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Grutzrul
Kameira Lodge Amarr Empire
0
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Posted - 2014.01.17 17:23:00 -
[1] - Quote
Right then, I've made and terminated a few characters these past three days, read and skimmed a couple guides, and had a lot of fun...at least until I was kicked out of the academy.
I was warned the game would get harder, I assumed it would....but I was not prepared for this.
The enemy seems invincible, their guns seem to kill in a single shot, and all and all, I'm looking at my screen with a look of utter disbelief.
Seriously though, how does a noob survive outside the academy while still being useful to his team? |
Snail Super
Wraith Shadow Guards D.E.F.I.A.N.C.E
28
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Posted - 2014.01.17 18:00:00 -
[2] - Quote
You hide in a corner, curled up into a ball and cry, "Why I you ever start playing this game?"
Okay jokes out of way, time for some serious advice.
Follow people around and watch how they play, occasionally helping with support fire. I recommend following the yellow suits (logisitic suits). These yellow suits are supposed to provide infantry support, so they'll be hanging out behind the main action. If you die from enemy fire, you'll have a better chance of being revived from one of these yellow suits.
As soon as you feel confident in yourself, try to mimic what these players do on your own. You'll still probably have a hard time for a while since you're low in SP. Just take things slow, learn from others, and try with all your might to enjoy yourself. We all feel your pain because we once experienced what you have. Good Luck. :D
SoonGäó
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Grutzrul
Kameira Lodge Amarr Empire
0
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Posted - 2014.01.17 18:24:00 -
[3] - Quote
I see, I take it I won't be getting very good K/D scores for awhile? Or is it still possible to get kills while supporting? Do kill assists help K/D?
What kind of skills should I be focusing on? Currently I put most of my sP into increasing my shields for all suites and some into weapon handling with assault rifles. |
Nothing Certain
Villore Sec Ops Gallente Federation
29
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Posted - 2014.01.17 18:29:00 -
[4] - Quote
Join a squad every game if you don't join a corp. Stay with a group unless you decide you like a role that is solo, I like being a logi but sometimes I use a light suit and drop uplinks in strategic places no one else on my team are able to. Sometimes the best thing you can do for your team is to hide and not die. Not very fun though. We all know this dynamic is broken, don't take it personally. |
Snail Super
Wraith Shadow Guards D.E.F.I.A.N.C.E
28
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Posted - 2014.01.17 18:35:00 -
[5] - Quote
Don't worry about your K/D right now. Just worry about surviving, learning, and having fun. If you're really that worried about K/D you might as well skill into snipers and shoot from the redline. (Which is frowned upon by others).
As for spending your SP, there are plenty of guides out there with varying play styles. I can't tell you what to spend on because I'm sure we both have different play styles. All I can say is spend your points on what you feel is right. Just make sure you don't spend it on something that doesn't do anything. Read carefully. ;D
SoonGäó
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Alakay Klantyre
Forsaken Immortals Top Men.
10
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Posted - 2014.01.17 18:43:00 -
[6] - Quote
Grutzrul wrote:I see, I take it I won't be getting very good K/D scores for awhile? Or is it still possible to get kills while supporting? Do kill assists help K/D?
What kind of skills should I be focusing on? Currently I put most of my sP into increasing my shields for all suites and some into weapon handling with assault rifles.
Kill assists don't count for your K/DR, which is also influenced by the teams so don't stress its importance. Playing in an organized squad would improve your performace, so check the squad finder for open slots. I have made a guide about new characters too, check it out: Clone! - New Character Guide
Clone! - Field Correspondents
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Grutzrul
Kameira Lodge Amarr Empire
0
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Posted - 2014.01.17 19:13:00 -
[7] - Quote
I know K/D isn't really important, I just like to maintain a good one in all games that I play.
As for playstyle, I guess just a general frontline?
Alakay Klantyre wrote:Kill assists don't count for your K/DR, which is also influenced by the teams so don't stress its importance. Playing in an organized squad would improve your performace, so check the squad finder for open slots. I have made a guide about new characters too, check it out: Clone! - New Character Guide
I will read it, thank you. |
Apothecary Za'ki
Biomass Positive
7
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Posted - 2014.01.17 19:56:00 -
[8] - Quote
Grutzrul wrote:Right then, I've made and terminated a few characters these past three days, read and skimmed a couple guides, and had a lot of fun...at least until I was kicked out of the academy.
I was warned the game would get harder, I assumed it would....but I was not prepared for this.
The enemy seems invincible, their guns seem to kill in a single shot, and all and all, I'm looking at my screen with a look of utter disbelief.
Seriously though, how does a noob survive outside the academy while still being useful to his team?
yeah after the acadamy all it seems to be is tank W****s and proto stompers, i have died soo many times and even putting a full clip into some one and have them turn around and blink and im dead :P im slowly getting better though as i improve my skills but i went the logi route as few seem to take it and its a lower risk "class" i guess.
i do how ever take a sick sense of pride when i kill officer gun wielding snipers and AUR equipped people knowing that it its going to cost them
but best thing i can think of is stick with the pack near the back throwing nades and have your Nanite injector on and pick up your fellow clones for quick easy +60 points and help cap points for a share of the points too.
Nanite Injectors! Nanite Injectors Everywhere!
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Alakay Klantyre
Forsaken Immortals Top Men.
10
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Posted - 2014.01.17 20:44:00 -
[9] - Quote
Grutzrul wrote:I know K/D isn't really important, I just like to maintain a good one in all games that I play.
As for playstyle, I guess just a general frontline?
I guess you have a Caldari dropsuit, so it will be shield tanking oriented. Raise core skills for shield and shield extenders, but don't forget armour as well. You may be willing to have some local rep like an armor repairer module.
A Caldari assault can benefit less then other dropsuits from remote repair tools, so it could be played similarly to a scout. Later, with more SPs, you may be raising your scan profile skills to help you flank enemies.
If you decide to go for the assault rifle, a close range weapon, your character will be good in areas which feature some cover like buildings and walls.
Clone! - Field Correspondents
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J4yne C0bb
molon labe. Public Disorder.
169
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Posted - 2014.01.17 21:50:00 -
[10] - Quote
Grutzrul wrote:Seriously though, how does a noob survive outside the academy while still being useful to his team? 1) Join a corp.
2) JOIN A CORP.
3) Seriously. Join a corp. This game is not meant to be played solo. You can lone wolf it, eventually, after you learn the maps inside out and know where most of the engagements take place, and where you can find good cover, etc, but until then... join a corp. Lots of corps like taking noobs and helping them out, just look through the recruitment threads.
4) Become a logi, and learn what other people do by running around behind them, and paying attention to what they do. You can focus on learning instead of shooting, and still support your squad. Remember, you can create free PSN IDs, so create 2 or 3 more with 1 Dust character on each, and just let them accrue SP, until you figure out what you want to do with them. Turn one into a logi, and learn with him.
5) Don't worry about KDR, it means next to nothing in this game. The only thing that matters is the W. Some classes like logi frequently go negative -- yet they are orbital generators because of the WP they accrue. That guy on the winning side that went 3/10, and is at the top of the board with 2200 WP? Those are logis, and are critical to a team's success -- he's the reason you got pounded flat by orbitals 3 times during the match. Aim to be like him. Personally, when I play logi, I'm happy if I hit 1.00. That means that I was able to give as good as I got, which makes me the zero sum game -- I wasn't a slayer, but I didn't drag my team down either, and I still generated a buttload of WP during the match.
Another class that can go negative frequently is forge gunner -- I can easily go negative if I spend an entire Dom chasing tanks. If I go negative KDR, but we got the win because I was able to protect my squad by keeping 3 tanks at bay, but not actually kill any of them, does that make it a bad round for me? I think not.
In other words, KDR largely doesn't mean squat, unless you aim to be an assault slayer -- a "successful" match greatly depends on what class you are playing, and what role you were performing during the match.
Good luck merc!
Min Logi | aka Punch R0ckgroin, Fatsuit
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Grutzrul
Kameira Lodge Amarr Empire
1
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Posted - 2014.01.18 00:26:00 -
[11] - Quote
Alakay Klantyre wrote: I guess you have a Caldari dropsuit, so it will be shield tanking oriented. Raise core skills for shield and shield extenders, but don't forget armour as well. You may be willing to have some local rep like an armor repairer module. .
Currently an Amarr but I can make a Caldari if needed?
J4yne C0bb 1) Join a corp.
2) JOIN A CORP.
3) Seriously. Join a corp. This game is not meant to be played solo. You can lone wolf it, eventually, after you learn the maps inside out and know where most of the engagements take place, and where you can find good cover, etc, but until then... join a corp. Lots of corps like taking noobs and helping them out, just look through the recruitment threads.
[/quote wrote:
[quote=Alakay Klantyre]5) Don't worry about KDR, it means next to nothing in this game. The only thing that matters is the W. Some classes like logi frequently go negative -- yet they are orbital generators because of the WP they accrue. That guy on the winning side that went 3/10, and is at the top of the board with 2200 WP? Those are logis, and are critical to a team's success -- he's the reason you got pounded flat by orbitals 3 times during the match. Aim to be like him. Personally, when I play logi, I'm happy if I hit 1.00. That means that I was able to give as good as I got, which makes me the zero sum game -- I wasn't a slayer, but I didn't drag my team down either, and I still generated a buttload of WP during the match.
Another class that can go negative frequently is forge gunner -- I can easily go negative if I spend an entire Dom chasing tanks. If I go negative KDR, but we got the win because I was able to protect my squad by keeping 3 tanks at bay, but not actually kill any of them, does that make it a bad round for me? I think not.
In other words, KDR largely doesn't mean squat, unless you aim to be an assault slayer -- a "successful" match greatly depends on what class you are playing, and what role you were performing during the match.
W/WP?
I know there are times where something is more important that a good KD and I don't expect to have a good KD every match, but I'm coming here from CoD (which the more I look around the more I find other games give that a negative connotation, please don't hold it against me) and how good a person is there can generally be seen in their KD.
At the moment, just being useful indicates a good match for me :P The slayer thing sounds fun though.
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Denchlad 7
The Unholy Legion Of DarkStar DARKSTAR ARMY
59
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Posted - 2014.01.18 05:25:00 -
[12] - Quote
Grutzrul wrote:W/WP?
I know there are times where something is more important that a good KD and I don't expect to have a good KD every match, but I'm coming here from CoD (which the more I look around the more I find other games give that a negative connotation, please don't hold it against me) and how good a person is there can generally be seen in their KD.
At the moment, just being useful indicates a good match for me :P The slayer thing sounds fun though.
WP stands for War Points, it determines your position on the leaderboards and influences the amount of ISK and Skill Points you get each battle. The more the better!
You need to try all 6 styles. Initially you can really one use 2. If you like fast, swift and stealthy gameplay, go Scout. For frontal, robust and intense combat, go Assault, always the best for a new player and good for as you say, slaying. Supporting roles, reviving and repairing, ammo resupply, deployment areas via uplinks, all come from Logistics, you get the most WP from that. Brick-tanking, obliterating enemies, but being slow and fat, comes under the Heavy suit. Find which suit is right for you.
Then choose to learn 1 of 2 vehicles - the HAV or Dropship. And from there just keep playing and progressing. And good luck! :)
If you can't accept change, you will fail in this world.
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Alakay Klantyre
Forsaken Immortals Top Men.
10
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Posted - 2014.01.18 05:50:00 -
[13] - Quote
Grutzrul wrote:Currently an Amarr but I can make a Caldari if needed?
You don't need to change faction, but Amarr favours armour. It's similar to the example Gallente build of my guide.
Clone! - Field Correspondents
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ThePrinceOfNigeria
Zumari Force Projection Caldari State
336
|
Posted - 2014.01.18 10:30:00 -
[14] - Quote
1) Create a couple different PSN accounts
2) Create a character on each account
3) Don't even think of playing any of them until they passively gain 2 million SP
4) Play on a throw-away account immediately and learn the game
5) Enjoy multiple characters in different roles with lots of passive XP from sitting and doing nothing for 6 odd months
6) Seriously, having a tanker, derpship pilot, scout, heavy, logi, AND a standard assault should you so choose is nice
Oh and (7) Realize all of this is useless because CCP sucks as a FPS game developer, grow bitter and finally rage quit. |
Grutzrul
Kameira Lodge Amarr Empire
1
|
Posted - 2014.01.18 14:22:00 -
[15] - Quote
ThePrinceOfNigeria wrote:1) Create a couple different PSN accounts
2) Create a character on each account
3) Don't even think of playing any of them until they passively gain 2 million SP
4) Play on a throw-away account immediately and learn the game
5) Enjoy multiple characters in different roles with lots of passive XP from sitting and doing nothing for 6 odd months
6) Seriously, having a tanker, derpship pilot, scout, heavy, logi, AND a standard assault should you so choose is nice
Oh and (7) Realize all of this is useless because CCP sucks as a FPS game developer, grow bitter and finally rage quit.
That seems like abit much just to enjoy a game xD |
Terminus Dwyryd
Seituoda Taskforce Command Caldari State
5
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Posted - 2014.01.18 17:50:00 -
[16] - Quote
Grutzrul wrote:Right then, I've made and terminated a few characters these past three days, read and skimmed a couple guides, and had a lot of fun...at least until I was kicked out of the academy.
I was warned the game would get harder, I assumed it would....but I was not prepared for this.
The enemy seems invincible, their guns seem to kill in a single shot, and all and all, I'm looking at my screen with a look of utter disbelief.
Seriously though, how does a noob survive outside the academy while still being useful to his team?
I am in the same boat. In the academy I was hopeless On the real battlefield I spend more time respawning than anything else. Sometimes I get to see the enemy before I die but this very rare. Like you I find everyone invincible and, for the most part, invisible.
My biggest problem is that I usually collect zero War Points and very few Skill Points so getting to improve my skills is going to be very slow. At this rate it will take me about thirty missions to get to Level III on my weapon. And I am still running around with a paper bag as my armour and my body odour is providing me with all the shielding that I have.
It's going to be a long road, I reckon...
Pam: "I wonder what my name means in Welsh"
Nessa: "Why?"
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Fire of Prometheus
DUST University Ivy League
3037
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Posted - 2014.01.18 19:19:00 -
[17] - Quote
Ideally, the best way to start this game is to not play.....sad....i know.....
Basically, you create a toon, activate passive sp, buy a 30 day passive booster, activate it, and return after the 30 days.
Put sp into core skills (and modules, such as armour plates).
Then get a suit you like to use, and the weapons you like.
Build up that one role/fit (proto is ideal, but adv will work if you bored of using the same thing and want to use different stuff)
Expand/put more sp into core skills.
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Miko Ray
DUST University Ivy League
33
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Posted - 2014.01.18 19:44:00 -
[18] - Quote
Grutzrul wrote:Right then, I've made and terminated a few characters these past three days, read and skimmed a couple guides, and had a lot of fun...at least until I was kicked out of the academy.
I was warned the game would get harder, I assumed it would....but I was not prepared for this.
The enemy seems invincible, their guns seem to kill in a single shot, and all and all, I'm looking at my screen with a look of utter disbelief.
Seriously though, how does a noob survive outside the academy while still being useful to his team?
Some great advice in this thread.
The biggest mistake I made was thinking that it's a level playing field. It's not. Skills / equipment / matchmaking that seems to sweep up the n00bs and pit them against organised terror squads / kids with reflexes like a ninja / wife and kids screaming at you to go out and work so that they can be fed.
It's all against you.
If you stick with it though, it makes the good moments feel even better.
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8003
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Posted - 2014.01.18 23:35:00 -
[19] - Quote
As others have said, join a corp. There are corps like immortal guides who specialise in helping new players, and a lot of corps would be fairly happy to snap you up. It's a fairly important decision but you can always change corp - spend a bit of time looking over possible corps, but don't get too hung up about it. The important thing is that you get some friendly and competent backup. If you have a mic, there are loads of corps out there who'd love to have you regardless of how well you're doing.
I'd like to share some lessons that I've learned, though.
Firstly, check the boards at the start of the match. You can do this by pressing up on the d-pad; this can be done before spawning. If there are large numbers of people on the other team from the same corp, you're probably going to be in for a tough match. LIkewise, if you have a group on your team that will help.
Stick with your blue dots. They will distract reds for you. They may even repair/revive you and supply you with ammunition, if you're lucky.
Learn to pick your fights. Sneaking can be an incredibly powerful tool when you're outgunned. By sneaking up on people, you can down almost any suit even with a militia assault rifle. By scoping in on targets, you can also see how much HP they have and what suit they're using. If you're thinking about shooting someone and you see that he has 800 armour and is in a Gk.0 logistics you may want to reconsider. As a general rule, anything ending in k.0 is going to be a tough fight for you.
A note on sneaking - if you have 'You have been scanned' on your screen you've been picked up by an active scanner. This means that a bunch of people can see you regardless of what you do on their minimap until a certain time runs out. Some scanners can permanently paint targets, so the sneaking approach will fail if scanned. You may want to try using your own active scanner to help you with this.
Spend your starting SP carefully. The grind can be horrific, so it's crucial you spend those points carefully. Get light weapon operation three so you can use most of the light weapons. Try out the combat rifle, scrambler rifle, rail rifle, and assault rifle to see which one you like best. Of those, I feel the combat rifle is the most friendly to new players but you may not like it. If you find a weapon you like then that's a great help. If you want to try out the scrambler rifle then I have also written a guide on the subject.
You will also want to consider your suit choice carefully. It's a very broad topic, but suggest what you're looking for in a dropsuit and I can attempt to advise you.
Don't be afraid to run away or hide. If you've been put down to your last bit of armour and your shields are wiped out, back off. Wait for your shields to recharge. As a general rule, if your shields aren't up and you're coming out of cover to engage you're doing it wrong (unless massively armour tanked). Backing off can and will save your life over and over again. If you know a large enemy force is converging on your position and you have insufficient backup, run. You will achieve nothing by staying and dying. When encountering tanks, your best bet is to run away as well. Small arms fire will do almost zero damage to vehicles, and running infantry AV at your level will be an exercise in frustration.
If you want to score some points and killing is getting frustrating, there is no shame in being a logibro. People will love you for it - chuck a repair tool on your suit and repair friendlies. You get +25 for every 50 or so armour repaired - which means a lot of warpoints and a lot of happy friendlies with topped up armour. If you're going to use the nanite injector (a tool which revives people after they're incapacitated) then a word of warning - do NOT triage people unless you are certain the area is safe. You'll get killed if not (and the other guy will die again).
Also, join the 'Learning Coalition' chat channel. You can do that by pressing 'select' and then selecting the plus icon and typing 'Learning Coalition' into the box prompt. If I see you in there I'll give you a squad invite and see if I can give you some tuition.
I will answer any questions you have in this thread if you like as well, and if you require any starting funds or advice you can mail me at any time.
The new player experience is a bitter and horrible thing. I wish you the best of luck.
Level 8 Forum Warrior
Lenin of the glorious armoured revolution
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Arkena Wyrnspire
Fatal Absolution Covert Intervention
8003
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Posted - 2014.01.18 23:46:00 -
[20] - Quote
Don't be afraid to run away or hide. If you've been put down to your last bit of armour and your shields are wiped out, back off. Wait for your shields to recharge. As a general rule, if your shields aren't up and you're coming out of cover to engage you're doing it wrong (unless massively armour tanked). Backing off can and will save your life over and over again. If you know a large enemy force is converging on your position and you have insufficient backup, run. You will achieve nothing by staying and dying. When encountering tanks, your best bet is to run away as well. Small arms fire will do almost zero damage to vehicles, and running infantry AV at your level will be an exercise in frustration.
If you want to score some points and killing is getting frustrating, there is no shame in being a logibro. People will love you for it - chuck a repair tool on your suit and repair friendlies. You get +25 for every 50 or so armour repaired - which means a lot of warpoints and a lot of happy friendlies with topped up armour. If you're going to use the nanite injector (a tool which revives people after they're incapacitated) then a word of warning - do NOT triage people unless you are certain the area is safe. You'll get killed if not (and the other guy will die again).
Also, join the 'Learning Coalition' chat channel. You can do that by pressing 'select' and then selecting the plus icon and typing 'Learning Coalition' into the box prompt. If I see you in there I'll give you a squad invite and see if I can give you some tuition.
I will answer any questions you have in this thread if you like as well, and if you require any starting funds or advice you can mail me at any time.
The new player experience is a bitter and horrible thing. I wish you the best of luck.
EDIT: There is also an excellent guide here: http://web.ccpgamescdn.com/dust/news.control/65621/1/NewPlayersGuidetoDUST514.pdf
Level 8 Forum Warrior
Lenin of the glorious armoured revolution
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Grutzrul
Commando Perkone Caldari State
0
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Posted - 2014.01.19 03:33:00 -
[21] - Quote
I'd like to thank everyone, I seem to be doing a lot better....I think....thanks to your all's advice and help. Many thanks I accord you.
I noticed Ambush mode seems to have a lot more people around my level, not sure if it is a fluke or something.
Also what does the security status mean? |
Alakay Klantyre
Forsaken Immortals Top Men.
11
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Posted - 2014.01.19 06:32:00 -
[22] - Quote
Grutzrul wrote:Also what does the security status mean?
System security relates to EVE Online.
Clone! - Field Correspondents
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TXSTORO
Defenders of the Helghast Dream
9
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Posted - 2014.01.19 16:15:00 -
[23] - Quote
Here are several tips
https://forums.dust514.com/default.aspx?g=posts&t=94038&find=unread
--Adapt or Die--
Jack of All Trades
Apply to "Defenders of the Helghast Dream"
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Cyzad4
Blackfish Corp.
91
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Posted - 2014.01.19 18:13:00 -
[24] - Quote
This may have been mentioned already tl;dr but hit core skills first; shield, armour, electronics, etc... Build up all the little bonus stuff first it'll give you more ability to play w load outs. If you start putting SP into new suits and weapons don't by default ALWAYS use the highest lvl equipment you've got. Get used to using basic/MLT stuff first it's basically disposable.
BUT the biggest two things I could say would be; 1-Do you best to always stay ISK positive in matches 2- (this is the big one) ******* FORGET ABOUT YOUR K/DR! it doesn't mean **** and this game gets a lot more fun once you can forget about it
Oh and if you've really only been playing for a few days, Learn to duck hahaha
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "fuck this I'm out"...
...
..."I'm back"
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LEHON Xeon
Pradox XVI Proficiency V.
88
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Posted - 2014.01.21 03:58:00 -
[25] - Quote
What everyone said here is well written and accurate. Being a logistics man myself, I'll echo an earlier poster's statement and tell you that you can stick around us in battles. Chances are that some of us somewhere are usually carrying injectors to revive you, repair tools to get you back to 100% health, and/or repper hives to get you resupplied. Usually (those of us that are halfway decent anyway) don't get brought down right away so we'll be able to keep an eye on the surroundings through active scanners. Unfortunately unless you're in the same squad, scanners don't light up the radar for everybody any longer, but you'd at least be able to see where everyone was firing towards.
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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LEHON Xeon
Pradox XVI Proficiency V.
89
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Posted - 2014.01.21 05:17:00 -
[26] - Quote
J4yne C0bb wrote:Grutzrul wrote:Seriously though, how does a noob survive outside the academy while still being useful to his team? 1) Join a corp. 2) JOIN A CORP. 3) Seriously. Join a corp. This game is not meant to be played solo. You can lone wolf it, eventually, after you learn the maps inside out and know where most of the engagements take place, and where you can find good cover, etc, but until then... join a corp. Lots of corps like taking noobs and helping them out, just look through the recruitment threads. 4) Become a logi, and learn what other people do by running around behind them, and paying attention to what they do. You can focus on learning instead of shooting, and still support your squad. Remember, you can create free PSN IDs, so create 2 or 3 more with 1 Dust character on each, and just let them accrue SP, until you figure out what you want to do with them. Turn one into a logi, and learn with him. 5) Don't worry about KDR, it means next to nothing in this game. The only thing that matters is the W. Some classes like logi frequently go negative -- yet they are orbital generators because of the WP they accrue. That guy on the winning side that went 3/10, and is at the top of the board with 2200 WP? Those are logis, and are critical to a team's success -- he's the reason you got pounded flat by orbitals 3 times during the match. Aim to be like him. Personally, when I play logi, I'm happy if I hit 1.00. That means that I was able to give as good as I got, which makes me the zero sum game -- I wasn't a slayer, but I didn't drag my team down either, and I still generated a buttload of WP during the match. Another class that can go negative frequently is forge gunner -- I can easily go negative if I spend an entire Dom chasing tanks. If I go negative KDR, but we got the win because I was able to protect my squad by keeping 3 tanks at bay, but not actually kill any of them, does that make it a bad round for me? I think not. In other words, KDR largely doesn't mean squat, unless you aim to be an assault slayer -- a "successful" match greatly depends on what class you are playing, and what role you were performing during the match. Good luck merc!
Also, do yourself a HUGE favor and follow what he said and join a corp. I ran completely solo in this game for 80% of my time in here, month after month. Makes the learning curve all that much tougher because you have to do every single thing yourself from matches to ISK, to WP. I learned everything from scratch on my own. I never even started reading these forums until mid November. About the only thing that does for you is make your aim better (because you have to), be completely self-sufficient with suit builds (main reason I actually run logistic suits, I grew very tired of no one in my team or squad ever having a scanner), extremely stingy with ISK, and cause a lot of swearing at the tv.
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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J4yne C0bb
Molon Labe. Public Disorder.
179
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Posted - 2014.01.21 05:18:00 -
[27] - Quote
Grutzrul wrote:I noticed Ambush mode seems to have a lot more people around my level, not sure if it is a fluke or something. Glad to hear you're doing better. And a friendly pro-tip : Stay the hell away from Ambush. Lots of vets use it to grind their weekly cap by protostomping noobs with little to no SP. Best to stick with Skirmish or Dom, at least then you can start learning how a squad works together to win a match. Ambush is for suckers and mercs who are gluttons for punishment.
Min Logi | aka Punch R0ckgroin, Fatsuit
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LEHON Xeon
Pradox XVI Proficiency V.
90
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Posted - 2014.01.21 05:22:00 -
[28] - Quote
J4yne C0bb wrote:Grutzrul wrote:I noticed Ambush mode seems to have a lot more people around my level, not sure if it is a fluke or something. Glad to hear you're doing better. And a friendly pro-tip : Stay the hell away from Ambush. Lots of vets use it to grind their weekly cap by protostomping noobs with little to no SP. Best to stick with Skirmish or Dom, at least then you can start learning how a squad works together to win a match. Ambush is for suckers and mercs who are gluttons for punishment.
Ambush is indeed bad news unless you have a really good squad and even then it's hard to stay positive for the match. You can also already forget winning the entire match and loosing any less than 5 suits from the start if you go up against Nyain San/Chan and AE. Skirmish would probably be the best overall for now as it gives you more opportunities for hacking and more WP/SP. Also a lot of the larger/powerful corps don't play that very often anymore. Domination is a more direct game in which if you aren't careful you can still loose a lot of suits.
Necrophillia: That Uncontrollable Urge To Crack Open A Cold One.
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Lazy Scumbag
Intara Direct Action Caldari State
98
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Posted - 2014.01.21 08:40:00 -
[29] - Quote
Grutzrul wrote:I see, I take it I won't be getting very good K/D scores for awhile? Or is it still possible to get kills while supporting? Do kill assists help K/D?
What kind of skills should I be focusing on? Currently I put most of my sP into increasing my shields for all suites and some into weapon handling with assault rifles.
If you want to have fun in Dust, don't put too much emphasis on KD. You won't really have much chance of success outside of squad play... most teams are terrible at working together, mostly because the only metric anyone pays attention to is K/D ratio. |
Cyzad4
Blackfish Corp.
98
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Posted - 2014.01.21 12:32:00 -
[30] - Quote
LEHON Xeon wrote:What everyone said here is well written and accurate. Being a logistics man myself, I'll echo an earlier poster's statement and tell you that you can stick around us in battles. Chances are that some of us somewhere are usually carrying injectors to revive you, repair tools to get you back to 100% health, and/or repper hives to get you resupplied. Usually (those of us that are halfway decent anyway) don't get brought down right away so we'll be able to keep an eye on the surroundings through active scanners. Unfortunately unless you're in the same squad, scanners don't light up the radar for everybody any longer, but you'd at least be able to see where everyone was firing towards.
Kind of an addition to this, if you're running w some people and get into a firefight, keep an eye on your surrounding and minimap to keep from getting flanked. Situational awareness is a very useful skill in this game.
Something else that might be a bit further down the queue of skills to get but at some point might want to think about putting some SP into it is "range amplification" (I think that's the name) gives a passive range boost to minimap/radar +10m/lvl if I recall correctly. Dropsuit Upgrades>Core Upgrades>Electronics>Range Amplififcation and no you don't need to equip booster mods to get the bonus
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "fuck this I'm out"...
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..."I'm back"
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