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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Jack McReady
DUST University Ivy League
1060
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Posted - 2014.01.17 12:53:00 -
[1] - Quote
why does the gallente suits get the passive armor repair instead of minmatar? is this a copy paste error? it does not make much sense in my eyes.
1. gallente already have great base EHP 2. they have plenty of low slots to get even more EHP and repairs 3. gallente fighting style is in your face brick tanking, not hit and run for repairs.
hit and run for repairs is minmatars domain with their lower EHP and slightly better speed, just like the current assault which already has such a bonus (althoug very low). I would give that bonus to minmatar suits, I dont think the slightly higher speeds compensate for the loss of the EHP (lower base, lower amount of low slots). |
Jack McReady
DUST University Ivy League
1061
|
Posted - 2014.01.17 13:53:00 -
[2] - Quote
Zeylon Rho wrote:As noted in Aero's thread in General, the three of the scout suits are getting the equivalent of multiple/complex mods for their suit bonuses (Caldari, Gallente, Minmatar). The Amarr Scout suit is getting the equivalent of a basic cardiac regulator. The Amarr Scout bonus needs a boost for parity (see thread), and probably needs another stat thrown in so it effectively is getting "multiple" modules worth of bonus as well. I'd suggest adjuncts like 2% Sprint speed per level, +1 Scrambler Clip per level, 5% Droplink fitting per level... something like that. The first one probably makes the most sense given the stamina bonus though. it already has the highest base HP and highest total EHP. |
Jack McReady
DUST University Ivy League
1061
|
Posted - 2014.01.17 14:37:00 -
[3] - Quote
Zeylon Rho wrote:Jack McReady wrote:Zeylon Rho wrote:As noted in Aero's thread in General, the three of the scout suits are getting the equivalent of multiple/complex mods for their suit bonuses (Caldari, Gallente, Minmatar). The Amarr Scout suit is getting the equivalent of a basic cardiac regulator. The Amarr Scout bonus needs a boost for parity (see thread), and probably needs another stat thrown in so it effectively is getting "multiple" modules worth of bonus as well. I'd suggest adjuncts like 2% Sprint speed per level, +1 Scrambler Clip per level, 5% Droplink fitting per level... something like that. The first one probably makes the most sense given the stamina bonus though. it already has the highest base HP and highest total EHP. Yes... by 30 hp. It's also the slowest suit. It's the same speed as the current Minmatar Assault, but has fewer hp and slots. The hp difference is balanced by speed. The suit bonuses should not be. Also, comparing something like the Minmatar gets Free Complex Hacking Module (and +5% from suit over other scouts) and Free Complex Nova-knife damage mod to...... Free Basic Cardiac Regulator? Not even close to parity. A boost to the stamina/stamina-recharge boost to bring it to complex regulator status at proto and a more marginal addition like the equivalent of a basic kin-cat, a scrambler clip-size bonus, droplink fitting, or whatever... seems fair in comparison. do the math and see that the amarr scout will be able to sprint for ~40 seconds without any stamina mods thus actually be more mobile over long distances than any other scout. you can sprint straight to an objective after spawning and still have some left for jumping/running away without having to regain stamina in between. |
Jack McReady
DUST University Ivy League
1061
|
Posted - 2014.01.17 16:36:00 -
[4] - Quote
I can only repeat my self, who had the "great" idea to give gallente the built in repair?
gallente sentinel with 3 complex plates, a kincat and a shield extender is as fast as a minmatar sentinel with 2 complex plates and 3 shield extenders BUT the gallente sentinel has still more EHP + that free armor repair bonus.
CCP, can you learn basic math please to avoid that stupid design flaws? remember 1.7 tank changes? I said something similar along the lines of "tanks will be too good, do the ******* math" everyone responded "stfu tanks will suck" and see how it turned out. now do your job and finally listen to me, basic math is not hard |
Jack McReady
DUST University Ivy League
1066
|
Posted - 2014.01.18 08:37:00 -
[5] - Quote
funny how all the gallente/caldari FOTM scrubs cry about minmatar getting better bonus, how about you start using your brain?
fully minmatar suits have ~15% less total EHP than gallente/caldari suits for a meager 7% speed advantage, not to mention that a gallente or caldari suit with a kincat is as fast as a minmatar suit but still has more total EHP. |
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