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Ray-Of Matar
Edge of Abyss Drake Ashigaru
0
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Posted - 2014.01.14 21:33:00 -
[1] - Quote
Domain Region, Maddam Constellation, Planet Sarum Prime VI, Sovereignty Amarr Empire Security Status 1.0, YC 116
The five clone mercenaries sat strapped securely to their seats in the Leopard class shuttle as it made a precipitous drop towards the surface of Sarum Prime VI that felt more like a rifle shot then a landing approach. At the last possible moment the pilot, a capsuleer named Matar Ronin, reversed thrusters and they jolted to a bone rattling three G halt in an explosive plume of steam and spray, three meters deep into the four meter depth of the manmade lake directly behind the main residence mansion of the plantation. All five clone mercenaries leapt from the shuttle hatch and disappeared into the dark swirling water of the lake that was rushing back in to fill the displacement of their landing. Matar Ronin moved the shuttle swiftly to the southeast along the shoreline to give the impression that the raid was targeting the slave barracks on the eastern side of the lake. The automated defensive systems predictably locked onto the shuttle and began spraying it with anti- personnel lasers that proved ineffective against the shipGÇÖs shields.
The squad of mercenaries emerged amidst the small fleet of pleasure craft docked behind the mansion. Ray-of Matar, the squad leader, scanned right and left checking the perimeter before he gave the go signal. As one, the five mercenaries sprinted up the boat loading ramp towards the mansion that was just coming to life as alarms blared rousing the sleeping inhabitants. The House Guards on duty went down in a brief violent firefight that pitted sleepy civilians armed with pistols against armored mercenaries with military grade fully automatic rail rifles. As the raiders entered through the tall floor to ceiling crystal lattice doors Ray-Of Matar took great pleasure in crushing the skulls of three massive slavers hounds that rushed forward to defend their masterGÇÖs home. Across the family room at the top of the spiral staircase a young paladin fumbled with his laser pistol as the mercenaries bounded up the steps. Finally able to get off a few poorly aimed shots his mouth gaped open in a rictus of pain as one thrust of a Nova Knife blade designed to penetrate armor pierced through his heart and he collapsed to the floor dead.
Ray-Of Matar kicked in the door with one massive thrust of his armored boot and splinters splattered into the room as the occupants screamed in fear. The lady of the house stood there clutching her four youngest children tears streaming down her face she begged the armored invaders not to kill her children. Ray-Of Matar told the woman not to fear, both she and her entire brood would be allowed to live. From a pouch hanging from his waist band he retrieved a slave collar and affixed it around the neck of the now former slave holder, and former lady of the house, two other clone mercenaries in the squad affixed collars to all of her children in rapid succession. For Ray-Of Matar the look of stark horror on the face of the Amarrian former slave holder now herself enslaved with all of her young offspring was worth the risk these snatch and grab operations entailed. Matar Ronin piloted the Leopard class shuttle up to the balcony outside the nursery, the mercenaries dragged their crying screaming captives outside the room and jumped down with them into the hatch of the shuttle. In a blink all five were secured in seats and the mercenaries strapped themselves in just as the G force of their ascent towards escape velocity pressed them all firmly into their seats. The five minutes of acceleration would leave the captives battered and dazed. Once the ship was clear of the planetGÇÖs gravity well it swiftly warped towards the chosen jump gate for their escape route to Minmatar space. The plan had gone according to its schedule, the entire time on the surface of Sarum Prime VI had totaled less than eight minutes. The Amarr Imperial Navy response time was estimated at 15 minutes, assuming they even knew a spacecraft was involved. With the warp speed capabilities of the Leopard class shuttle it would be through the jump gate before any ship could be alerted to pursue them.
Matar Ronin checked the Intel channels and the route was clear, the first Amarr jump gate to Aikabsi did not challenge them as he jumped out of the system. Two other Leopard class shuttles also jumped out of the system at the same time from different gates to muddy the tracks for anyone trying to pursue them. As Matar Ronin blasted through the Aikabsi system at maximum warp the Neocom still contained no alerts in regard to their raid so again unchallenged he jumped through the next gate. Now two systems away in Mahrokht the chances of them being intercepted dropped close to zero. The Leopard class shuttle made a prearranged deep space rendezvous with an Orca, a massive ship that had numerous compartments that could resist the scans of customs officers that often randomly checked ships for illegal contraband that passed within their scan range at jump gates. Matar Ronin an ethnic Matari passed off the captives to the pilot of the Orca and ethnic Caldari capsuleer who had long fought to obtain freedom and justice for the Matari people.
Operation GÇ£Turnabout Is Fair PlayGÇ¥ was now officially in full swing in all security segments of the Amarr Empire. In the coming decades thousands of the most prominent Amarrian Holder families would be targeted, abducted, and covertly transported to a lifetime of bondage and servitude in the wilds of Null security wormhole space where their chance for rescue was as close to non-existent as possible. The abductions would never be publicized by the captors, The Minmatar Republic was in no way involved or aware of the project and most certainly would not have approved the strategy. |
Ray-Of Matar
Edge of Abyss Drake Ashigaru
0
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Posted - 2014.01.14 21:36:00 -
[2] - Quote
This was entirely a covert Drake Ashigaru Alliance program operating outside the constraints of the laws of The Minmatar Republic or the Concord agreements of the four major empires of the New Eden cluster.
Having lost the moral argument to outlaw slavery in New Eden the Drake Ashigaru Alliance raiders had chosen to embrace the concept and inflict it upon Amarrian captives and their descendants for generations to come by enslaving them on worlds deep in the lawless regions of wormhole space. What will at first appear to be an unspeakable crime wave of abductions often striking entire families will plague the Amarr slave holding class. Anyplace Amarr slave holders can be tracked in the New Eden cluster had now become a hunting ground for teams of determined capsuleer pilots and mercenary clone soldiers to strike. The raid on Sarum Prime VI was the culmination of months of planning and three years of practice abducting thousands of Amarr slave holders from lower security space without ever being tracked by Imperial or Concord authorities.
Adult male Amarrians were surgically castrated and controlled by both neurological implants and painful slave collars, they toiled for long hours daily under harsh conditions subjected to the whips and cudgels of their Minmatar masters.
The children were separated from their family groups and re-educated in culture and religion, they learned to despise everything Amarrian, especially the false religion sponsored by the Imperials. Within a period of several months they were mentally, morally, religiously, and culturally realigned to view themselves as cursed for being born of the devilGÇÖs breed. Their only chance for the eternal salvation of their soul would be in obedient service to the Matari people the devilGÇÖs breed had so long abused, the scales of justice needed to be balanced with their lives of bondage and servitude. Everyday they prayed that almighty God would allow it to be so.
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True Adamance
Kameira Lodge Amarr Empire
5673
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Posted - 2014.01.14 21:41:00 -
[3] - Quote
((You know who the Ray of Matar was right? Using that title when you are undeserving is almost an insult to her memory.
Oh and lore wise you would never even get close to Sarum Prime without being suspect to Amarrian law enforcement both ground and planetside, or subject to deployments of Templar units...... I happen to live in this system. The Throne Worlds are not so unguarded as that.... its almost like me saying I flew to the Minmatar home world and stole 2 elders and 1000 slaves...
Also seems like you don't know too much about the Amarr....if we though you were the ilk of Molok your species would be gone from this cluster.
Good story though I like it....its almost weird how people in Dust like Rping and writing lore about freeing slaves..... which contrary to my upcoming lore will be about the Amarrian side of things.))
"Face the enemy as a solid wall.
For faith is your armour and through it, the enemy will find no breach"
-Askura 10:3
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
0
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Posted - 2014.01.14 21:50:00 -
[4] - Quote
True Adamance wrote:You know who the Ray of Matar was right? Using that title when you are undeserving is almost an insult to her memory.
((Good story though I like it....its almost weird how people in Dust like Rping and writing lore about freeing slaves..... which contrary to my upcoming lore will be about the Amarrian side of things.)) Interesting observation, however in this chronicle not one slave was freed. In fact a whole new generation of Amarrian slaves was revealed. Ray-Of Matar is his name. He is the Emissary of the One True God. That is the title he both deserves and claims. Please read Dust Fiction The Emissary Pt1 & Pt2 for his origin lore.
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True Adamance
Kameira Lodge Amarr Empire
5673
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Posted - 2014.01.14 21:57:00 -
[5] - Quote
Ray-Of Matar wrote:True Adamance wrote:You know who the Ray of Matar was right? Using that title when you are undeserving is almost an insult to her memory.
((Good story though I like it....its almost weird how people in Dust like Rping and writing lore about freeing slaves..... which contrary to my upcoming lore will be about the Amarrian side of things.)) Interesting observation, however in this chronicle not one slave was freed. In fact a whole new generation of Amarrian slaves was revealed. Ray-Of Matar is his name. He is the Emissary of the One True God. That is the title he both deserves and claims. Please read Dust Fiction The Emissary Pt1 & Pt2 for his origin lore.
Will do then thanks for the reference....still as much as I like your writing here..... I still find it highly unrealistic....consider that all races have their share of competent and incompetent mercs.....but you don't get 15,000 years of imperial stability with a poor ability to respond to internal threats.
Just a heads up, if I can as a capsuleers manage and track everyone in Sarum Prime while I fly through as a capsuleer...so to can the Empire who rules this space.
"Face the enemy as a solid wall.
For faith is your armour and through it, the enemy will find no breach"
-Askura 10:3
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
0
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Posted - 2014.01.14 22:07:00 -
[6] - Quote
True Adamance wrote:Ray-Of Matar wrote:True Adamance wrote:You know who the Ray of Matar was right? Using that title when you are undeserving is almost an insult to her memory.
((Good story though I like it....its almost weird how people in Dust like Rping and writing lore about freeing slaves..... which contrary to my upcoming lore will be about the Amarrian side of things.)) Interesting observation, however in this chronicle not one slave was freed. In fact a whole new generation of Amarrian slaves was revealed. Ray-Of Matar is his name. He is the Emissary of the One True God. That is the title he both deserves and claims. Please read Dust Fiction The Emissary Pt1 & Pt2 for his origin lore. Will do then thanks for the reference....still as much as I like your writing here..... I still find it highly unrealistic....consider that all races have their share of competent and incompetent mercs.....but you don't get 15,000 years of imperial stability with a poor ability to respond to internal threats. Just a heads up, if I can as a capsuleers manage and track everyone in Sarum Prime while I fly through as a capsuleer...so to can the Empire who rules this space. So I would imagine that ganking would be impossible in your perfect little empire correct? Oh wait that happens everyday! So I imagine there is no crime in your perfectly monitored empire, but wait theft and kidnapping and murder happens everyday!
That is the beauty of a large empire, they cannot possible watch everything while maintaining open borders. I fly my Minmatar characters thru Amarr space everyday, unmolested. Yes I flew the escape route to have accurate times in a Leopard class shuttle.
Just a heads up you can only track what is in your scan range and not cloaked. Most pilots in high sec to not constantly d-scan every few seconds like you do in wh-space so the chances of you knowing everyone in Sarum Prime space is very unrealistic. Nonetheless thank you for reading and taking the time to share your observations.
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
0
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Posted - 2014.01.14 22:22:00 -
[7] - Quote
Just for clarification here is the official description of the Leopard Class Shuttle:
Rumor has it the Leopard originated as a secret project in the Minmatar Republic. In their endless battle against enslavement by the Amarr Empire, the Minmatar have had to develop ways not only to liberate large masses of their people, but also to sneak in and capture individuals of high strategic importance.
These kinds of black ops search-and-rescue missions might be executed for key people who were held by the enemy and possessed either special qualities the resistance needed, or information the Republic couldn't afford having tortured out of them. It's notable that these individuals might not all have been Minmatar, and that the resistance movement is unlikely to have restrained itself from using the same methods on key Amarr people they'd captured with the help of the Leopard.
Hmm so it seems unrealistic to use this ship as it was designed to function ..... imagine that! |
True Adamance
Kameira Lodge Amarr Empire
5673
|
Posted - 2014.01.14 22:35:00 -
[8] - Quote
Ray-Of Matar wrote:True Adamance wrote:Ray-Of Matar wrote:True Adamance wrote:You know who the Ray of Matar was right? Using that title when you are undeserving is almost an insult to her memory.
((Good story though I like it....its almost weird how people in Dust like Rping and writing lore about freeing slaves..... which contrary to my upcoming lore will be about the Amarrian side of things.)) Interesting observation, however in this chronicle not one slave was freed. In fact a whole new generation of Amarrian slaves was revealed. Ray-Of Matar is his name. He is the Emissary of the One True God. That is the title he both deserves and claims. Please read Dust Fiction The Emissary Pt1 & Pt2 for his origin lore. Will do then thanks for the reference....still as much as I like your writing here..... I still find it highly unrealistic....consider that all races have their share of competent and incompetent mercs.....but you don't get 15,000 years of imperial stability with a poor ability to respond to internal threats. Just a heads up, if I can as a capsuleers manage and track everyone in Sarum Prime while I fly through as a capsuleer...so to can the Empire who rules this space. So I would imagine that ganking would be impossible in your perfect little empire correct? Oh wait that happens everyday! So I imagine there is no crime in your perfectly monitored empire, but wait theft and kidnapping and murder happens everyday! That is the beauty of a large empire, they cannot possible watch everything while maintaining open borders. I fly my Minmatar characters thru Amarr space everyday, unmolested. Yes I flew the escape route to have accurate times in a Leopard class shuttle. Just a heads up you can only track what is in your scan range and not cloaked. Most pilots in high sec do not constantly d-scan every few seconds like you do in wh-space so the chances of you knowing everyone in Sarum Prime space is very unrealistic. Nonetheless thank you for reading and taking the time to share your observations.
Yet you didn't just hit some random world....you hit the Throne Worlds... its kind of tantamount to me flying into Metropolis and attacking the Tribunal offices taking hundreds of slaves and waltzing back to my ship. Not that i'll ever write about that, its not my style. All I'm saying if you don't hear many Amarr RPers going on about how they just raided central Minmatar systems do you?
Eitherway as biased as you are it was at least well written and that's all that all that matters in lore, you even have a well thought out and presented operation and greater alliance tied alignment which is very nice to see.
As for your True God all I can say is this. You will always be hunted by my kind. One day we will catch you. We will break you, remind you that there is only one God in this existence, one God who is as true as he is benevolent and just, and he has given the Amarr an Immortal destiny.
You have but one chance to repent your sins and accept the true word.
" The gates of paradise will open for you one time only; woe to the soul who dares to knock twice." - The Scriptures, Book of Missions 5:14
"Face the enemy as a solid wall.
For faith is your armour and through it, the enemy will find no breach"
-Askura 10:3
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
0
|
Posted - 2014.01.14 23:04:00 -
[9] - Quote
True Adamance wrote:Ray-Of Matar wrote:True Adamance wrote:Ray-Of Matar wrote:True Adamance wrote:You know who the Ray of Matar was right? Using that title when you are undeserving is almost an insult to her memory.
((Good story though I like it....its almost weird how people in Dust like Rping and writing lore about freeing slaves..... which contrary to my upcoming lore will be about the Amarrian side of things.)) Interesting observation, however in this chronicle not one slave was freed. In fact a whole new generation of Amarrian slaves was revealed. Ray-Of Matar is his name. He is the Emissary of the One True God. That is the title he both deserves and claims. Please read Dust Fiction The Emissary Pt1 & Pt2 for his origin lore. Will do then thanks for the reference....still as much as I like your writing here..... I still find it highly unrealistic....consider that all races have their share of competent and incompetent mercs.....but you don't get 15,000 years of imperial stability with a poor ability to respond to internal threats. Just a heads up, if I can as a capsuleers manage and track everyone in Sarum Prime while I fly through as a capsuleer...so to can the Empire who rules this space. So I would imagine that ganking would be impossible in your perfect little empire correct? Oh wait that happens everyday! So I imagine there is no crime in your perfectly monitored empire, but wait theft and kidnapping and murder happens everyday! That is the beauty of a large empire, they cannot possible watch everything while maintaining open borders. I fly my Minmatar characters thru Amarr space everyday, unmolested. Yes I flew the escape route to have accurate times in a Leopard class shuttle. Just a heads up you can only track what is in your scan range and not cloaked. Most pilots in high sec do not constantly d-scan every few seconds like you do in wh-space so the chances of you knowing everyone in Sarum Prime space is very unrealistic. Nonetheless thank you for reading and taking the time to share your observations. Yet you didn't just hit some random world....you hit the Throne Worlds... its kind of tantamount to me flying into Metropolis and attacking the Tribunal offices taking hundreds of slaves and waltzing back to my ship. Not that i'll ever write about that, its not my style. All I'm saying if you don't hear many Amarr RPers going on about how they just raided central Minmatar systems do you? Eitherway as biased as you are it was at least well written and that's all that all that matters in lore, you even have a well thought out and presented operation and greater alliance tied alignment which is very nice to see. As for your True God all I can say is this. You will always be hunted by my kind. One day we will catch you. We will break you, remind you that there is only one God in this existence, one God who is as true as he is benevolent and just, and he has given the Amarr an Immortal destiny. You have but one chance to repent your sins and accept the true word. " The gates of paradise will open for you one time only; woe to the soul who dares to knock twice." - The Scriptures, Book of Missions 5:14 Confusing post ..... you wander from IC to OOC ..... IGS is for IC .... Dust Fiction is for OOC.
Goliath was like the throne worlds arrogant and self assured until he came skull to rock connected with the power of a puny slingshot.
Knowing Imperial citizens are not safe even on the throne worlds is exactly the point of covert snatch & grab operations.
Never forget ..... no place in EVE is ever truly safe.
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True Adamance
Kameira Lodge Amarr Empire
5673
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Posted - 2014.01.14 23:15:00 -
[10] - Quote
Lol not that the Amarr would report on that though...were a closed society news and transparency? What are these things!
Again good lore.
"Face the enemy as a solid wall.
For faith is your armour and through it, the enemy will find no breach"
-Askura 10:3
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
4
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Posted - 2014.01.14 23:26:00 -
[11] - Quote
True Adamance wrote:Lol not that the Amarr would report on that though...were a closed society news and transparency? What are these things!
Again good lore. Thank you for your kind words.
The true nature of the abductions has not been revealed, until evidence is gathered there is no provable story for the media to spread. Mysterious disappearances happen all the time in an empire of billions of citizens.
The abductors will never reveal their intentions or acknowledge their actions, they'll dwell in the realm of myth and rumor happily ignored by the great powers that could easily smite them.
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Dagger-Two
Gespenster Kompanie
199
|
Posted - 2014.01.15 07:36:00 -
[12] - Quote
ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace.
Playing since 1st batch of closed beta keys.
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Jacques Cayton II
Fatal Absolution Covert Intervention
533
|
Posted - 2014.01.15 14:13:00 -
[13] - Quote
Good story but I agree a throne world would have been more protected than that and probably scanning constantly with planetary defenses all over the leopard in seconds
We fight for the future of the State not our
personal goals
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True Adamance
Kameira Lodge Amarr Empire
5722
|
Posted - 2014.01.15 19:53:00 -
[14] - Quote
Dagger-Two wrote:ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace.
Empire Navies respond the moment you enter a system... from my experience running the Minmatar border systems on my way in and out of Molden Heath.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
4
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Posted - 2014.01.15 22:27:00 -
[15] - Quote
True Adamance wrote:Dagger-Two wrote:ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace. Empire Navies respond the moment you enter a system... from my experience running the Minmatar border systems on my way in and out of Molden Heath. You can agree up is down, it does not alter the actual fact. I wonder if you actually play EVE. Unless you have criminal status or are enrolled in the militia you can fly into any system in EVE without fear of the local Navy or Concord.
This is a story boys, a 15 minute response time is enormously fast. Unless you think every home on the Throne Worlds has a hotline to Navy dispatch. Even then you'd have to get your call for assistance answered, approved, and a ship or ships tasked to respond.
This is an era of interplanetary commerce, it is unrealistic to think every ship entering Throne Worlds airspace would be targeted by the Navy. In fact Navy units usually are only seen around jump gates after enemy militia units have been detected in the area. Even Concord gives pilots with criminal tags notice to vacate the area around gates.
I forgot once that a character of mine had a um ... history with the Caldari State and sent him towards Jita to sell some Sleeper loot. Fortunately I was able to tank the gate guns and flee.
If the Amarr Empire had impenetrable security around their planets there would be no such thing as Minmatar terrorists, you speak as if perfection of protection was possible, it is not and thankfully never will be anywhere in EVE.
No Place In EVE Is Truly Safe, that is an indisputable fact!
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Dagger-Two
Gespenster Kompanie
202
|
Posted - 2014.01.15 22:31:00 -
[16] - Quote
True Adamance wrote:Dagger-Two wrote:ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace. Empire Navies respond the moment you enter a system... from my experience running the Minmatar border systems on my way in and out of Molden Heath.
Only if you`re flagged a criminal or enemy of the empire. If it was marked as a civilian or othersise non-hostile craft, it would come under no harassment other than the routine scans from customs vessels.
Warping to the planet, it would likely be immediately detected and tracked by orbital and ground tracking systems.
Flying AT the planet would definitely raise red flags, you would be contacted as to the nature of your business, your approach, destination, etc.
Failing to comply with that: planetary anti-ship installations and high-speed atmospheric craft come to say hello.
Playing since 1st batch of closed beta keys.
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True Adamance
Kameira Lodge Amarr Empire
5749
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Posted - 2014.01.15 22:41:00 -
[17] - Quote
Ray-Of Matar wrote:True Adamance wrote:Dagger-Two wrote:ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace. Empire Navies respond the moment you enter a system... from my experience running the Minmatar border systems on my way in and out of Molden Heath. You can agree up is down, it does not alter the actual fact. I wonder if you actually play EVE. Unless you have criminal status or are enrolled in the militia you can fly into any system in EVE without fear of the local Navy or Concord. This is a story boys, a 15 minute response time is enormously fast. Unless you think every home on the Throne Worlds has a hotline to Navy dispatch. Even then you'd have to get your call for assistance answered, approved, and a ship or ships tasked to respond. This is an era of interplanetary commerce, it is unrealistic to think every ship entering Throne Worlds airspace would be targeted by the Navy. In fact Navy units usually are only seen around jump gates after enemy militia units have been detected in the area. Even Concord gives pilots with criminal tags notice to vacate the area around gates. I forgot once that a character of mine had a um ... history with the Caldari State and sent him towards Jita to sell some Sleeper loot. Fortunately I was able to tank the gate guns and flee. If the Amarr Empire had impenetrable security around their planets there would be no such thing as Minmatar terrorists, you speak as if perfection of protection was possible, it is not and thankfully never will be anywhere in EVE. No Place In EVE Is Truly Safe, that is an indisputable fact!
I do play EVE.
However every Holder is likely to have security, since not everyone can be a Holder, as I understand it only nobility can. However we must consider this logically. This pilot you mention might be in the milita, he might have standing loss with the Amarr, however you don't just get to land Matari shuttles in Amarr airspace without some kind of challenge.
All I'm saying is would you agree with me writing a lore post where I arrived in Minmatar space, went from planet to planet with a freighter enslaving thousands of people and made off home? The Empire doesn't don't things like that anymore, we understand we cant.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Dagger-Two
Gespenster Kompanie
202
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Posted - 2014.01.15 22:43:00 -
[18] - Quote
Ray-Of Matar wrote:True Adamance wrote:Dagger-Two wrote:ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace. Empire Navies respond the moment you enter a system... from my experience running the Minmatar border systems on my way in and out of Molden Heath. You can agree up is down, it does not alter the actual fact. I wonder if you actually play EVE. Unless you have criminal status or are enrolled in the militia you can fly into any system in EVE without fear of the local Navy or Concord. This is a story boys, a 15 minute response time is enormously fast. Unless you think every home on the Throne Worlds has a hotline to Navy dispatch. Even then you'd have to get your call for assistance answered, approved, and a ship or ships tasked to respond. This is an era of interplanetary commerce, it is unrealistic to think every ship entering Throne Worlds airspace would be targeted by the Navy. In fact Navy units usually are only seen around jump gates after enemy militia units have been detected in the area. Even Concord gives pilots with criminal tags notice to vacate the area around gates. I forgot once that a character of mine had a um ... history with the Caldari State and sent him towards Jita to sell some Sleeper loot. Fortunately I was able to tank the gate guns and flee. If the Amarr Empire had impenetrable security around their planets there would be no such thing as Minmatar terrorists, you speak as if perfection of protection was possible, it is not and thankfully never will be anywhere in EVE. No Place In EVE Is Truly Safe, that is an indisputable fact!
Yes, actually, I have been playing EVE for over 5 years now.
You assume that gameplay 100% mimics lore, which is does not because gameplay takes precedence.
Otherwise you would:
-See hundreds of civilian vessels in space with you all the time (something which would just put WAY too much strain on the system)
-Have to wait at stargates due to jump queues, again, from all those civilian vessels.
-Have to wait to dock because of the massive amount of civilian traffic that goes through there.
-Have to wait to undock see: Civilian Ships
-See the hustle and bustle of activity surrounding planets. You can't ACTUALLY interact with planets in the game apart from PI (only on low-population or uninhabited worlds, and an activity entirely represented by dots on a planets surface) or bombardment (lowsec space only, and only on battlefields where mercs are fighting). Therefore there is no reason to devote any resources to maintain an in-game example of planetary security. Do you really think anyone could just land and take off from a planet as they wish?
-No delay time in gate guns or navy ships from engaging you on a gate. You're an enemy, why the hell would they give you time to escape if not for making the gameplay a bit more accessible.
The list goes on. Just because you wrote a story and you want it to be real, doesn't mean the lore fits.
Playing since 1st batch of closed beta keys.
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
4
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Posted - 2014.01.15 23:07:00 -
[19] - Quote
Dagger-Two wrote:Ray-Of Matar wrote:True Adamance wrote:Dagger-Two wrote:ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace. Empire Navies respond the moment you enter a system... from my experience running the Minmatar border systems on my way in and out of Molden Heath. You can agree up is down, it does not alter the actual fact. I wonder if you actually play EVE. Unless you have criminal status or are enrolled in the militia you can fly into any system in EVE without fear of the local Navy or Concord. This is a story boys, a 15 minute response time is enormously fast. Unless you think every home on the Throne Worlds has a hotline to Navy dispatch. Even then you'd have to get your call for assistance answered, approved, and a ship or ships tasked to respond. This is an era of interplanetary commerce, it is unrealistic to think every ship entering Throne Worlds airspace would be targeted by the Navy. In fact Navy units usually are only seen around jump gates after enemy militia units have been detected in the area. Even Concord gives pilots with criminal tags notice to vacate the area around gates. I forgot once that a character of mine had a um ... history with the Caldari State and sent him towards Jita to sell some Sleeper loot. Fortunately I was able to tank the gate guns and flee. If the Amarr Empire had impenetrable security around their planets there would be no such thing as Minmatar terrorists, you speak as if perfection of protection was possible, it is not and thankfully never will be anywhere in EVE. No Place In EVE Is Truly Safe, that is an indisputable fact! Yes, actually, I have been playing EVE for over 5 years now. You assume that gameplay 100% mimics lore, which is does not because gameplay takes precedence. Otherwise you would: -See hundreds of civilian vessels in space with you all the time (something which would just put WAY too much strain on the system) -Have to wait at stargates due to jump queues, again, from all those civilian vessels. -Have to wait to dock because of the massive amount of civilian traffic that goes through there. -Have to wait to undock see: Civilian Ships -See the hustle and bustle of activity surrounding planets. You can't ACTUALLY interact with planets in the game apart from PI (only on low-population or uninhabited worlds, and an activity entirely represented by dots on a planets surface) or bombardment (lowsec space only, and only on battlefields where mercs are fighting). Therefore there is no reason to devote any resources to maintain an in-game example of planetary security. Do you really think anyone could just land and take off from a planet as they wish? -No delay time in gate guns or navy ships from engaging you on a gate. You're an enemy, why the hell would they give you time to escape if not for making the gameplay a bit more accessible. The list goes on. Just because you wrote a story and you want it to be real, doesn't mean the lore fits. Please explain how crime and terrorism exists in the Amarr Empire according to your limitations on the lore.
Just because a story offends your imaginative parameters of the lore does not make it invalid.
You have elevated your opinion to CCP lore master because of what?
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Dagger-Two
Gespenster Kompanie
202
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Posted - 2014.01.15 23:15:00 -
[20] - Quote
Ray-Of Matar wrote:Dagger-Two wrote:Ray-Of Matar wrote:True Adamance wrote:Dagger-Two wrote:ehhhhh, have to agree with adamance on this one. Like the story, but actually entering airspace on a throne world planet? 15 minute response time from the Imperial Navy? That's beyond far-fetched. the shuttle would have been blown from the sky the moment it illegally entered the planet's airspace. Empire Navies respond the moment you enter a system... from my experience running the Minmatar border systems on my way in and out of Molden Heath. You can agree up is down, it does not alter the actual fact. I wonder if you actually play EVE. Unless you have criminal status or are enrolled in the militia you can fly into any system in EVE without fear of the local Navy or Concord. This is a story boys, a 15 minute response time is enormously fast. Unless you think every home on the Throne Worlds has a hotline to Navy dispatch. Even then you'd have to get your call for assistance answered, approved, and a ship or ships tasked to respond. This is an era of interplanetary commerce, it is unrealistic to think every ship entering Throne Worlds airspace would be targeted by the Navy. In fact Navy units usually are only seen around jump gates after enemy militia units have been detected in the area. Even Concord gives pilots with criminal tags notice to vacate the area around gates. I forgot once that a character of mine had a um ... history with the Caldari State and sent him towards Jita to sell some Sleeper loot. Fortunately I was able to tank the gate guns and flee. If the Amarr Empire had impenetrable security around their planets there would be no such thing as Minmatar terrorists, you speak as if perfection of protection was possible, it is not and thankfully never will be anywhere in EVE. No Place In EVE Is Truly Safe, that is an indisputable fact! Yes, actually, I have been playing EVE for over 5 years now. You assume that gameplay 100% mimics lore, which is does not because gameplay takes precedence. Otherwise you would: -See hundreds of civilian vessels in space with you all the time (something which would just put WAY too much strain on the system) -Have to wait at stargates due to jump queues, again, from all those civilian vessels. -Have to wait to dock because of the massive amount of civilian traffic that goes through there. -Have to wait to undock see: Civilian Ships -See the hustle and bustle of activity surrounding planets. You can't ACTUALLY interact with planets in the game apart from PI (only on low-population or uninhabited worlds, and an activity entirely represented by dots on a planets surface) or bombardment (lowsec space only, and only on battlefields where mercs are fighting). Therefore there is no reason to devote any resources to maintain an in-game example of planetary security. Do you really think anyone could just land and take off from a planet as they wish? -No delay time in gate guns or navy ships from engaging you on a gate. You're an enemy, why the hell would they give you time to escape if not for making the gameplay a bit more accessible. The list goes on. Just because you wrote a story and you want it to be real, doesn't mean the lore fits. Please explain how crime and terrorism exists in the Amarr Empire according to your limitations on the lore.
Just because a story offends your imaginative parameters of the lore does not make it invalid.
You have elevated your opinion to CCP lore master because of what?
How about I counter that question with another question.
Could you please explain, in detail, how this act was planned, and all how all of the security safeguards mentioned were avoided?
Your story hardly offends me in any way, and I am hardly limiting the lore, only trying to work within it. (and common sense).
EVE lore is what has kept me enthralled with the game for the past half-decade. While my knowledge is definitely lacking in some areas, and I can't say I know everything, i like to think between reading all the books, chronicles, short stories, novellas, and spending many many hours on the lore sections of the Evelopedia, I have a relatively good grasp of the history and lore of New Eden.
Playing since 1st batch of closed beta keys.
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Dagger-Two
Gespenster Kompanie
203
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Posted - 2014.01.15 23:28:00 -
[21] - Quote
And not just this
Playing since 1st batch of closed beta keys.
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True Adamance
Kameira Lodge Amarr Empire
5756
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Posted - 2014.01.15 23:35:00 -
[22] - Quote
I'm not saying terrorism doesn't exist, the Bloody Hand of Matar are known Matari terrorists...what I'm saying is this is not terrorism, nor feasible.
15 mins to take down a massive plantation complex, no security, board all Matari slaves, could be thousands of them, and take off before anyone even shows up, questions you, or takes some shots.....
Terrorism happens, but not often, not in the Throne Worlds, and it rarely ever flies under the radar. The Amarr aren't he most stable empire without reason.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
4
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Posted - 2014.01.15 23:48:00 -
[23] - Quote
True Adamance wrote:I'm not saying terrorism doesn't exist, the Bloody Hand of Matar are known Matari terrorists...what I'm saying is this is not terrorism, nor feasible.
15 mins to take down a massive plantation complex, no security, board all Matari slaves, could be thousands of them, and take off before anyone even shows up, questions you, or takes some shots.....
Terrorism happens, but not often, not in the Throne Worlds, and it rarely ever flies under the radar. The Amarr aren't he most stable empire without reason.
LOL now I understand your confusion! You did not understand the story.
The raid did not, repeat did not free any slaves.
The only people taken were the five family members of the slave holder. The lady of the house and her four youngest children.
The characters in this story are brave but not martyrs, it was quick in and out because crime is possible full scale assaults not very practical.
The whole point is that it's only possible because it resides it that grey area between criminal activity and military style invasion. When you dial emergency services you don't get connected to the Amarr Navy. The only people who witnessed the raid were immediately killed or captured. I think realistically 15 minutes of confusion before a response could be dispatched is very reasonable.
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True Adamance
Kameira Lodge Amarr Empire
5758
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Posted - 2014.01.16 00:00:00 -
[24] - Quote
Ray-Of Matar wrote:True Adamance wrote:I'm not saying terrorism doesn't exist, the Bloody Hand of Matar are known Matari terrorists...what I'm saying is this is not terrorism, nor feasible.
15 mins to take down a massive plantation complex, no security, board all Matari slaves, could be thousands of them, and take off before anyone even shows up, questions you, or takes some shots.....
Terrorism happens, but not often, not in the Throne Worlds, and it rarely ever flies under the radar. The Amarr aren't he most stable empire without reason.
LOL now I understand your confusion! You did not understand the story. The raid did not, repeat did not free any slaves. The only people taken were the five family members of the slave holder. The lady of the house and her four youngest children. The characters in this story are brave but not martyrs, it was quick in and out because crime is possible full scale assaults not very practical. The whole point is that it's only possible because it resides it that grey area between criminal activity and military style invasion. When you dial emergency services you don't get connected to the Amarr Navy. The only people who witnessed the raid were immediately killed or captured. I think realistically 15 minutes of confusion before a response could be dispatched is very reasonable. So what was the point, you just essentially took slaves undermining your entire mission.....assuming that is the betterment of the Minmatar.
If its not then fine, if it is you probably just shamed your entire people.....
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
4
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Posted - 2014.01.16 00:04:00 -
[25] - Quote
True Adamance wrote:Ray-Of Matar wrote:True Adamance wrote:I'm not saying terrorism doesn't exist, the Bloody Hand of Matar are known Matari terrorists...what I'm saying is this is not terrorism, nor feasible.
15 mins to take down a massive plantation complex, no security, board all Matari slaves, could be thousands of them, and take off before anyone even shows up, questions you, or takes some shots.....
Terrorism happens, but not often, not in the Throne Worlds, and it rarely ever flies under the radar. The Amarr aren't he most stable empire without reason.
LOL now I understand your confusion! You did not understand the story. The raid did not, repeat did not free any slaves. The only people taken were the five family members of the slave holder. The lady of the house and her four youngest children. The characters in this story are brave but not martyrs, it was quick in and out because crime is possible full scale assaults not very practical. The whole point is that it's only possible because it resides it that grey area between criminal activity and military style invasion. When you dial emergency services you don't get connected to the Amarr Navy. The only people who witnessed the raid were immediately killed or captured. I think realistically 15 minutes of confusion before a response could be dispatched is very reasonable. So what was the point, you just essentially took slaves undermining your entire mission.....assuming that is the betterment of the Minmatar. If its not then fine, if it is you probably just shamed your entire people..... Wow does the title mean nothing to you? Did you read the part where it stated that since the moral argument against slavery would never win in the EVE cluster this Alliance decided to embrace it and inflict it upon the Amarr people?
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True Adamance
Kameira Lodge Amarr Empire
5758
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Posted - 2014.01.16 00:11:00 -
[26] - Quote
Ray-Of Matar wrote:True Adamance wrote:Ray-Of Matar wrote:True Adamance wrote:I'm not saying terrorism doesn't exist, the Bloody Hand of Matar are known Matari terrorists...what I'm saying is this is not terrorism, nor feasible.
15 mins to take down a massive plantation complex, no security, board all Matari slaves, could be thousands of them, and take off before anyone even shows up, questions you, or takes some shots.....
Terrorism happens, but not often, not in the Throne Worlds, and it rarely ever flies under the radar. The Amarr aren't he most stable empire without reason.
LOL now I understand your confusion! You did not understand the story. The raid did not, repeat did not free any slaves. The only people taken were the five family members of the slave holder. The lady of the house and her four youngest children. The characters in this story are brave but not martyrs, it was quick in and out because crime is possible full scale assaults not very practical. The whole point is that it's only possible because it resides it that grey area between criminal activity and military style invasion. When you dial emergency services you don't get connected to the Amarr Navy. The only people who witnessed the raid were immediately killed or captured. I think realistically 15 minutes of confusion before a response could be dispatched is very reasonable. So what was the point, you just essentially took slaves undermining your entire mission.....assuming that is the betterment of the Minmatar. If its not then fine, if it is you probably just shamed your entire people..... Wow does the title mean nothing to you? Did you read the part where it stated that since the moral argument against slavery would never win in the EVE cluster this Alliance decided to embrace it and inflict it upon the Amarr people? So what's the theme of the narrative? More Holders would be chosen to guide those slaves, its a sacred duty for our people. It means little to us.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
4
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Posted - 2014.01.16 00:18:00 -
[27] - Quote
The point is this Alliance will continue to target Amarr holders and their families across the EVE cluster and submit them to a life of what they have been dishing out to Matari people. The fact that we will re-educate their children and descendants against the false Amarr religion is a plus factor, as in icing on the cake.
The Matari are no longer the only enslaved people of New Eden! |
True Adamance
Kameira Lodge Amarr Empire
5766
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Posted - 2014.01.16 02:01:00 -
[28] - Quote
Ray-Of Matar wrote:The point is this Alliance will continue to target Amarr holders and their families across the EVE cluster and submit them to a life of what they have been dishing out to Matari people. The fact that we will re-educate their children and descendants against the false Amarr religion is a plus factor, as in icing on the cake.
The Matari are no longer the only enslaved people of New Eden!
I see but we Amarr were enslaving our own kind long before you thought it was a bright idea.... not to impugn on your alliance now but do you know how to religiously re-educate these captives?
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
5
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Posted - 2014.01.16 04:26:00 -
[29] - Quote
True Adamance wrote:Ray-Of Matar wrote:The point is this Alliance will continue to target Amarr holders and their families across the EVE cluster and submit them to a life of what they have been dishing out to Matari people. The fact that we will re-educate their children and descendants against the false Amarr religion is a plus factor, as in icing on the cake.
The Matari are no longer the only enslaved people of New Eden! I see but we Amarr were enslaving our own kind long before you thought it was a bright idea.... not to impugn on your alliance now but do you know how to religiously re-educate these captives? Although I am forced to admit you Amarr have written the book on slavery and re-education but during our last three years of this operation we have made great strides. However any suggestions you might want to direct our way will be considered.
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Ray-Of Matar
Edge of Abyss Drake Ashigaru
6
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Posted - 2014.01.25 01:22:00 -
[30] - Quote
Thanks for reading. The number shows people are interested in the DUST514 lore and story lines. I hope CCP thanks notice. The players want stories and depth! |
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