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Thread Statistics | Show CCP posts - 0 post(s) |
Morathi III
Policeman of the Federation
90
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Posted - 2014.01.19 02:18:00 -
[1] - Quote
Maybe if we get a system like : 8 mercs are obligated to be from the corp, 4 other alliance ringers and the last 4 spot for true mercs can be a good incentive + the fact of stop locking district |
Morathi III
Policeman of the Federation
90
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Posted - 2014.01.19 02:24:00 -
[2] - Quote
Killar-12 wrote:I think CCP's too afraid CB's would kill interest in PC. it's the only reason I can think of... The interest in PC is already dead if you see are many ppl are involved in |
Morathi III
Policeman of the Federation
91
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Posted - 2014.01.19 03:30:00 -
[3] - Quote
Killar-12 wrote:Morathi III wrote:Killar-12 wrote:I think CCP's too afraid CB's would kill interest in PC. it's the only reason I can think of... The interest in PC is already dead if you see are many ppl are involved in How late is it where you are? I think ppl can have interest if something change of course, the more important things is to raise th+¬ number of player to play th+¬ game at first, PVE and CB are two other stuff that can help new player and player who want to have organised battle to start at a less comp+¬titive level, will help to lean for them and dont gettin totally stomp in this 2 situation, w+¬ will get more new player that want to stay in th+¬ game, in th+¬ long run PC will get +á benefit of this |
Morathi III
Policeman of the Federation
96
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Posted - 2014.01.19 21:04:00 -
[4] - Quote
Faquira Bleuetta wrote:i know the ******* way to balance pc , it clear that 16 vs 16 is extreme hard mode to high number count corp wit 95% useless low ,high sp player VS a small corp elite wit 100 % useful pro player shitload of sp , i have the solution to this problem since the ps3 hardware is weakshit 128 vs 128 is out of question, 1 merc should be only able to fight 2 pc per 24 hour wat do it mean is tha if during the 24 hour 18 of 61 nyain san districts get attacked they will need 144 or more depending to defend it if merc have not participating pc or play only 1 during the day. ... Good idea actually, the best i haved seen so far |
Morathi III
Policeman of the Federation
98
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Posted - 2014.01.19 21:47:00 -
[5] - Quote
Ydubbs81 RND wrote:LionTurtle91 wrote:Faquira Bleuetta wrote:Faquira Bleuetta wrote:i know the ******* way to balance pc , it clear that 16 vs 16 is extreme hard mode to high number count corp wit 95% useless low ,high sp player VS a small corp elite wit 100 % useful pro player shitload of sp , i have the solution to this problem since the ps3 hardware is weakshit 128 vs 128 is out of question, 1 merc should be only able to fight 2 pc per 24 hour wat do it mean is tha if during the 24 hour 18 of 61 nyain san districts get attacked they will need 144 or more depending to defend it if merc have not participating pc or play only 1 during the day. I remember mentioning that awhile ago, or maybe being stationed on a planet and it takes time to transfer to another depending on the distance. I dont see how this will get more people to play pc, but i like this idea. It's one thing that I do like about eve.....that it takes real time to get to places instead of a teleportation sort of thing. Although, guys will just sign on earlier to get there. Lots of ppl dont or stopped to play because they were stomped in pc, by making this possible th+¬ number will have an impact untill now number was useless and you will be able to use +á lot of strategy to where you deploy your big dog, but that also mean corp will need +á lot of member and give place to less skilled or player with SP lack +á chance to fight other in their Same situation and enjoy it. |
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