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Garrett Blacknova
Codex Troopers
4292
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Posted - 2014.01.13 14:35:00 -
[1] - Quote
Sinboto Simmons wrote:Vicious Minotaur wrote:No.
We only get rewarded for vehicle destruction. Our job as AV has two aspects: Repel vehicles, and destroy them if possible.
Rewards for doing the other part of our job would be nice. (CCP [insert proper dev here] said it may come)
Of course, some balance fine tuning is in order as well would be nice to be rewarded for damaging a vehicle again. These.
Need vehicle damage WP so AV players can see rewards for doing their job. |
Garrett Blacknova
Codex Troopers
4301
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Posted - 2014.01.13 16:12:00 -
[2] - Quote
NAV HIV wrote:Beck Weathers wrote:AV is working very well as intended, proto swarms and advanced forgeguns make tanks run or kill them if they dont, REs are common and deadly and i have been finished off by random guys packing av nades quite often. Its just people who used to solo tanks with std swarms all day that are crying. Tho i willl say large rail turrets need a nerf. I think you are talking about 1.6 2 Proto Swarms (Full proficiancy) + lai dai < Soma I think you are talking about bad AV players.
2 Proto Swarms in competent hands WITHOUT AV Grenades > Madrugar. |
Garrett Blacknova
Codex Troopers
4305
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Posted - 2014.01.13 17:31:00 -
[3] - Quote
Maximus Stryker wrote:Garrett Blacknova wrote:NAV HIV wrote:Beck Weathers wrote:AV is working very well as intended, proto swarms and advanced forgeguns make tanks run or kill them if they dont, REs are common and deadly and i have been finished off by random guys packing av nades quite often. Its just people who used to solo tanks with std swarms all day that are crying. Tho i willl say large rail turrets need a nerf. I think you are talking about 1.6 2 Proto Swarms (Full proficiancy) + lai dai < Soma I think you are talking about bad AV players. 2 Proto Swarms in competent hands WITHOUT AV Grenades > Madrugar. False unless someone else made them use their hardeners which is part luck, which I accounted for in my original post in this thread. You can force them to use hardeners with your Swarms.
At least, *I* can when I'm working with another competent Swarm user.
Taking a couple of swarm volleys at once from different directions is usually enough to make most tankers bring their modules. From there, it's just a matter of anticipating where they're running to.
Or you can let them run and treat your job as a success because even though the tank is alive, it's not doing anything while it's trying to avoid two Swarm guys who may or may not be chasing from locations it can't place accurately. |
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