Sirys Lyons wrote:True Adamance wrote:
That or a redesignation of the role of tanks making them designed to deal with other vehicles on the map at costs to infantry killing power, coupled with making small turrets effective enough to encourage/ make worthwhile for tankers to want an Anti Infantry gunner to cover them.
That's exactly it. Tanks should be primarily AV, but they can't be because there is no MAV. There's just tanks, or buggies.
I've posted this in multiple threads but my ideal scenario would be to make Tanks the Tech II MAV.
MAV being designed to transport troops like the dropship but across the ground and support those troopers with a Medium Turret (in my Mind the current blaster turret is removed from Large Turret designation and nerfed slightly to produce the medium Blaster) being a faster vehicle with less total armour and bonuses to resistance modules.
Thus the MAV is designed to be a lightly armoured mobile troop transport and suppression vehicle with an anti infantry bent.
HAV turrets are then replaced with more or less main battle cannon weapons with high alpha, moderate splash damage, and small magazine sized to encourage skill shotting and not spamming rounds down range.
HAV are redesigned to deal directly and effectively with other vehicles on the map being the pinnacle of vehicle to vehicle combat on the ground at a high but reasonable and meaningful cost to the player in both ISK and SP making Spam of tanks less likely.
Lack of massively and ridiculous effective Anti Infantry killing turrets like the Large Blaster means any infantry kills are the result of a well placed shot not just 30 rounds in their general direction.
Also I never understood the role of HAV in dust, killing Infantry has been my role for a long time, but Tanks are designed to carry large ordinance and deliver it from behind solid armour and with reasonable mobility.....the rail gun essentially now is the only choice to really achieve that role.
LAV < MAV < HAV < Orbital Strike or Other HAV, or AV (but of course the balance between numbers must be first implemented)
just like in future I imagine
Dropship < Assault Dropship < Fighter < AV, HAV, or OB
In my mind, and feel free to point out any flaws in my reasoning, it would encourage escalation game play. LAV are used to quickly sweep to the points, MAV roll in carrying bigger guns and more infantry, tanks come in to deal with those MAV, and an OB will deal with that tank, or AV, or another Tank.