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        |  RuckingFetard
 Better Hide R Die
 
 632
 
 
      | Posted - 2014.01.11 13:43:00 -
          [1] - Quote 
 
 Takahiro Kashuken wrote:Where is your flame suit? 
 AV players cant accept what you are saying
 I got a 4k Gunloggi trying to assault the bridge on one of the maps, and I single handedly drove that douche off using C-7 flux.
 He proceeded to crash into a friendly Gunloggi
  
 
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        |  RuckingFetard
 Better Hide R Die
 
 637
 
 
      | Posted - 2014.01.12 02:51:00 -
          [2] - Quote 
 
 Spkr4theDead wrote:R F Gyro wrote:Takahiro Kashuken wrote:lol its a tank you ******* idiot 
 Of course its going to have more health
 ...and right here we have the problem, shown in all its glory. CCP unfortunately have to listen to people who believe that this is a valid game balance argument. So a tank should only be on par with a heavy drop suit? Going by the suit description, it's actually the other way round
 
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        |  RuckingFetard
 Better Hide R Die
 
 638
 
 
      | Posted - 2014.01.12 06:40:00 -
          [3] - Quote 
 
 Charlotte O'Dell wrote:R F Gyro wrote:Interesting angle on the subject.
 Lets go with "AV are to tanks as Snipers are to infantry" as a starting point then.
 
 So you have a battle with a few AV guys and a few Snipers, plus tanks and infantry. The AV neutralise some of the tanks. The Snipers neutralise some of the infantry. Sounds good so far.
 
 Then the remaining tanks annihilate the remaining infantry.
 
 Tanks win.
 Unless the sniper/av team has The Highest Level Unicorn on their team; he equals 6 tanks. Been wondering, do shield hardeners also reduce damage taken from flux?
 
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        |  RuckingFetard
 Better Hide R Die
 
 639
 
 
      | Posted - 2014.01.12 13:31:00 -
          [4] - Quote 
 
 Spkr4theDead wrote:R F Gyro wrote:Spkr4theDead wrote:R F Gyro wrote:Takahiro Kashuken wrote:lol its a tank you ******* idiot 
 Of course its going to have more health
 ...and right here we have the problem, shown in all its glory. CCP unfortunately have to listen to people who believe that this is a valid game balance argument. So a tank should only be on par with a heavy drop suit? One player in a HAV should be of roughly equivalent "value" to a team as one player not in a HAV. If that is not the case the game cannot be balanced. I really can't understand why people don't get this. You can't understand it because you don't want to. You don't understand vehicle dynamics. This Spend a week in tanks, maybe you'll start seeing it from our side. So is flux damage reduced by hardeners, or not?
 
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