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Aramis Madrigal
SVER True Blood Public Disorder.
95
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Posted - 2014.01.20 20:49:00 -
[1] - Quote
Teilka Darkmist wrote:sira draco wrote:Roy Ventus wrote:We need a Light Frame, Marksman specialist suit. Something that utilizes sniper rifles better than the other suits(because right now none of the suits are geared towards them, which is good and bad in a way...). Maybe give it a better accuracy or help increase optimum range? I like this idea, I prefer the stealth scout sniper that runsa round the field but its not viable because i cant fit enough damage mods on the scout suit, I'm better off running around with a rail rifle, a sniper suit would be nice I think there's also a place for a medium range, low rate of fire, high damage rifle as well. Something that makes a marksman a viable alternative for the closer in game. Not as close as a shotgun of course, we already have the shotguns for that.
The marksmen role is my favorite niche/playstyle. In pub games, a tac sniper rifle/smg combo is fairly viable and a lot of fun to play, particularly in dom matches where you know where most of the action will be. I think the sniper rifle only really suffers at the high end of PC, where a Thales and 3+ damage mods are pretty much required. If there was a more reliable means of replenishing Thales (or another weapon with the stopping power and/or ROF to take down proto suits), I wouldn't have many complaints. A head shot bonus a the high end might be nice. An officer tactical sniper rifle (one available outside of winning a tournament) would be nice too, but unlikely to happen before all of the base weapons get an officer version.
-Aramis |
Aramis Madrigal
SVER True Blood Public Disorder.
116
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Posted - 2014.01.27 23:02:00 -
[2] - Quote
Scheneighnay McBob wrote:Arkena Wyrnspire wrote:Snipers are easy to use and very low risk. Thus, low reward. The thing that makes sniper rifles one of my favorite weapon types is that they're actually as high-risk as you want them to me; and the higher risk, the higher the reward also gets. Sure, you could sit in the redline and go 2-0 every battle, or you could maneuver constantly and go 10-5.
The close support sniper is so much more enjoyable than redlining. In the 130-200m you can hit more consistently, move to where the action is and you find so many more targets to soften up and/or finish off. I love it when someone thinks they're close enough to ADS me and I put three shots in their face. In addition, at the ranges cited, there is no issue of rendering or insufficient zoom. Hit detection issues still arise, but those occur no matter the range. Moreover, baiting people into <10m range so you can bring out the SMG becomes an art form. It is also fairly easy to countersnipe all the heavily contrasted long range snipers sitting on the tops of hills when you're working from ground level. In summary, the close support sniper is tons of fun...but if you're good at it, you're better off using a RR and working at your optimal range. It's a bit like being good at counting cards while playing black jack. If you have the apptitude, you might as well just play poker. I apologize if my hastily drawn conclusions have upset anyone...
-Aramis |
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