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Thread Statistics | Show CCP posts - 8 post(s) |
Fristname Family name
The New Age Outlaws WINMATAR.
50
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Posted - 2014.01.22 14:29:00 -
[1] - Quote
Ghermard-ol Dizeriois wrote:Sinboto Simmons wrote:IgniteableAura wrote:CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! Mother of God Next question: what's it's shield regen? 30 HP/s assuming what's written there is correct - and I believe so. Are you all forgeting what you complained about befor 1.7? Sheild extenders have a like 7% increase to sheild recharge delay and this would make it at least 3 secs ( maybe idk ) but also if I saw a cal heavy ill just flux hmg and walk off thats why the depleated is 1sec so you dont have a major dissadvantage. Honestly if you had 0 shields and 400- armour would you wait 5 secounds for that op assault suit to come around the corner? The race is a sheild race they have be3n working on this suit for 200years sory I mean 2 years. I think they would have a 1 sec depleated recharge bonus by now.
___________killing tanks since 1989______
Hershal noooooooo :(
( walking dead
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Fristname Family name
The New Age Outlaws WINMATAR.
52
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Posted - 2014.01.24 07:24:00 -
[2] - Quote
Is the gal heavy ment to only have a 1 armour rep per secound because the gal scout has 5. It would make more sense if the scout had 1 and the heavy had 5 ( the gal heavy should have a secret suit bonus 1 rep/sec for each level. Other heavys could have also have a hidden bonus such as a 5% increase to stamina regian and max stamina, and movement/sprint speed per lecel for amar. Cal could have a 5% increase to all shield mod effaincy ( or a 5% increase to max shield if you dont like he first one ) per level. Minmatar should be a 3% increase to hmg damage per level ( alot of heavys wont like it but hmg is a Minmatar wepon so they should get a racial bonus. ). Having these hidden atributes for heavys would help balance all the suits and they are all based on the suit ( shield armour or ammar which judgeing by the scout is ment to be a speedy race. And race) I thimk they are pretty evan (not really all too even but it should help make suits have a bit more of a heavy bonus. And the ammar heavy will be quick unlike the other suits which will be slugish but may have more damage or hp. )
___________killing tanks since 1989______
Hershal noooooooo :(
( walking dead
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Fristname Family name
The New Age Outlaws WINMATAR.
52
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Posted - 2014.01.24 09:25:00 -
[3] - Quote
Just replying to the guy above me ( not gonna qoute it beacause its like half a page of writing ) the minmatar scout bonus has not got any sidearm damage mods and it never has. Its just profiency for nova knifves. If you think a wepon which is a 3cm range should not get a little buff on 1 suit because you only get to run faster you, shouldnt of chosen a crapy race. The amar cant build anything good because they had captured the peacfull minmatar race one day and forced them to build the scarmbler rifle/pistol and the heavy. And the ammar are trying to get the cals to build them wepons and suits now. And while the ammarian scum a arguing with the caldari, gallente and minmatar are building gianf 50ft hybrid mech suits which uterlise both gallentes ultimate armour knowledge and minmatar s knowledge of shield to create a unstopable suit to crush the ammar. The caladarie are not moved by this act and just go and loot the dead ammar and salvage some of the isk, aur and vehicals, ds etc and they split all salvage with the gallente and minmatar and the eve universe is all happy and joy is spread across the universe.
Ammar is dead and everyones happy. Yay.
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Fristname Family name
The New Age Outlaws WINMATAR.
52
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Posted - 2014.01.24 11:47:00 -
[4] - Quote
Magnus Amadeuss wrote:Fristname Family name wrote:Just replying to the guy above me ( not gonna qoute it beacause its like half a page of writing ) the minmatar scout bonus has not got any sidearm damage mods and it never has. Its just profiency for nova knifves. If you think a wepon which is a 3cm range should not get a little buff on 1 suit because you only get to run faster you, shouldnt of chosen a crapy race. The amar cant build anything good because they had captured the peacfull minmatar race one day and forced them to build the scarmbler rifle/pistol and the heavy. And the ammar are trying to get the cals to build them wepons and suits now. And while the ammarian scum a arguing with the caldari, gallente and minmatar are building gianf 50ft hybrid mech suits which uterlise both gallentes ultimate armour knowledge and minmatar s knowledge of shield to create a unstopable suit to crush the ammar. The caladarie are not moved by this act and just go and loot the dead ammar and salvage some of the isk, aur and vehicals, ds etc and they split all salvage with the gallente and minmatar and the eve universe is all happy and joy is spread across the universe. See this is the kind of crap that made me go crazy a few days ago. When you equip nova knives (a caldari weapon) on the minmatar suit, you get a 25% bonus to damage. This is equivalent to 3 complex damage mods. Therefor, the bonus is worth 3 complex modules. This is indisputable. If you get a bonus like this, but refuse to use it, you are just being stupid. Just like with the commandos, if you choose to use weapons that you have no bonus for, it doesn't mean that the suits bonuses aren't ther9e... it is just that you are ********. To the rest of your post, I am not sure where to begin. 1) amarrians have traditionally been the most advanced race outside of the jove. They are also THE pre-eminent armor tanking race. 2) caldari are the ones with superior shield tech, not minmatar. 3)Minmatar are brutish and violent, and the gallente are two-faced and apathetic.
My storie is not based on history written by tthe ammar. It was based on nothing what so ever.
Ammar is dead and everyones happy. Yay.
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Fristname Family name
The New Age Outlaws WINMATAR.
53
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Posted - 2014.01.28 06:57:00 -
[5] - Quote
Ammar scout has most hp (30extra then most other scouts ) thats why you got yoour bonus
Ammar is dead and everyones happy. Yay.
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Fristname Family name
The New Age Outlaws WINMATAR.
53
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Posted - 2014.01.28 12:25:00 -
[6] - Quote
Amarr suits always have the most base HP in their class, Quote: as well as the slowest base speed
That so called ****** bonus will save your ass. You sqid it yourself that you gotma slow suit also bet you dont even run a god dam scout. You just think a scout must be always quick well if ammar is a slow race you gonna want dat god dam bonus.
Ammar is dead and everyones happy. Yay.
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Fristname Family name
The New Age Outlaws WINMATAR.
55
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Posted - 2014.01.29 13:10:00 -
[7] - Quote
Summ Dude wrote:Fristname Family name wrote:Amarr suits always have the most base HP in their class, Quote: as well as the slowest base speed That so called ****** bonus will save your ass. You sqid it yourself that you gotma slow suit also bet you dont even run a god dam scout. You just think a scout must be always quick well if ammar is a slow race you gonna want dat god dam bonus. Um....yea, anyway, no I don't run a Scout. I don't need to to see how terrible the bonus is compared to the other Scouts. As has been stated before, they're all getting (effectively) at least a couple free modules with their bonuses; usually at least one complex. The Amarr Scout gets the equivalent of less than a basic cardiac regulator. That's both terribly useless and terribly uninteresting. Look mate your not a scout so dont think you can tell me its a crap bonus ok. Im a proto gal scout and I got like 6 other scouts in my corp dont come on the fourms crying cause you dont like what ccp is giving your scout suit. If you dont like it spam your crappy malitia tanks and watch as ammar scouts kill you and are sprinting around undetected. 2 green thingys on my scouts makes a huge diffrence oh I forgot there miltita so your bonus isnt to bad. You dont just come along as some guy saying " yeah ive been a scout since closed beta I got 6mill sp " if you dont know how the scout works just dont even reply your just some guy who has no idea wtf your talking about ok. Now for the rest of you who dont run scouts and are giving ccp crap for uour bonus. SHUT THE F*** UP!!!!!
Ammar is dead and everyones happy. Yay.
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Fristname Family name
The New Age Outlaws WINMATAR.
56
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Posted - 2014.02.09 03:41:00 -
[8] - Quote
Awry Barux wrote:CCP Saberwing wrote:hoo! (pt 2 of 2)
EDIT: Now, with something useful:
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level. Please, for the love of the Empress, reconsider that Amarr logistics bonus. It's the slowest medium frame! It's the worst uplink-laying suit out of the 4 logis. I get that we're trying to keep bonuses within racial technology, but it makes no sense for the extremely slow, sidearm-slot-having combat-focused logi to be the one designating for lugging uplinks all over the map. To quote the market description, "The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own." Also, I liked the Min Logi bonus as it was :( don't take away my hack speed. Wait wait wait wait wait... wait. So your telling me that you all hated the bonus for your scout suit, and now you want the log+¼ suit to be faster/or have a, differnt bonus. Wait let me geuss you want a bonus to make the logi have 10% reduction to, heatbuild, up per level. Because your a **** logi who has got everything proto on his log+¼ suit but the equipment. Well yyou arent getting a bonus swap.
Ammar is dead and everyones happy. Yay.
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Fristname Family name
The New Age Outlaws WINMATAR.
56
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Posted - 2014.02.11 06:05:00 -
[9] - Quote
bamboo x wrote:Summ Dude wrote:I personally think that the hack speed bonus is much better suited to a Scout than a Logi. I assume you're not skilled into it. In that case, feel free to shut the **** up. Ok well frist of all ( see what I did there ) I agree with both of you. I have a min logi at level 5 and my hacking skill is 3 atm. ( I just started specing into hacking without thinking of new logi bonus ) I will be dissapointed but even the gallante logi could have the same hacking speed as a min ( you get 5 low slots and min gets 4 but gets a complex code breaker for level 5 ) any who the scout is a swift stealthy suit which I always thought of a suit that needs to have a hacking skill, and the scout can get in and out with res on the point he just hacked to make shure its secure. But a logi go's in and gets scaned then its game over. Also my logi has proto massdrivers so im not to sad bout the change.
Ammar is dead and everyones happy. Yay.
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Fristname Family name
The New Age Outlaws WINMATAR.
56
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Posted - 2014.02.14 07:29:00 -
[10] - Quote
Pilot suit any soon?
Ammar is dead and everyones happy. Yay.
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