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Spartacus Dust
The-Legionnaires The CORVOS
43
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Posted - 2014.01.19 04:32:00 -
[1] - Quote
First PC 2.0
http://www.youtube.com/watch?v=k7JhZ21YclQ 25 minutes into it, they talk about PC 2.0 If they expand beyond Molden Heath and make Clones transported by EVE players, this will change a lot of the dynamics in the game. This is what the majority of smaller corps with big EVE backings are hoping for that I've spoken too. Which is good, because it creates a larger community, both for Dust and EVE and focuses on linking the two games together, rather than isolating them.
Aside from this. CCP could introduce penalties to locking districts :/ Or the above mentioned ideas like introducing PVE or doing FW for the time being is another idea.
I personally think the problem is Molden Heath is too small and some of the mechanics for PC could use improvement too.
As for the movement to tell Renegade they are bullies or plead them to give up districts, you might as well hang out in your merc quarters and start chanting: "We, are, the 99 Percent!"
That being said. E-Honor does not exist in this cruel universe, if you are expecting people to abide by some sort of community code for the interest of the game rather than their own greed, I wouldn't count on it. People violate your "rules" for planet fight club all the time. |
Spartacus Dust
The-Legionnaires The CORVOS
43
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Posted - 2014.01.19 06:26:00 -
[2] - Quote
Ydubbs81 RND wrote:
I''ve said my piece.....it personally doesn't matter to me. As long as I have activity, I can reenter pc somehow. Whether corps decide to do this or not doesn't really affect me. I just feel that this is the best way to get more activity from the many corps not in pc.
I used to feel that opening up more land for dust will help but it won't....the strong or vet corps will just grab onto those even more and lower tiered corps will be afraid to attack. Even if they aren't afraid to attack, they will not be able to hold it as long as vet corps have an interest in districts.
And as long as battles are still won on the ground...fps style....stronger corps (dust side) will continue to beat weaker corps and there will be nothing they can do it. And it won't matter how much eve support they have or how many cheesy weapons CCP decides to come up with. Because better players will use the cheesy weapons better and they will secure Eve backing somehow, someway. Only way a weaker corp will be able to get into pc will be to ally with a top corp and not on their own merit.
You're actually incorrect.
If the dev's stick to what they said, "that clones will be transported by EVE players." It won't matter how good the guys are on the ground if their transportation gets blown up. In this case, successful "Linked" Corps, will have a shot to grab districts.
Going forward with that, for example, if PD wanted to attack me from Molden Heath, and I was in Gallente lowsec for example. They would have to transport troops from Molden Heath too Gallente Lowsec. (which would be a rather risky journey.) Pirates, wardec's and more could prevent them from ever reaching their destination. Not to mention there would be a home system advantage, local allies in the area, paying pirates to kill your **** before they can arrive to the district, so much is possible. The home team would have ships stocked up in station, able to provide orbitals and kill orbital fleets at the drop of a hat.
There are also other factors you are overlooking, diplomacy, metagaming, etc... DDB is almost all X-SVER, they could essentially topple AE and Nyain from the inside. |
Spartacus Dust
The-Legionnaires The CORVOS
48
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Posted - 2014.01.19 07:23:00 -
[3] - Quote
Soraya Xel wrote:ANON Cerberus wrote:I dont know if this has been mentioned before, or precisely how it could be implemented in DUST but why not have a system in place like there is in EVE? Specifically - the more land you own the more expensive it becomes. So for instance, your first few districts make profit at say 100% rate, a few more and logistics fees come in and what ever else, gain an entire planet and you start to have to cover costs. As I mentioned, eventually people will figure out EVE has been around 10 years because it's pretty well designed, overall. Ydubbs81 RND wrote:listening to what "eve does" would have pushed more fps players away from dust. Passive ISK isn't a gamebreaking aspect to why there isn't more corps in pc. Incorrect. Passive ISK is why it's worthwhile to try and "take over" all of space. Because there's no downside. If you want corps to leave room for other corps, passive ISK has to go.
Agreed. Passive income is a horrible thing.
There are a lot of things that EVE and PVE could do to change the way things currently go.
For example, I opted for a shuttle launch, where an eve pilot would fly to a planet launch a shuttle, and a limited amount of mercs would be able to attack a district with no respawns (unless they captured a CRU) without having to wait for timers. This would connect the two games more accomplishing CCP's goal of creating a link, and it would also make it harder for monopoly holders to defend their districts.
Candidate for CPM1, ONE UNIVERSE//ONE WAR
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Spartacus Dust
The-Legionnaires The CORVOS
48
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Posted - 2014.01.19 09:05:00 -
[4] - Quote
Confligration wrote:One simple way to help fix PC is by limiting the amount of districts a corp can have at any given time. And furthermore how many of those districts may be locked at any given time.
No. Such a restriction doesn't exist in EVE, because it's lame, if you are capable of doing something, you do it, SANDBOX is what we are creating.
Implementing fee's and logistics to keep the district running is a better idea.
Candidate for CPM1, ONE UNIVERSE//ONE WAR
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