Pack of Homosapiens
185
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Posted - 2014.01.22 02:52:00 -
[17] - Quote
ALL the rifles do need a fix imo.
SCR = more range, 25 clip, make heat up per shot ASCR - make heat up per shot RR = longer charge time (like SCR charge time), lots less kick CR = more kick, slight firecap AR = as is BuAR = more dmg BAR = more range TAR = faster firecap
not sure about the ACR and ARR tho |
LEHON Xeon
Pradox XVI Proficiency V.
95
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Posted - 2014.01.22 02:54:00 -
[18] - Quote
BuTtHuRtPEepZ wrote:ALL the rifles do need a fix imo.
SCR = more range, 25 clip RR = longer charge time (like SCR charge time), lots less kick CR = more kick, slight firecap AR = as is BuAR = more dmg BAR = more range TAR = faster firecap
I'd support that. Completely reasonable.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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Michael Arck
Onuoto Uakan Huogaatsu
2695
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Posted - 2014.01.22 02:56:00 -
[19] - Quote
Racro 01 Arifistan wrote:Trenix Keltron wrote:Feels as though you omitted much information from your memory. The ScR has been a lethal weapon for quite some time. So lethal and guarded that if someone mentioned it, mercenaries would reply with "be quiet they don't know that yet". The Viziam is quite a dose of cyanide as well.
The RR is doing its rightful job. It's a balanced weapon. RR would be balanced if it couldnt apply full damage at cqc. my mate had a proto shotty gallente scout. this pro caldari turns around after being hit once and kills my mate with his kal rr at under 5m. now when a shot gunner is behind your back fires once and drops your shield and befor he fires a 2nd shot how should he even possibly die when this caldari logi just turns around and pumps 3 RR shots in to him. conclusion ;RR is op
No, I support my kirjuun on this matter. The problem is dealing with the mercenary, not the weapon. So its not supposed to be good in CQC and it isn't. Yet, the mercenary has learned his rifle. He has learned its strengths and weaknesses. So with that said, the mercenary maximized the weapons potential by using it in the smartest way possible.
That doesn't qualify it as OP. If anything the user is OP and you can't nerf the user's intelligence.
That's the problem here. It's bad in CQC. So mercs expect to win CQC battles when they see a RR user. That expectancy causes many mercs to die because they expect to win a CQC battle. So in effect, the lethality has lessened because they think they should win it. Meanwhile, the RR user has been training with that weapon and knows how to maximize its potential, leaving a over zealous dead merc on the ground to evaporate.
So no, its not OP. In fact, it's a balanced weapon. I can't tell you how many guys I have seen in a CQC battle thinking that they should win because they have a combat rifle/AR and I have a RR. If its one of my good days, my strafing is excellent and my aim is on target. They often drop faster and you can see the shock on their faces.
The CR is respected so the RR needs to be respected as well. The victims crying about RR are UP. Adjust. And stop thinking because its bad in CQC that means you get a kill a merc free card when a CQC situation pops up
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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LEHON Xeon
Pradox XVI Proficiency V.
95
|
Posted - 2014.01.22 03:08:00 -
[20] - Quote
Michael Arck wrote:Racro 01 Arifistan wrote:Trenix Keltron wrote:Feels as though you omitted much information from your memory. The ScR has been a lethal weapon for quite some time. So lethal and guarded that if someone mentioned it, mercenaries would reply with "be quiet they don't know that yet". The Viziam is quite a dose of cyanide as well.
The RR is doing its rightful job. It's a balanced weapon. RR would be balanced if it couldnt apply full damage at cqc. my mate had a proto shotty gallente scout. this pro caldari turns around after being hit once and kills my mate with his kal rr at under 5m. now when a shot gunner is behind your back fires once and drops your shield and befor he fires a 2nd shot how should he even possibly die when this caldari logi just turns around and pumps 3 RR shots in to him. conclusion ;RR is op No, I support my kirjuun on this matter. The problem is dealing with the mercenary, not the weapon. So its not supposed to be good in CQC and it isn't. Yet, the mercenary has learned his rifle. He has learned its strengths and weaknesses. So with that said, the mercenary maximized the weapons potential by using it in the smartest way possible. That doesn't qualify it as OP. If anything the user is OP and you can't nerf the user's intelligence. That's the problem here. It's bad in CQC. So mercs expect to win CQC battles when they see a RR user. That expectancy causes many mercs to die because they expect to win a CQC battle. So in effect, the lethality has lessened because they think they should win it. Meanwhile, the RR user has been training with that weapon and knows how to maximize its potential, leaving a over zealous dead merc on the ground to evaporate. So no, its not OP. In fact, it's a balanced weapon. I can't tell you how many guys I have seen in a CQC battle thinking that they should win because they have a combat rifle/AR and I have a RR. If its one of my good days, my strafing is excellent and my aim is on target. They often drop faster and you can see the shock on their faces. The CR is respected so the RR needs to be respected as well. The victims crying about RR are UP. Adjust. And stop thinking because its bad in CQC that means you get a kill a merc free card when a CQC situation pops up
Well, if someone can tell me then how a RR can kill me faster than the 1.5 to 2 seconds it takes me to empty my entire CR clip into someone with basically 100% accuracy (special technique I know and no it's not a modded controller) I'm all ears. However, I digress. Under your same principle of what you wrote above, then I am going to openly say that according to that, my CR and ScR is balanced and not be touched just because I can basically make it fire full auto while others can't; that's just the special weapon skills I've learned.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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calisk galern
BurgezzE.T.F Public Disorder.
1663
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Posted - 2014.01.22 03:11:00 -
[21] - Quote
http://www.youtube.com/watch?v=uvqJ1mTkEuY |
Michael Arck
Onuoto Uakan Huogaatsu
2695
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Posted - 2014.01.22 03:13:00 -
[22] - Quote
LEHON Xeon wrote:Michael Arck wrote:Racro 01 Arifistan wrote:Trenix Keltron wrote:Feels as though you omitted much information from your memory. The ScR has been a lethal weapon for quite some time. So lethal and guarded that if someone mentioned it, mercenaries would reply with "be quiet they don't know that yet". The Viziam is quite a dose of cyanide as well.
The RR is doing its rightful job. It's a balanced weapon. RR would be balanced if it couldnt apply full damage at cqc. my mate had a proto shotty gallente scout. this pro caldari turns around after being hit once and kills my mate with his kal rr at under 5m. now when a shot gunner is behind your back fires once and drops your shield and befor he fires a 2nd shot how should he even possibly die when this caldari logi just turns around and pumps 3 RR shots in to him. conclusion ;RR is op No, I support my kirjuun on this matter. The problem is dealing with the mercenary, not the weapon. So its not supposed to be good in CQC and it isn't. Yet, the mercenary has learned his rifle. He has learned its strengths and weaknesses. So with that said, the mercenary maximized the weapons potential by using it in the smartest way possible. That doesn't qualify it as OP. If anything the user is OP and you can't nerf the user's intelligence. That's the problem here. It's bad in CQC. So mercs expect to win CQC battles when they see a RR user. That expectancy causes many mercs to die because they expect to win a CQC battle. So in effect, the lethality has lessened because they think they should win it. Meanwhile, the RR user has been training with that weapon and knows how to maximize its potential, leaving a over zealous dead merc on the ground to evaporate. So no, its not OP. In fact, it's a balanced weapon. I can't tell you how many guys I have seen in a CQC battle thinking that they should win because they have a combat rifle/AR and I have a RR. If its one of my good days, my strafing is excellent and my aim is on target. They often drop faster and you can see the shock on their faces. The CR is respected so the RR needs to be respected as well. The victims crying about RR are UP. Adjust. And stop thinking because its bad in CQC that means you get a kill a merc free card when a CQC situation pops up Well, if someone can tell me then how a RR can kill me faster than the 1.5 seconds it takes me to empty my entire CR clip into someone with basically 100% accuracy (special technique I know and no it's not a modded controller) I'm all ears. However, I digress. Under your same principle of what you wrote above, then I am going to openly say that according to that, my CR and ScR is balanced and not be touched just because I can basically make it fire full auto while others can't; that's just the special weapon skills I've learned.
LOL, you're not all ears. You believe what you believe because of how you're made.
Skills, damage mods, reticule glued to your cranium.
And yes, the CR and ScR is just fine too. I don't know what you're getting at. The ScR has claimed more victims than the RR, but lets talk about the RR being OP. It's silly. I have fell to ScR and I didn't blame the rifle, I blamed my own self for falling to it.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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LEHON Xeon
Pradox XVI Proficiency V.
95
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Posted - 2014.01.22 03:21:00 -
[23] - Quote
Michael Arck wrote:LEHON Xeon wrote:Michael Arck wrote:Racro 01 Arifistan wrote:Trenix Keltron wrote:Feels as though you omitted much information from your memory. The ScR has been a lethal weapon for quite some time. So lethal and guarded that if someone mentioned it, mercenaries would reply with "be quiet they don't know that yet". The Viziam is quite a dose of cyanide as well.
The RR is doing its rightful job. It's a balanced weapon. RR would be balanced if it couldnt apply full damage at cqc. my mate had a proto shotty gallente scout. this pro caldari turns around after being hit once and kills my mate with his kal rr at under 5m. now when a shot gunner is behind your back fires once and drops your shield and befor he fires a 2nd shot how should he even possibly die when this caldari logi just turns around and pumps 3 RR shots in to him. conclusion ;RR is op No, I support my kirjuun on this matter. The problem is dealing with the mercenary, not the weapon. So its not supposed to be good in CQC and it isn't. Yet, the mercenary has learned his rifle. He has learned its strengths and weaknesses. So with that said, the mercenary maximized the weapons potential by using it in the smartest way possible. That doesn't qualify it as OP. If anything the user is OP and you can't nerf the user's intelligence. That's the problem here. It's bad in CQC. So mercs expect to win CQC battles when they see a RR user. That expectancy causes many mercs to die because they expect to win a CQC battle. So in effect, the lethality has lessened because they think they should win it. Meanwhile, the RR user has been training with that weapon and knows how to maximize its potential, leaving a over zealous dead merc on the ground to evaporate. So no, its not OP. In fact, it's a balanced weapon. I can't tell you how many guys I have seen in a CQC battle thinking that they should win because they have a combat rifle/AR and I have a RR. If its one of my good days, my strafing is excellent and my aim is on target. They often drop faster and you can see the shock on their faces. The CR is respected so the RR needs to be respected as well. The victims crying about RR are UP. Adjust. And stop thinking because its bad in CQC that means you get a kill a merc free card when a CQC situation pops up Well, if someone can tell me then how a RR can kill me faster than the 1.5 seconds it takes me to empty my entire CR clip into someone with basically 100% accuracy (special technique I know and no it's not a modded controller) I'm all ears. However, I digress. Under your same principle of what you wrote above, then I am going to openly say that according to that, my CR and ScR is balanced and not be touched just because I can basically make it fire full auto while others can't; that's just the special weapon skills I've learned. LOL, you're not all ears. You believe what you believe because of how you're made. Skills, damage mods, reticule glued to your cranium. And yes, the CR and ScR is just fine too. I don't know what you're getting at. The ScR has claimed more victims than the RR, but lets talk about the RR being OP. It's silly. I have fell to ScR and I didn't blame the rifle, I blamed my own self for falling to it.
Well then I misunderstood what you were writing and I'll have to move over to your side and agree (kind of surprising I'm sure). My main aggravation stemmed from people thinking that CR range should be cut, but RR was fine and should be left alone. That's what I thought the main idea was going in here. Guess I had a poor comprehension to what was written on this one. What I'm trying to say is that if these things go through (AR range was already cut), RR would be the only true gun of any range left and used en masse by people as a FOTY with nothing left to get it at it from any significant range besides forges, vehicles, and snipers.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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Michael Arck
Onuoto Uakan Huogaatsu
2696
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Posted - 2014.01.22 03:25:00 -
[24] - Quote
Well to clarify, I started reading my kirjuun post on the "RR is OP" theme and just followed that context. Didn't mean to confuse.
Hnolai ki tuul, ti sei oni a tiu.
For the State!!
[email protected]
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LEHON Xeon
Pradox XVI Proficiency V.
95
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Posted - 2014.01.22 03:27:00 -
[25] - Quote
Was also partially my fault as well, so you can't blame yourself lol. I have a bad habit of that. Due to having a very good memory, I read tons of posts and the write according to everything I've read, not just the thread I'm writing under. Brought in things from another one with people wanting to demolish CR ranges
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
46
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Posted - 2014.01.22 03:28:00 -
[26] - Quote
Knight Soiaire wrote:Assault Rail Rifle seems to be the most popular rifle in PC right now, especially in cities. At close range you mean? Say it ain't so? Thought they said long range? Oh wait, it's good at close range and long range? At 60dps? Where's my aurum honey, I'm going to the market lol!
"Anybody order chaos?"
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LEHON Xeon
Pradox XVI Proficiency V.
98
|
Posted - 2014.01.22 03:30:00 -
[27] - Quote
I knew RR was pretty powerful when I was in a PC against Nyain San and killed 17 of them across a street, from an enclosed position next to a CRU lol. Haven't been able to duplicate that unfortunately.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
46
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Posted - 2014.01.22 03:43:00 -
[28] - Quote
Trenix Keltron wrote:Feels as though you omitted much information from your memory. The ScR has been a lethal weapon for quite some time. So lethal and guarded that if someone mentioned it, mercenaries would reply with "be quiet they don't know that yet". The Viziam is quite a dose of cyanide as well.
The RR is doing its rightful job. It's a balanced weapon.
It's a balanced weapon? I want what your smoking lol! I don't mean to insult anyone, but I started an alt as an experiment. Minmatar logi. Using a M-1, rail, and a CR. 99 shield and 155 armor. One basic plate, a basic shield reg, two dmg mods, and I am ripping guys to shreds! Mind you I'm at 2 mil sp! Absolutely tearing em to shreds while staying out of range! All weapons are lvl 1, and upgrades(the basic 4 upgrades) are lvl 3. Literally everything else is lvl 1 except the swarm launcher for obvious reasons. (It's level 2)
"Anybody order chaos?"
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Shiruba Ryou
145
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Posted - 2014.01.22 03:45:00 -
[29] - Quote
Pokey Dravon wrote:Well, the PR is outclassed by the 3 other rifles now. In addition the RR is much more difficult to use at close range due to the low fire rate and charge time, but very powerful at long range. Obviously some adjustments need to be made, but I think you get the general idea.
Really..... difficult at close range? Low rate of of fire? We're playing the same game right? The thing has no real weakness.
"Not to worry. The cards say you loved it."
- Ryoutoshi
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LEHON Xeon
Pradox XVI Proficiency V.
98
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Posted - 2014.01.22 03:58:00 -
[30] - Quote
Shiruba Ryou wrote:Pokey Dravon wrote:Well, the PR is outclassed by the 3 other rifles now. In addition the RR is much more difficult to use at close range due to the low fire rate and charge time, but very powerful at long range. Obviously some adjustments need to be made, but I think you get the general idea. Really..... difficult at close range? Low rate of of fire? We're playing the same game right? The thing has no real weakness.
No it really doesn't lol. I like the challenge of the other weapons. Always more enjoyable to just bring down a heavy right before your ScR overheats as you duck back behind the box to reload, it's like a perfect timing thing. RR, it's just point and shoot and lay down large amounts of highly damaging fire, or use scope and kill someone that can't even most likely see you lol.
It's a trap! In this patch we can't repel firepower of that magnitude! - Admiral Ackbar would say in ambush w Nyain San
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