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Thread Statistics | Show CCP posts - 0 post(s) |
ANON Cerberus
Tiny Toons
85
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Posted - 2014.01.21 01:11:00 -
[1] - Quote
Judge, I like you and I like what you do with your videos for the community but...
Not content with the general non-consensus in your other thread so you decide to create a new one? The only thing I will concede is that the red line is the bane of your problems. Would you agree?
Those rail tanks can only hit you when you are at a low angle and out at range, once you come in close you can barrage them to death should you so desire. |
ANON Cerberus
Tiny Toons
87
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Posted - 2014.01.21 01:30:00 -
[2] - Quote
Judge Rhadamanthus wrote:ANON Cerberus wrote:Judge, I like you and I like what you do with your videos for the community but...
Not content with the general non-consensus in your other thread so you decide to create a new one? The only thing I will concede is that the red line is the bane of your problems. Would you agree?
Those rail tanks can only hit you when you are at a low angle and out at range, once you come in close you can barrage them to death should you so desire. Understood. But we sometimes need to know they hear us. Just so we can shut up. Also the low angle is not true,, look at this... the red circle is where a rail can hit us from.. the blue where they are too close to hit us. IF we are at 100m up. At 50m... there is nowhere to hide...ever.
I can totally understand certain frustrations. Just for clarification - where would the enemy tank be in that scenario? At the red line or bang in the middle of the blue dot?
Also for arguments sake, say the railgun was changed in some fashion - what then would be the way to destroy dropships. I am not talking about the militia fit basic ones, I mean those of you like yourself and foxhound as well as others that are either really damaging with there ADS or tank the hell out of there ships? |
ANON Cerberus
Tiny Toons
87
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Posted - 2014.01.21 01:44:00 -
[3] - Quote
Vulpes Dolosus wrote:KING CHECKMATE wrote:Judge Rhadamanthus wrote:Rail tanks have made dropships almost unusable and ruined strategic play for real tankers and LAV specialists. While we understand that fixing things takes time, and that resources are limited there are some issues that are a problem and some that are so bad that the game is broken. Rail tanks fall into the latter. They ruin every single match. So this is a simple request. Here it is below :
CCP please acknowledge that rails need work. Tell us in this thread that you have heard our complaints. No need to say what you will do or when you will do it, Just let us know you hear our voices. WHAT I ACKNOWLEDGE is=DS have only 2 true counters, F.Guns and Rail turrets. Nerfing one of them would result in total DS domination. NO Ty. What's the counter to a redline rail tank?
Removing the red like or adjusting it in some way - this would solve many problems in my honest opinion. |
ANON Cerberus
Tiny Toons
145
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Posted - 2014.01.25 08:55:00 -
[4] - Quote
THUNDERGROOVE wrote:ANON Cerberus wrote:Judge, I like you and I like what you do with your videos for the community but...
Not content with the general non-consensus in your other thread so you decide to create a new one? The only thing I will concede is that the red line is the bane of your problems. Would you agree?
Those rail tanks can only hit you when you are at a low angle and out at range, once you come in close you can barrage them to death should you so desire. That's only if they aren't in the redline, but that's where 90% of them reside.
So we can agree then that the red line is the main problem here.
I also dont understand why the rail gun fires faster now, than it used to. Maybe reduce firing speed back to how it used to be? |
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