Logi Bro wrote:
Don't pretend for one second that 1.0-1.6 was as bad for tanks as 1.7 is currently for AV.
Lets see:
75m render range. I think that since infantry can see tanks at all times, they have a HUGE advantage in this regard.
Didn't really matter when you could nitro your way to safety at the first hint of damage. Can infantry equip a nitro to gtfo in 1.7 when a blaster tank rolls up from invisible-land? Nope.Having weapons that could destroy you from outside that render range, in the time it took for you to activate your repper and hardeners.
See above. Also, bullshit on the, "before you can activate hardeners and reps," part. I had a 3mil tanker alt in pre1.7, and I could easily trollolololl my way out when I started getting hit by forges/swarms.Slower than LLAV's so that any infantry man with even advanced grenades and advanced swarms(700k SP investment) could easily destroy any tank.
I believe I already mentioned nitro, you were a bad tanker if didn't have one of those equipped at all times.LLAVs stronger than tanks to deliver those infantry right up on you to grenade you to death.
You could have just rammed them and instakilled them, that's still a problem for LAVs even now.Plus we had the time where you couldn't recall, then we had the bugged turrets that wouldn't allow you to fire if you activated too many modules in a short amount of time.
What, you mean you couldn't use the, "hide behind a wall, jump out, and recall," exploit to get away from AV? How sad.Does your gun pop you up in the air if you touch a wall with it? Ours did.
A bug, not a gameplay mechanic. Obviously that is something that needed to be fixed.I can see how this seems bad for you right now, but you still have meaningful counters to tanks. Tanks had no counter to invisi swarms and forges. There was no counter to invisible turrets that would not draw no matter what you did.
Any meaningful counters besides strapping REs to an LAV and ramming? Unless you consider having to spec into PRO AV in order to dent a MLT HAV a, "meaningful counter?"Tankers had it much worse than infantry has it now. No question.
I beg to differ, back then, infantry were simply in hard to reach places. Now, tanks are in incredibly easy to reach places, but simply unkillable without the highest tier of AV.