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KING CHECKMATE
Ametat Security Amarr Empire
3838
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Posted - 2014.01.21 01:32:00 -
[1] - Quote
Judge Rhadamanthus wrote:Rail tanks have made dropships almost unusable and ruined strategic play for real tankers and LAV specialists. While we understand that fixing things takes time, and that resources are limited there are some issues that are a problem and some that are so bad that the game is broken. Rail tanks fall into the latter. They ruin every single match. So this is a simple request. Here it is below :
CCP please acknowledge that rails need work. Tell us in this thread that you have heard our complaints. No need to say what you will do or when you will do it, Just let us know you hear our voices.
WHAT I ACKNOWLEDGE is= DS have only 2 true counters, F.Guns and Rail turrets. Nerfing one of them would result in total DS domination. NO Ty.
GIVE ME A RESPEC CCP.
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KING CHECKMATE
Ametat Security Amarr Empire
3839
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Posted - 2014.01.21 01:50:00 -
[2] - Quote
Vulpes Dolosus wrote:KING CHECKMATE wrote:Judge Rhadamanthus wrote:Rail tanks have made dropships almost unusable and ruined strategic play for real tankers and LAV specialists. While we understand that fixing things takes time, and that resources are limited there are some issues that are a problem and some that are so bad that the game is broken. Rail tanks fall into the latter. They ruin every single match. So this is a simple request. Here it is below :
CCP please acknowledge that rails need work. Tell us in this thread that you have heard our complaints. No need to say what you will do or when you will do it, Just let us know you hear our voices. WHAT I ACKNOWLEDGE is=DS have only 2 true counters, F.Guns and Rail turrets. Nerfing one of them would result in total DS domination. NO Ty. What's the counter to a redline rail tank?
Another Rail tank. (Just as Tankers always wanted...)
GIVE ME A RESPEC CCP.
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KING CHECKMATE
Ametat Security Amarr Empire
3839
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Posted - 2014.01.21 01:51:00 -
[3] - Quote
ANON Cerberus wrote:Vulpes Dolosus wrote:KING CHECKMATE wrote:Judge Rhadamanthus wrote:Rail tanks have made dropships almost unusable and ruined strategic play for real tankers and LAV specialists. While we understand that fixing things takes time, and that resources are limited there are some issues that are a problem and some that are so bad that the game is broken. Rail tanks fall into the latter. They ruin every single match. So this is a simple request. Here it is below :
CCP please acknowledge that rails need work. Tell us in this thread that you have heard our complaints. No need to say what you will do or when you will do it, Just let us know you hear our voices. WHAT I ACKNOWLEDGE is=DS have only 2 true counters, F.Guns and Rail turrets. Nerfing one of them would result in total DS domination. NO Ty. What's the counter to a redline rail tank? Removing the red like or adjusting it in some way - this would solve many problems in my honest opinion.
Exactly. The problem is the Redline. Not the rail turrets themselves.
GIVE ME A RESPEC CCP.
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KING CHECKMATE
Ametat Security Amarr Empire
3849
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Posted - 2014.01.21 02:42:00 -
[4] - Quote
@ Sir Snugglz :
it takes 2-3 clips of proto swarms to take down a DS. Which means 2-3 people running swarms can coordinate to to fire 1 volley each together and take down a derpship..... instant death -So, the DS pilot can be playing alone and being effective while a COORDINATED attack is needed to take it down with swarm launchers? Seems Legit AKA: Swarms are not the answer.
It takes 2 Breach forge shots to take down derpship... you need atleast 2 people with a breach and coordinate a shot at the same time.... instant death if both shots hit -Again so we need teamwork,location,run a heavy and be lucky enough that infantry does not own the FG heavy to take down a Ship that it takes only 1 pilot to operate?.
Takes two damage modded rail shots to kill a derpship, with two tanks coordinating at the same time they can kill a derpship easily.... instant death if both shots hit -Exactly, R turrets are a counter to DS.
Is it possible to solo a derpship? Yes, two breach shots tactically shot will kill a derpship by ONE forger.... A lot harder than using two people forging... -Yes ,but finding a scrub pilot that wont Fly away after the first one is not as easy. PLUS ,FGs are the second counter to DS.
two damage modded rail shots can kill a derpship.... 1 tank with 2 strategic shots can kill a derpship... -Yes its one of the counters to DS
The most difficult one.... 2 clips of swarms can kill a derpship (6 volleys assuming a clip holds 3)... you cant just shot whenever... you need to wait until a derpship ends up in a vulnerable spot and then unload on it... LOL. 2 CLIPS of swarms? Thats not happening.
Overall, you just explained why swarms dont work. And remarked that FG and Rail turrets are the only true counters to Dropships. So they should stay,not to mention add Further counters.
GIVE ME A RESPEC CCP.
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KING CHECKMATE
Ametat Security Amarr Empire
3856
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Posted - 2014.01.21 03:18:00 -
[5] - Quote
Aizen Intiki wrote:
Rail turrets are still broken, just even more so in the redline. Damage mod nerf and slight rail turret nerf is in order.
QQ NErf is in order.
;)
GIVE ME A RESPEC CCP.
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KING CHECKMATE
Ametat Security Amarr Empire
3857
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Posted - 2014.01.21 03:19:00 -
[6] - Quote
Jimbo Boilstaff wrote:i'm a dropship pilot...... and i risk a huge amount of isk each time out for what could be a very quick encounter (damn you MCC!!)....
I'm not annoyed about this,,,, its what this games like,, part of the risk and fun of being a pilot...... however it is frustrating, unfair even, to be repeatedly taken out by people who haven't even taken the slightest chance by leaving the safezone so no effective counter is feasible (apart from jihads perhaps but in the long-term i doubt these will be a feature much more)
keep the rails as strong as they are,,, people are right-- ADS's unchecked would have a major impact on infantry battles (far moreso than the lumbersome cross-map tank battles that happen currently)....
Just INCREASE the cost of tanks slightly (maybe x1.5),, ensure the damage mods are stacking correctly,,, and find a mechanic that prevents them sitting in a safezone hill all match killing all the turrets and vehicles that dare step into the actual playable part of the map
At last. Unbiased opinon by a DS pilot +1
GIVE ME A RESPEC CCP.
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