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Atiim
Living Like Larry Schwag
3611
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Posted - 2014.01.18 19:46:00 -
[1] - Quote
- Immunity to all but 3 Weapons and 2 pieces of Equpment
- 16,000 ehP
- Ability to go 30km/h
- A Hardener to grant theretical immunity to attacks
- Ability to repair through attacks
- The power of 2-3 people
- Enough ammo to last entire games without re-supplying.
- Tiercided and Techicided suits/modules.
Once all of these requirements are met, then you can place a hard cap on the amount of infantry on the field.
I'm bored.
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Atiim
Living Like Larry Schwag
3613
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Posted - 2014.01.18 19:49:00 -
[2] - Quote
Scheneighnay McBob wrote:When there's 6 or 7 infantry on an objective, it becomes impossible to get into! this is OP! Bro, do you even Core Locus?
I'm bored.
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Atiim
Living Like Larry Schwag
3613
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Posted - 2014.01.18 20:02:00 -
[3] - Quote
AP Grasshopper wrote:Joel II X wrote:What if someone has never spec'd into anything? What then? They can deploy in starter suits without harm? Lol
But anyways, an HAV has a whole boat load of health and can handle Infantry with ease. There is already a limit on vehicles. Further limiting certain types of vehicles just might be viable for a fun game without getting stomped. So do Heavies Bro, do you even CreoDron Shotgun?
Also, a heavy needs a logi in-order to handle infantry with ease.
All while HAVs need: ...
Your point is now null and void.
I'm bored.
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Atiim
Living Like Larry Schwag
3614
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Posted - 2014.01.18 20:11:00 -
[4] - Quote
AP Grasshopper wrote: 1) Douvoulle 2) Please theory craft a fitting for me 3) 2 AV players 4) Vehicles have always been force multipliers, agreed 5) Usually have to resupply once, when I run infantry I usually die before I run out of ammo. How is ammo a problem for either? 6) What exactly would you like to do transform? lul Please elaborate. 7) Redundant irrelevant jealousy? Transformers? 8) Currently the only way for vehicles to be viable as there arn't advanced or proto vehicles, to balance against adv/proto weapons. CCP chose two different methods or balancing vehicles and dropsuits. I agree, they should decided a path but it doesn't mean there has to be imbalance using both methods.
I'm not saying vehicles don't need tweaking but seriously Atiim
1. Doesn't give immunity to anything 2. I'm too tired. Ask me later 3. I'd love to see an AV suit go 30km/h. 4. No comment 5. I run an ammo extension unit and I almost never have to resupply. (no this isn't comparible to nanohives, as ammo extension units are both internal and passive. 6. A good tanker requires at least 2-3 people on AV to destroy. 7. Tanks can do this. If we are putting a hard-cap on them that's similar to vehicles then we have to make them similar. Otherwise this would be pointless as it would be an apples to oranges comparison; which would give no good reason for the hard cap idea in the first place. 8. Tiericided and Techicided modules aren't necessarily bad.
I'm bored.
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Atiim
Living Like Larry Schwag
3614
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Posted - 2014.01.18 20:15:00 -
[5] - Quote
AP Grasshopper wrote: Atiim, your butt hurt biased. I understand the system isnt perfect but your "Facts" are anything but that. that's all I have to say. See you ingame
A CreoDron Shotgun can **** a heavy when you have prof. 3
A heavy relies on support logi to be devastating to anything.
HAVs require no support to be devastating to anything, bar a tank of greater or equal value.
Those are all facts. I'd love to see someone attempt to argue against them.
I'm bored.
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Atiim
Living Like Larry Schwag
3640
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Posted - 2014.01.19 03:11:00 -
[6] - Quote
Charlotte O'Dell wrote: bro do you even have a positive KD?
Yes I do.
Couldn't really care either way.
Also, how many of those kills that you have actually relied on gungame instead of ez-mode tanking?
(Your not the only one who can play the CoD scrub K/D ***** game)
I'm bored.
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Atiim
Living Like Larry Schwag
3657
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Posted - 2014.01.19 07:03:00 -
[7] - Quote
AP Grasshopper wrote:You guys have reluctantly ignored my updated bullet post in favor of the one I made an error on because I was trying to respond to 10 bullets Atiim made in his.... jesus read the pages from front to back... left to right... I didn't even notice that you edited the bullets.
My apologizes. I'll take a second look.
Kill 1 and 7 more come right back.
Makes you wonder if tankers are like zombies.
Although, that would explain a lot.
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