Dustbunny Durrr wrote:Magnus Amadeuss wrote:
How is this even a point? If you are doing a count of "free modules each scout suit gets, it goes like this:
Effectively free modules through bonuses;
Minmatar : 5 (4 proto 1 basic)
Gallente: 3 (1 proto, 1 adv, 1 basic)
Caldari : 3 (1 proto, 2 basic)
Amarr:: 1 (1 militia)
This is not in ANY way balanced. This is of course not even considering that stamina is probably the least desirable (well maybe caldari's scan precision is worse) of all of the bonuses.
This is a thread for feedback, and here is mine:
Minmatar needs 2 less effective modules (-3 complex, +1 adv)
Amarr needs two more effective modules (+1 complex, +1 adv)
Caldari needs a slight bump (-1 basci, +1 adv)
Honestly Nova Knives are such a niche that the damage bonus can be overlooked by most suits. The hacking bonus is very nice, and might be more equal at 4% per level, and base 1.05 (rather than 1.1). Keep in mind, Minmatar have 60 HP less health than Amarr scouts, so you could argue that to "equalize" they would need to spend a slot on a basic armor mod.
You do bring up a good point about the amarr vs gallente scout suits I think. Its far easier to make a gallente better than an amarr in all areas of gameplay than vice versa. A higher (7.5% per level?) bonus might be needed for the amarr scout, along with perhaps a bit more base HP.
Excluding the amarr scout, am really liking the changes though.
No, minmatar trade HP for speed, stamina, and stamina recovery. This is a well established design philosophy from CCP.
I must have edited after you quoted, but here is what I think.
Minmatar- +2% sidearm damage per lvl (comes out to 1 free complex dmg mod)
+3% hacking speed per lvl (comes out to an advance dmod)
(the inate +5% hacking speed bonus then is the basic mod)
Gallente: are fine, leave them alone
Caldari: +5% dropsuit scan rdius per lvl (unchanged, basic mod equivalent)
+ 7% scan precision per lvl (complex and adv)
Amarr : + 20% stamina/stamina recovery per lvl (makes 1 complex module)
??? +17 armor HP/lvl (this would make 1 basic and 1 adv ferroscale)
I am not sure about the second amarrian one, I am open to suggestions.
This would equalize the amount of "free" modules per suit.
The minmatar would still be the best for infiltration work, the gallente for recon, the caldari for assasin, and the amarr as a front-line scout.