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Soraya Xel
The Corporate Raiders Top Men.
1149
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Posted - 2014.01.18 21:38:00 -
[1] - Quote
That's what the game needs, but again, as others have said, good luck convincing people to do it. Both Oddelulf and Altbrard have offered fantastic opportunities for combat to other groups, but so many people just want to camp on as many districts as possible and lock them, that it's not even worth investing in attacking districts. Because if you take them, Nyain will take them from you in two days and move the timer to 4 AM.
If top-end corps even restrained themselves to trying to hold a planet, that would be enough. Make a homeworld. If you like someone else's homeworld, kick them off of it, and then abandon the old one.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1149
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Posted - 2014.01.18 21:40:00 -
[2] - Quote
Ydubbs81 RND wrote:I'm not doubting that you guys are...I have no idea. I'm just saying, that if you guys sell or give districts to low-tiered corps, what is stopping a vet corp from attacking them to expand. Especially, if they can't be AE? Only other way is to remove the threat and to just merc out.
Selling districts to newer corps is also just another method to ensure they never get anywhere. By selling the district, you ensure they'll never recoup their investment on it, and hence never really be able to afford to branch out from there. If someone spends over 100 mil on a district from you, and then another corp takes it from them two days later, all you did was take their money, you didn't help them much.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1149
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Posted - 2014.01.18 21:57:00 -
[3] - Quote
JL3Eleven wrote:I am against this because it does not follow the "teach them to fish" theory, what will they learn if they are simply handed districts?
If you wanted to teach them to fish, the best way would be to convince vet corps to split up, join other corps, and train their mercs up. But I think that's even less likely. ;)
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1150
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Posted - 2014.01.18 22:11:00 -
[4] - Quote
Leither Yiltron wrote:It's a valiant effort Dubbs, but here's the simpler solution: The corps that want PC to survive need to come up with training programs for corps trying to break in, effective ones, and the newer corps have to be willing to engage with those programs.
The issue is not only that many of these corporations don't have districts, it's that they don't even have the necessary introduction to organization and tactics in general, Skirmish 2.0 tactics in particular, to get started even. The only way they're going to get that introduction is by having their ground commanders and core players participate in some battles run by a team that already knows what they're doing. Or at least that's the quickest way.
Despite that being hard, trying to get that kind of program in place and engaged isn't as hard as trying to get people to give up land.
This is true. One of our challenges is that we have a limited number of people who are interested in being platoon leaders, if more were trained in it, and understood it better, we'd probably have more. With limited personnel willing to platoon lead, there's only so much we're able to do. I can't expect a guy to make a career of running fights for us.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1150
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Posted - 2014.01.18 22:13:00 -
[5] - Quote
JL3Eleven wrote:I believe increasing the player count from 16v16 to 32v32 would increase participation and help other corps become more competitve by drawing from their size.
Not even close. It'd drastically reduce the number of corps who had the numbers to participate. Your best hope there, would be by excluding even more corps from the game, that some might merge up. But then all the vet corps merge together into one, and the newbie corps all merge into one and we still have the same problem.
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1157
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Posted - 2014.01.19 05:55:00 -
[6] - Quote
BLUNT SMKR wrote:oh i got n idea since the only insentive to hold lots of districts is cause of the isk. how about they take away the isk generation from holding districts n raise the isk amount a merc earns for particapating in a PC matchs. n also give the winning corp a good chunk of isk. so basically the only way a corp to earn isk is to fight. making it so corps dont need to hold lots of districts just enough to launch attacks n stuff.
also the idea of having 16v16 n 8v8 districts is a good idea cause it lets smaller corps get involved in pc n also gives vet corps a new way to test there skills in smaller battles.
Inevitably, I think this is what is needed. I think more and more, things DUST did as a cheap stopgap will be replaced more or less by the way EVE works. (I guess DUST devs are learning they should listen to what EVE does, because EVE figured these things out long ago.) Space in EVE doesn't generate ISK, what you do in space generates ISK. (Except for moongoo, but I think that's getting phased out. And you can't run an alliance off moongoo alone anymore.)
I'd like to be your CPM1 candidate
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Soraya Xel
The Corporate Raiders Top Men.
1159
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Posted - 2014.01.19 06:39:00 -
[7] - Quote
ANON Cerberus wrote:I dont know if this has been mentioned before, or precisely how it could be implemented in DUST but why not have a system in place like there is in EVE? Specifically - the more land you own the more expensive it becomes. So for instance, your first few districts make profit at say 100% rate, a few more and logistics fees come in and what ever else, gain an entire planet and you start to have to cover costs.
As I mentioned, eventually people will figure out EVE has been around 10 years because it's pretty well designed, overall.
Ydubbs81 RND wrote:listening to what "eve does" would have pushed more fps players away from dust. Passive ISK isn't a gamebreaking aspect to why there isn't more corps in pc.
Incorrect. Passive ISK is why it's worthwhile to try and "take over" all of space. Because there's no downside. If you want corps to leave room for other corps, passive ISK has to go.
I'd like to be your CPM1 candidate
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