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Leonid Tybalt
Dark Knightz Corp.
121
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Posted - 2014.01.11 05:39:00 -
[1] - Quote
Atiim wrote:Aizen Intiki wrote:Reported for being a douche trying to troll people. I'm not even trolling. It's been over 6 months and I have yet to actually see a decent answer to the question at hand.
Because it's stupid.
A good tank costs a LOT more than a couple of av grenadea carried by one infantryman. They even tend to cost more than a proto heavy suit with a proto forge gun.
Also, real world infantry rarely "solo kill" real world tanks. Then why should sci-fi infantry "solo kill" sci-fi tanks?
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Leonid Tybalt
Dark Knightz Corp.
121
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Posted - 2014.01.11 13:05:00 -
[2] - Quote
Atiim wrote:Leonid Tybalt wrote: Because it's stupid.
A good tank costs a LOT more than a couple of av grenadea carried by one infantryman. They even tend to cost more than a proto heavy suit with a proto forge gun.
Also, real world infantry rarely "solo kill" real world tanks. Then why should sci-fi infantry "solo kill" sci-fi tanks?
Because it's stupid? So your saying that I should be able to pull 3-6 people out of combat just by driving a tank? isn't that buying a WIN button if I field enough of them then? And how many times are you likely to die in your AV fit? 2-4 times. And at 150-215k a pop, an AVer can easily match the price of a good tank. ~ Lets not go there. This isn't real life, this is a video game. And in real life a solo infantry man can OHK a tank ~ Lets not go there. Look up the Javelin on YouTube and get back to me on that one. ~ Mkay? And while we are bringing up real life facts, 1 = 1. Just saying.
Erm, you're not in any position to school me about tanks buddy.
I know about the javelin. I also happen to know that the Javelin relies on a thermal signatures to guide the payload, which is fine... When you use it against old, outdated and obsolete WW2-era tanks (the kind most 3rd world countries use, which are the expected enemies for most industrial nations).
However, when you look at MODERN tanks (like the more recent version of the Leopard 2), equipped with Saab Barracuda camouflage system, smoke launchers, tungsten/ceramic alloy turret with slatted armor (that covers pretty much the entire top of the tank, usually considered to be a tanks weakest point besides the tank treads, designed SPECIFICALLY to counter anti-tank missiles like the javelins top attack angle function) it's a veeeery different story, because it's rarely even a question if your puny, man portable javelin missile will be able to destroy the tank, but more a question if you'll even be able to get it to lock on target due to the tank having a ****** up heat signature that your little javelin won't be able to recognize.
Most serious, modern tanks of today have these kinds or countermeasures making it pretty much impossible for a singular man-portable anti-tank system to destroy them. And then we haven't even begun to cover prototype systems in development that features anti-missile capabilities (they shoot down the missile before it hits).
So yeah, I went there...
As to your other questions, no I don't think it should take 3-6 people, but 2-3 would be reasonable. And no, it's not a "win button" because tanks still can't enter buildings, climb stairs or hack objectives (you know that little detail required to WIN the match?)
And no, your good AV-fit will not match a GOOD tank fit. Do you even know what prototype large turrets cost? |
Leonid Tybalt
Dark Knightz Corp.
121
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Posted - 2014.01.11 13:15:00 -
[3] - Quote
Breakin Stuff wrote:It boils down to "No, I wanna be the biggest badass around."
Bluntly most of the reasons given by tankers are countered by AV players.
"I spent X ISK so I should be invulnerable to Infantry weapons." -AV players spend lots of ISK on the dropsuit fits that effectively blow the crap out of tanks.
"It's a tank, you cannot solo a tank IRL" -Go look up the word "Javelin" on wikipedia. See also: T.O.W. Missiles.
"I spent 10 million SP into tanks, I've earned the right to be the terror of the battlefield." -I have spent 15 million SP optimizing my forge gun suits for killing tanks. I should be the terror of YOU.
"I don't want to be killed by infantry, I want to be killed by tanks." -It's an Infantry game. suck it up.
"I'm here to fight other tanks." -World of Tanks is That way. ----->
"If you buff AV dropships will be worthless again." -Here's an idea... BUFF DROPSHIPS TOO!
"You just want to one-shot tanks..." -Actually no, I like the new tanks, I don't like the neutered AV to go with the newer, beefier tanks.
This is pretty much the list.
Jesus, I managed to be (mostly) not snide.
I must be getting sick.
Aside from having already crushed the old "javelin-argument" with my previous post, what makes you say that this is an infantry game? Got any proof of that?
I'd say that the very fact that the game even features driveable vehicles is proof enough that this IS NOT an infantry game. |
Leonid Tybalt
Dark Knightz Corp.
253
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Posted - 2014.02.21 21:26:00 -
[4] - Quote
Atiim wrote:Charlotte O'Dell wrote:Atiim wrote:Title is Self-Explanatory Stop lumping all tankers into the same category. It makes you look stupid. How am I lumping all tankers into a general category? When I said "Self Explanatory", I meant that the title of the thread is the actual question at hand, which does make it "Self Explanatory." Please, show me where I am "lumping all tankers into the same category".
In pretty much every thread you've written in on the subject since 1.7 came out...
Luckily, most of us know you're just a butthurt loser, and we pay you no heed.
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Leonid Tybalt
Fatal Absolution General Tso's Alliance
254
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Posted - 2014.02.24 12:42:00 -
[5] - Quote
Piraten Hovnoret wrote:Charlotte O'Dell wrote:well, an 80k isk sica should be soloed, yes, but my half million isk tank should be right about where it is bc i invested half my Sp in it.
So, to answer your question, a very expensive, very well planned tank piloted by a high SP and highly skilled and seasoned pilot should be nigh invincible.
A mlt tank piloted by a noob should get soloed every single time someone tries.
The quickest fix would be to nerf mlt tank fitting power AND buff AV so that AV can actually punch through tanks when their hardeners are off. It usually takes 3 shots from a swarm or forge, but a bad tanker is gone by the time the second shot lands, and a good tanker will only let one hit. What about if we do the same for infantry. My proto 200+k should not go down to any militia or standard gear Or are you just a trololololol
I seriously doubt your 200k+ proto suit goes down to a militia or std suit in a straight up fight as often as 500k tanks takes a beating from cheap 80k Sicas.
Mainly because even ur you run a cheap militia tank it's extremely easy to fit it to get roughly the same damage output as a more expensive tank.
It's not as easy to do with dropsuits and infantry weaponry. |
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