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Bendtner92
Imperfects Negative-Feedback
1506
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Posted - 2014.01.20 17:07:00 -
[1] - Quote
Math is still wrong though.
Base damage * 1.1 (suit bonus) * 1.15 (proficiency) * approx 1.196 (two damage mods) * 1.2 (damage to armor) = around 81.5% more damage to armor.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
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Bendtner92
Imperfects Negative-Feedback
1509
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Posted - 2014.01.20 21:19:00 -
[2] - Quote
gbghg wrote:actually i think both of you are calculating your maths wrong because i ended up with a 50.24% increase against Armour. you guys are remembering that you have to subtract the previous total percentage from 100% then take the percentage off that, so if you add a 15% modifier onto a 10% modifier you get a total of 23.5% because you subtract 10% off 100% then add 15% of 90%.
this would mean a proto swarm is doing 1983 damage to armour per volley. Not correct.
That is what you'll be doing with hardeners for vehicles, hacking mods and other stuff where you decrease something (yes, when using hardeners you reduce the amount of damage you take from 100%, not increase the amount of resist you have).
For damage mods and other stuff that increases something you just multiply everything together (with stacking penalties on mods), so my math still stands.
That means the math in the OP is still wrong and the correct math is:
Bendtner92 wrote:Math is still wrong though.
Base damage * 1.1 (suit bonus) * 1.15 (proficiency) * approx 1.196 (two damage mods) * 1.2 (damage to armor) = around 81.5% more damage to armor.
Edit: Other fun facts include:
Proto Swarms are 1320 damage, so that would be around 2400 damage to armor.
That would be around 1440 damage to armor if you're hitting while an armor hardener is active.
That would be around 1600 damage to shields.
That would be around 640 damage to shields if you're hitting while a shield hardener is active.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
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Bendtner92
Imperfects Negative-Feedback
1512
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Posted - 2014.01.20 21:39:00 -
[3] - Quote
Toby Flenderson wrote:The OP stacked the damage increases additively. Wouldn't they stack multiplicatively since the suit/proficiency/damage mods are all separate skills? You are completely correct and your math is 100% correct as I have also showed earlier in this thread.
Edit: Except that I think proto swarms do 1320 damage, but that's just a minor thing.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
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