Arkena Wyrnspire
Fatal Absolution Covert Intervention
7903
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Posted - 2014.01.16 07:21:00 -
[1] - Quote
KING CHECKMATE wrote:Cat Merc wrote: 2- Look above for my exprience in a PC match in a slow ass Gallente assault >>>>>>>> You think thats slow ass because you never ran a 500hp Commando XD Still too fast for the HP value they have. Anything with ABOVE 700 HP,should not run faster than 6.2 m/s....
4- 3 complex shield extenders. Mind you, my skills aren't maxed for shields, I could probably get to at least 500 HP. I would also like to mention that my Caldari suit is much better overall outside of HP and regen, it has a duvolle, a proto hive, core locus, and an advanced SMG while my Gallente is stuck with a GEK, K2, M1 locus and a syndicate SMG. And yes 6% speed IS a lot when you consider that the HP difference is next to nothing in the end. If I replace those two enhanced armor plates with complex I would get 559. OH MY GOD IT'S THE END OF THE WORLD!
>>>>>.......So you are ok with 3 COMPLEX shield extenders having LESS HP value, than 2 ENH armor plates.
5- Enhanced plates suck arse too actually in terms of CPU/PG, it's just that in order to compete at the higher end armor tanks have to use those. I agree that basics are a wee bit ridiculous. I would much prefer it if armor went 55/82/165 as it more closely resembles shields in terms of HP increase. Now before you say anything about the HP values being too high, what I did was took shields HP and did 2.5x. Armor has to use up half of it's slots for regen, and the HP ceiling is supposed to be higher.
>>>>>>>>I will from now on consider you biased in this issue.165 HP?LOL. More like 40 - 80 - 120 HP...lol
6- Basic plates just aren't competitive enough at the higher end since you have to fit armor repairers too, but other than that yes, look above.
>>>>>>>Its been PROVEN,taht combat wise Higher HP value > Higher regen value. So having 500 Armor and 5HP per sec is alway going to be better than having 380 HP and 10 REP. PROVEN DUST514 FACT. Sure, AA has a lot to do with this,but its still a fact. Imagine you have a clone, with your exact skill level,exact character,exact aiming capabilities,etc... The Cat Merc with 500 HP with 5 REP will come on top of your 380HP 10 HP REGEN Fit AND your caldari 6% faster suit with 31 Shield regen per sec,...lol
And what you save on plates you will have taken back from you with armor repairers, those are expensive as **** in any way you look at it and you have to fit complex or else you have a **** regen. BTW That Caldari fit I'm talking about? Has a complex damage mod.
>>>>>>>>ONE DAMAGE MOD?! how many does your GAl has? And even stuck with a gek you will end up doing MORE damage while being cheaper AND having more HP,for a mer 6% speed
2. I run a shield tanked Calassault which has 700 HP. Should this be slowed down?
4. I am entirely okay with plates having more HP than shield extenders. They need to. Why? Because their regen is so vastly inferior. If you don't fit reps, you get -nothing- as regen. If you do fit reps, they're expensive to fit and require a slot (meaning you sacrifice a plate). Sure, you can stack 4 armour plates on a Galassault and get a load of HP, but that HP will never come back. That's huge. Regen is incredibly important - it determines how long you are out of the fight for.
5. You are aware that the HP difference like this previously made armour practically useless compared to shields? See my sig - the only thing that has changed is a 20 HP buff. And the complex plates are still useless - they are the single most PG expensive module in the game, so nobody uses them.
You can accuse cat of being biased because he suggested numbers you didn't like, but I suspect you're only doing that because you're hugely biased in favour of shields. Basic plates with 40 HP? I would never run my armour fits again. If you aren't convinced of how terrible this would make armour, see my signature and consider that you are suggesting lower HP values than we had then.
6. "It's been proven that higher HP > higher regen." Where? How? In what way can you prove this? This is not a fact. This is your opinion. In your particular example I would choose the higher regen fit in a heartbeat - and the actual fact of the matter is that the HP value on the higher regen suits is a lot higher. The HP values of non-logistics armour and shield suits are relatively close unless you brick tank, in which case you do of course have zero regen.
Claiming that it is a 'proven fact' that HP > regen when it is merely your opinion is laughable.
Level 7 Forum Warrior
Lenin of the glorious armoured revolution
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