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Duran Lex
Fraternity of St. Venefice Amarr Empire
438
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Posted - 2014.01.18 00:10:00 -
[1] - Quote
Tanks are no longer expensive enough to warrant this game mechanic.
They don't need more get out of jail free cards as well as having a portal supply depot to refill ammunition.
It is a completely unnecessary game mechanic now. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
438
|
Posted - 2014.01.18 00:15:00 -
[2] - Quote
Arx Ardashir wrote:That's not true. What about those who wish to put their vehicle away because they're gonna hoof it?
That's their decision, as was calling in the vehicle to begin with.
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Duran Lex
Fraternity of St. Venefice Amarr Empire
438
|
Posted - 2014.01.18 00:17:00 -
[3] - Quote
Not The CEO wrote:Duran Lex wrote:Tanks are no longer expensive enough to warrant this game mechanic.
They don't need more get out of jail free cards as well as having a portal supply depot to refill ammunition.
It is a completely unnecessary game mechanic now. Just as you are completely unnecessary also, what if all turrets gone, no enemy tanks around, recall rail and call out blaster tank, maybe, just sayin.
I'm not quite sure what you are saying. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
439
|
Posted - 2014.01.18 00:21:00 -
[4] - Quote
DUST Fiend wrote:No thanks, I have to swap out between different Incubus fits multiple times per match.
RDVs need to come down and grab the vehicles, and the recall itself should take a little longer to activate. Maybe make it so you can't initiate recall if you've taken damage in the last 15-30 seconds.
Nothing else is needed
I have to swap out between a dozen different fits depending on the situation.
Why should you solely get the advantage with vehicles?
RDV pickup would flood the skys, and give massive WP's to the railgun tanks and FG's that will simply snipe it down. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
439
|
Posted - 2014.01.18 00:23:00 -
[5] - Quote
Arkena Wyrnspire wrote:If they had to go to supply depots or something to recall that'd be nice.
As it is, driving around a corner and then vanishing safely out of existence is ridiculously stupid, although I'm sure Spkr or someone similar will be in here to defend their crutch shortly.
I would also be fine if they had to go to a supply depot to recall, as that would make sense with how the other half of the game is balanced.
But currently its borked to hell. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
439
|
Posted - 2014.01.18 00:27:00 -
[6] - Quote
DUST Fiend wrote:Duran Lex wrote:DUST Fiend wrote:No thanks, I have to swap out between different Incubus fits multiple times per match.
RDVs need to come down and grab the vehicles, and the recall itself should take a little longer to activate. Maybe make it so you can't initiate recall if you've taken damage in the last 15-30 seconds.
Nothing else is needed I have to swap out between a dozen different fits depending on the situation. Why should you solely get the advantage with vehicles? RDV pickup would flood the skys, and give massive WP's to the railgun tanks and FG's that will simply snipe it down. ........ That doesn't even make sense. So you can't switch your fits, that's what you're telling me? You don't want vehicles to have the ability to be recalled, yet you're afraid of them being destroyed while being recalled? What are you even arguing for?
I don't want vehicles to be able to exploit a failed mechanic to gain advantage over the other half of the game. And did i say i feared for the vehicles? Re-read good sir, it helps to comprehend. I fear the WP's that bring orbitals by RDV destruction. It's already far too easy to snipe redlined RDV's and stack the WP, it'll simply increase with more RDV's being present. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
440
|
Posted - 2014.01.18 00:30:00 -
[7] - Quote
Lorhak Gannarsein wrote:Duran Lex wrote:Arkena Wyrnspire wrote:If they had to go to supply depots or something to recall that'd be nice.
As it is, driving around a corner and then vanishing safely out of existence is ridiculously stupid, although I'm sure Spkr or someone similar will be in here to defend their crutch shortly. I would also be fine if they had to go to a supply depot to recall, as that would make sense with how the other half of the game is balanced. But currently its borked to hell. Did you know that something like half of the supply depots in the game are inaccessible to HAVs? And that in some map (yes, even skirmish) there are none that are accessible at all? Please, by all means remove the recall function. But first actually LET ME USE THE SUPPLY DEPOTS. kthxbai.
Yes. More accessible supply depots are a much better way to go then an abusive game mechanic. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
440
|
Posted - 2014.01.18 00:37:00 -
[8] - Quote
Scheneighnay McBob wrote:Vehicles (especially dropships) tend to flip all the time, sometimes even at deployment.
Until we get the ability to flip them back over, the recall needs to stay.
Not quite sure i follow you.
I've only had a dropship flip if i called one in on hills instead of flat ground, which i took it to be my fault for attempting such.
Also never been in a situation where my HAV flipped so I'm unsure of that possibility.
LAV's can be flipped. |
Duran Lex
Fraternity of St. Venefice Amarr Empire
450
|
Posted - 2014.01.18 04:09:00 -
[9] - Quote
SGT NOVA STAR wrote:so the recall rdv will clog up the normal rdv incoming q and cost more ram and memory for maps, like we don't already have lag problems. If you need to switch a fit because the feel on the battlefield changes, so be it. The current mechanic is fine. Your entitled to your own opinion, even if your opinion is completely wrong and unethical.
1 - An opinion cannot be right or wrong. An opinion is merely ones personal views on a topic.
2 - Explain to me how my opinion is unethical. |
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