CCP Saberwing wrote:hoo! (pt 2 of 2)
EDIT: Now, with something useful:
Assault [5% reduction to PG/CPU cost of light/sidearm weapons]
- Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level.
- Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
- Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level.
- Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment]
- Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level.
- Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level.
- Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level.
- Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
The bonuses aren't perfect, but certainly a step in the right direction.
- The reload bonus for the Caldari assault is unpopular as you have likely seen by the forum reaction, and it sucks compared to the Minmatar and Amarr bonuses. I would recommend pairing it with something else like recoil reduction, and/or ammo reserve increase. The Minmatar scout will have more than one bonus, please do the same with the Caldari assault. No one will get excited for this single reload bonus. Another alternative would be to reduce effective range of hybrid-rail weapons, but give Caldari assaults a range bonus for hybrid-rail weapons.
- The Gallente bonus is also very underwhelming. I would recommend a 1% ROF increase per level of hybrid-plasma/blaster weapons + 5% dispersion reduction per level.
- I LOVE the Amarr and Minmatar bonuses. The Amarr one is perfect.
- About the Minmatar explosive thing, maybe should be to ammo reserves or splash radius (preferably) instead of clip size; +1 explosive clip size per level sounds like it could be incredibly OP, as awesome as it sounds. Maxed out the clip size bonus would be close to a 200% magazine increase for the mass driver, even more for the flaylock pistol.
As for logis, many find those bonuses restrictive, but I like them. When every race has at least 2 equipment type, the bonus should be expanded to include 2 equipment. Example:
Minmatar could get bonus to repair tools and depoyable explosives (REs and PMs).
Caldari can get bonus to nanohives nanine injectors.
Gallente can get bonus to active scanner and [INSERT NEW EQUIPMENT].
Amarr can get a bonus to drop uplinks and [INSERT NEW EQUIPMENT].
Anyway, thank you.