Aero Yassavi wrote:Cat Merc wrote:Aero Yassavi wrote:Where did you state why offensive or defensive based general skills are bad? Also how about you explain why the Minmatar Assault and Caldari Assault are supposed to be aggressive offensive assaults while the Gallente and Minmatar are supposed to be passive defensive assaults? Isn't the point of assaulting to, you know, assault? It implies offensive. There are other roles more suited for defensive. And while you're at it, why don't you explain why higher DPS and firing longer are "lol" bonuses?
So far all you've done is state things like they are fact with no supportive reasoning. You are the one making the assertions here, so you should be the one teaching us, no? Afterall, you are the master all-proto-assaults PC player, are you not?
Well, as far as Gallente and Amarr, the speed reduction from armor and the suit itself (for amarr) is significant enough to force a different playstyle.
That playstyle is defensive assault.
Don't take it wrong, it's not about sitting somewhere and defending it forever, it's about seeing a ground, saying "THIS IS MINE BITCHES" and hold it.
Once there are no enemies on that ground, you push forward.
That way you assault more slowly, but you decimate any opposition.
Minmatar may be the fastest suit, but it also has the least stamina. Meanwhile Amarr may be the slowest suit, but it has the most stamina. What use would having all that stamina be if all you're doing is defending an objective?
Minmatar (and to a lesser degree Caldari) are good for weaving in and out of cover, while Amarr (and to a lesser degree Gallente) are good for getting around distances faster and then securing a strong hold once they get there, but both are assault suits and designed for offensive abilities. That is what assaulting means.
1. As it stands with most, assaulting is slaying, which believe it or not, passive or offensive, slaying is still considered an offensive attribute.
2. You're mistaking passive slaying with point defense. Completely different roles, which makes me wonder why you're posting in an assault thread.
Aero wrote:Meanwhile Amarr may be the slowest suit, but it has the most stamina. What use would having all that stamina be if all you're doing is defending an objective?
^Case and point. Passive slaying is not about hugging an objective. Its about using your environment in a defensive manner, while racking up kills. The best example of passive slayering, is a player like OGSR Valdez stationed on R1 in the tower map.
3. Stamina is your argument. Stamina plays such little factor in PC Assaulting that it is hardly even debatable. Furthermore, they only place stamina might play a factor is the city socket. For instance, moving from one objective to another objective as fast as possible. However, no experienced player round ever just run right into an objective, so stamina again is not a big factor.
The two biggest factors that determine rather you're a defensive or offensive assault is a.) Movement speed and b.) Sprint speed. Movement for the obvious advantage it gives you in 1v1 engagements. Sprint for the obvious run and gun slaying.
Heres my daily tip Aero, leave your RP FW corp and join a strong founded PC, not some indie corp, and play PC against the best. Learn what works with your suit and what doesn't. Learn what modules augments your play style and which don't. I have already learned what works, and I am done wasting my breath on someone who only runs FW and Pubs.