Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1082
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Posted - 2014.01.16 01:48:00 -
[1] - Quote
Eric Del Carlo wrote:As the title states above, it's time the shotgun got hotfixed for the following reasons:
It's outclassed by weapons like the rail rifle and combat rifle in CQC
Damage fall off range is too extreme
Bugs like the sprint glitch and hit detection issues are still present on this weapon
The step up between STD, ADV, and PRO shotgun are barely noticeable in terms of firepower
Reducing spread per operation level doesn't make sense for the kind of weapon it is
-- In my opinion this weapon simply doesn't do enough damage, and facing tanked enemies with 800+ HP is an absolute nightmare. I'm okay with the range it has, but taking the time to get that close to the enemy, shooting them. and them turning around and mow you down before getting the last shot off on them gets old real fast.
I know there are other issues with this weapon, but this is all I can think of for now. Overall I'm glad that heavies finally had their HMG buff from the hotfix they got, but it's time to return the favor to shotgunners who received the cold shoulder for quite some time now. (coming from a scout shotgunner with Shotgun Op. V & Prof. III)
Repeat after me: Automatic shotgun.
Fixed.
Works for Planetside 2.
Needs to be on Dust 514
Video:
Spasibo?
http://www.youtube.com/watch?v=WOoUVeyaY_8
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1082
|
Posted - 2014.01.16 02:05:00 -
[2] - Quote
KING CHECKMATE wrote:Tech Ohm Eaven wrote:Eric Del Carlo wrote:As the title states above, it's time the shotgun got hotfixed for the following reasons:
It's outclassed by weapons like the rail rifle and combat rifle in CQC
Damage fall off range is too extreme
Bugs like the sprint glitch and hit detection issues are still present on this weapon
The step up between STD, ADV, and PRO shotgun are barely noticeable in terms of firepower
Reducing spread per operation level doesn't make sense for the kind of weapon it is
-- In my opinion this weapon simply doesn't do enough damage, and facing tanked enemies with 800+ HP is an absolute nightmare. I'm okay with the range it has, but taking the time to get that close to the enemy, shooting them. and them turning around and mow you down before getting the last shot off on them gets old real fast.
I know there are other issues with this weapon, but this is all I can think of for now. Overall I'm glad that heavies finally had their HMG buff from the hotfix they got, but it's time to return the favor to shotgunners who received the cold shoulder for quite some time now. (coming from a scout shotgunner with Shotgun Op. V & Prof. III) Repeat after me: Automatic shotgun. Fixed. Works for Planetside 2. Needs to be on Dust 514 Video: Spasibo? http://www.youtube.com/watch?v=WOoUVeyaY_8 AUTOMATIC SHOTGUNS? Why grab a good Skill based weapon like Shotguns and Make them into EZ mode R1 Spammers? Remember BF3? Remember the USAS-12? Yeah....
At 30m? If you had that? You DEAD.
Why? OUTRANGED.
Only good in CQC situations be it single shot or automatic.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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