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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Beren Hurin
Onslaught Inc RISE of LEGION
1984
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Posted - 2014.01.17 14:58:00 -
[1] - Quote
Zeylon Rho wrote:An observation:
The Amarr Commando's stats break a trend from the other suits. It has 650 ehp, which is the same as both the Gallente and Caldari.
So, the Amarr Commando has no hp advantage, the same number of slots, but is the slowest Commando. Is this intended?
Amarr commando has a pretty big stamina bonus... doing the math now... |
Beren Hurin
Onslaught Inc RISE of LEGION
1984
|
Posted - 2014.01.17 15:16:00 -
[2] - Quote
Disturbingly Bored wrote:Couple things:
1) HOLY CRAP AWESOME THANK YOU CCP!
2) Caldari Sentinel: 4 second recharge delayGǪ [b]one second[b] depleted shield recharge delay?? Really?
3) Minmatar Sentinel is going to have massive CPU problems, while at the same time having more PG than any heavy suit could ever need. Unless you're going to lower the CPU and increase the PG of the Heavy Machine Gun, please reconsider this.
They'll likely have to fit CPUs in their lows if they want max damage. |
Beren Hurin
Onslaught Inc RISE of LEGION
2075
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Posted - 2014.02.11 12:59:00 -
[3] - Quote
CCP Logibro wrote:Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8)
Might this possibly be a 20-25% fitting buff for ADV/PRO assault suits along with some better native shield regen and possibly a bit of base armor repair on all logis? |
Beren Hurin
Onslaught Inc RISE of LEGION
2076
|
Posted - 2014.02.11 17:49:00 -
[4] - Quote
Appia Vibbia wrote:Spectral Clone wrote:CCP Logibro wrote:Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) Increased shield regen on caldari assault?! 1.7 scout skill bonus was -5% to scan profile per level. 1.8 skill no longer has this, instead it is built into the suit. Perhaps the same will be done with Assault shield regen? I really hope it does happen that way.
A caldari assault that carried the same recharge delay as the sentinal would be truly wicked, and while having a lower overall HP than other assaults, it would certainly still be more of a unique niche. |
Beren Hurin
Onslaught Inc RISE of LEGION
2080
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Posted - 2014.02.13 17:16:00 -
[5] - Quote
Myron Kundera wrote:Assault [5% reduction to PG/CPU cost of light/sidearm weapons]
- Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
I think 5% ROF increase to hybrid - blaster light/sidearm per level would be much better. We allready get reduced kick and hip fire dispersion with sharp shooter and operation skills at level 5.
Or, 5% increase to optimal range of hybrid - blaster light/sidearm per level.
Dispersion causes a little longer range. |
Beren Hurin
Onslaught Inc RISE of LEGION
2080
|
Posted - 2014.02.13 17:37:00 -
[6] - Quote
Nirwanda Vaughns wrote:just noticed and this may have been raised previosuly but arn't the secondar restances wrong?
it sas gallente has 3% per level to armor hybrid rail and 2% to explosive yet gal/min are 'allies' Caldari secondary is to laser and not hybrid blasters ect
i'm just going on the lore here that traditionally amarr/caldari and gal/minny are generally friendly towards each other Yes they are friendly toward each other but that doesn't stop them everyone from using whatever weapon they want. |
Beren Hurin
Onslaught Inc RISE of LEGION
2103
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Posted - 2014.02.27 12:40:00 -
[7] - Quote
One thing the equipment specialization might do for gameplay in 1.8 and forward is signal some basic squad strategies and intentions... If the oncoming squad looks like they have amarr logis, expect them to run uplink spam. If they are caldari, expect grenade spam from super hives. |
Beren Hurin
Onslaught Inc RISE of LEGION
2117
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Posted - 2014.02.28 18:47:00 -
[8] - Quote
Asha Starwind wrote:CCP Saberwing wrote:
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
Anyone want to place bets that these two suits will be unicorns after 1.8?
No. They are great buffs to the SG spread's dispersion. Smaller SG radius translates into a bit longer projection. Also, when/if there is a blaster smg, it'l be pretty badass. And my bet is that with the kick reduction the bolt pistol will be pretty awesome. |
Beren Hurin
Onslaught Inc RISE of LEGION
2117
|
Posted - 2014.02.28 19:19:00 -
[9] - Quote
Summ Dude wrote:Beren Hurin wrote:Asha Starwind wrote:CCP Saberwing wrote:
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
Anyone want to place bets that these two suits will be unicorns after 1.8? No. They are great buffs to the SG spread's dispersion. Smaller SG radius translates into a bit longer projection. Also, when/if there is a blaster smg, it'l be pretty badass. And my bet is that with the kick reduction the bolt pistol will be pretty awesome. Bolt Pistol is Caldari. Do you mean Ion?
Sure. |
Beren Hurin
Onslaught Inc RISE of LEGION
2147
|
Posted - 2014.03.08 19:33:00 -
[10] - Quote
Balamob wrote:did they remove the +1 ckip to explosive weapons of the minmatar ???? goodbye flaylock build
Yep :( |
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Beren Hurin
Onslaught Inc RISE of LEGION
2147
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Posted - 2014.03.08 19:33:00 -
[11] - Quote
RKKR wrote:Why exactly do LOGISTICS suits have a worse stamina pool and regen?
A lower speed? Maybe that makes sense with the extra equipment even though it's debatable that logistics compensate that with lower health (atleast pre-1.8).
Especially when logis have to run even more due to more crappy equipment.
Or is this part of he internal CCP joke of naming things that they actually aren't? like the smartspawn button?
Endurance limits a player/squad from moving as a group from objective to objective. It makes them less useful especially when they brick tank.
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Beren Hurin
Onslaught Inc RISE of LEGION
2187
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Posted - 2014.03.11 19:53:00 -
[12] - Quote
Did you end up messing with any of the suits' strafe and/or sprint multipliers? |
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