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Soraya Xel
The Corporate Raiders Top Men.
1049
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Posted - 2014.01.11 05:47:00 -
[1] - Quote
Charlotte O'Dell wrote:So, to answer your question, a very expensive, very well planned tank piloted by a high SP and highly skilled and seasoned pilot should be nigh invincible.
Were you aware this is a first person shooter, and that in such a game, you should expect to die from time to time?
No, there should be no mechanic where a player is nigh invincible. If you aren't averaging at least a death a match, it really doesn't matter how expensive your tank is, because you aren't actually having to pay for any loss. And hence, you're getting to be invincible for no cost, which is unfair.
There should be no manner in this game where a single player is able to become nigh invincible to the other players for the entire match.
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Soraya Xel
The Corporate Raiders Top Men.
1049
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Posted - 2014.01.11 05:50:00 -
[2] - Quote
Breakin Stuff wrote:I-Shayz-I wrote:The balance should be on the players.
3 people in a tank should match 3 AV players. 3 AV players should be better than 1 person in a tank 3 people in a tank should be better than 1 AV player.
I think that tanks need to rely more on infantry support than just their tank themselves, whether the infantry is in the tank or not. That's how it used to be...if you had two people in the tank who could jump out and kill AV players easily, then yeah, you should be able to take on more than one AV player.
But a solo tank should not be able to take on 5 AV players by himself alone in a militia tank. Came intending to troll. Found unexpected goodpost that makes the point I intended to. Leaving now as if logic fails trolling won't be any better.
I-Shayz-I, may I direct you to this post: https://forums.dust514.com/default.aspx?g=posts&m=1705995#post1705995
This is a concept I've been working on to try and give tanks a superior, but balanced battlefield role that encourages and rewards teamwork.
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Soraya Xel
The Corporate Raiders Top Men.
1052
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Posted - 2014.01.11 07:10:00 -
[3] - Quote
Marad''er wrote:I think so provided the tanks themselves are solo.
The moment it takes more than 1 person to down 1 person, it is OP due to spamability. Regardless of the cost
Exactly. Which is why I think they should introduce the MAV as a solo vehicle, and retune the HAV to require three users to gain the full effectiveness of it. So MAVs can replace the current solo tanker role, and the HAV, the unmatched superior on the battlefield, becomes a team effort to operate, and a team effort to take down.
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Soraya Xel
The Corporate Raiders Top Men.
1057
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Posted - 2014.01.11 09:29:00 -
[4] - Quote
R F Gyro: If you look at my version, I think having it dual mode might be a bit unnecessarily complicated. But we have the same general idea. Though my thought is that HAVs should become crew-based vehicles, since MAVs and mechs are both expected, which either/or could fill the solo vehicle role.
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Soraya Xel
The Corporate Raiders Top Men.
1059
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Posted - 2014.01.11 09:41:00 -
[5] - Quote
Vulpes Dolosus wrote:Tanks are just another piece on the chess board.
Yeah. If on that chess board any pawn can upgrade to being a queen at any time, from any where. And the queen now has to be checkmated just to hold it in place, and it can only be killed by another queen.
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Soraya Xel
The Corporate Raiders Top Men.
1061
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Posted - 2014.01.11 18:11:00 -
[6] - Quote
Takron Nistrom wrote:So by your reasoning, tanks should be as easy to kill as a dropsuit. That is the worst thing I have ever heard and you should feel bad. That sounds like an arguement to just get rid of vehicles. If they are just as easy, why have them. Plus then we need to nerf the heavies according to your statement.
Why should there exist a class in the game that serves no practical battlefield role except to make you near invincible? It's bad game design. We're trying to figure out how tanks should have a real role that makes tankers actually face real risk in a game where you're supposed to die. If you aren't losing your suit regularly, you should be either nerfed or removed from the game. I lost about 60 suits last night, how many tanks did you go through?
It's the worst thing you ever heard because you believe that, by deciding to be a tanker, you should always be harder to kill than other players, even though that's an incredibly unfair game mechanic. Shouldn't we all be tankers then?
I'd like to be your CPM1 candidate
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