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Atiim
Living Like Larry Schwag
3304
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Posted - 2014.01.11 04:46:00 -
[1] - Quote
Title is Self-Explanatory
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Atiim
Living Like Larry Schwag
3306
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Posted - 2014.01.11 04:49:00 -
[2] - Quote
Aizen Intiki wrote:Reported for being a douche trying to troll people. I'm not even trolling.
It's been over 6 months and I have yet to actually see a decent answer to the question at hand.
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Atiim
Living Like Larry Schwag
3306
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Posted - 2014.01.11 04:53:00 -
[3] - Quote
Blaze Ashra wrote:They want to be soloed, just by other tankers instead of AV.
But apparently militia tanks aren't good enough lol. I'll fix up the title then lol.
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Atiim
Living Like Larry Schwag
3306
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Posted - 2014.01.11 04:57:00 -
[4] - Quote
Charlotte O'Dell wrote:Atiim wrote:Title is Self-Explanatory Stop lumping all tankers into the same category. It makes you look stupid. How am I lumping all tankers into a general category?
When I said "Self Explanatory", I meant that the title of the thread is the actual question at hand, which does make it "Self Explanatory."
Please, show me where I am "lumping all tankers into the same category".
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Atiim
Living Like Larry Schwag
3306
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Posted - 2014.01.11 05:13:00 -
[5] - Quote
Charlotte O'Dell wrote:well, an 80k isk sica should be soloed, yes, but my half million isk tank should be right about where it is bc i invested half my Sp in it.
So, to answer your question, a very expensive, very well planned tank piloted by a high SP and highly skilled and seasoned pilot should be nigh invincible.
A mlt tank piloted by a noob should get soloed every single time someone tries.
The quickest fix would be to nerf mlt tank fitting power AND buff AV so that AV can actually punch through tanks when their hardeners are off. It usually takes 3 shots from a swarm or forge, but a bad tanker is gone by the time the second shot lands, and a good tanker will only let one hit. Then what about the very expensive AV suits with high SP investments and highly skilled and seasoned AVers? Should they be able to demolish tanks left and right?
Lets not use the ISK argument here. A half decent AV suit can range from 150-215k with the guarantee to die at least 2-4 times. 600-860k > 500k.
I firmly believe that if a seasoned pilot should be "un-stoppable" then a seasoned AVer should also be able to become "un-stoppable" Yes? No? Maybe So?
Though you would need to be real careful when buffing AV. It could do some serious harm to Dropships if over-done even slightly. And we all know how CCP is always reasonable with their nerfs
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Atiim
Living Like Larry Schwag
3306
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Posted - 2014.01.11 05:13:00 -
[6] - Quote
Please attempt to keep this constructive, as I don't want another troll thread being made out of this.
-HAND.
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Atiim
Living Like Larry Schwag
3308
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Posted - 2014.01.11 05:34:00 -
[7] - Quote
Mobius Wyvern wrote: See, that's the issue. Militia tanks can give a good fight to someone who actually invested time and skill into their asset and worked to get to where they are now.
THAT is the problem with 1.7. Make Militia tanks inferior to STD ones like they used to be. The cost is fine, but they shouldn't be able to **** up someone who actually worked for their asset and put a lot of ISK into it.
While I do believe that SP investment needs to matter, I don't think this is a good way of handling things.
A tanker should be threatened by a MLT tanker in the same sense that a MLT scrub in a free suit can wreck your PRO suit if your not careful.
Skill>SP needs to be a thing.
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Atiim
Living Like Larry Schwag
3312
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Posted - 2014.01.11 07:02:00 -
[8] - Quote
Leonid Tybalt wrote: Because it's stupid.
A good tank costs a LOT more than a couple of av grenadea carried by one infantryman. They even tend to cost more than a proto heavy suit with a proto forge gun.
Also, real world infantry rarely "solo kill" real world tanks. Then why should sci-fi infantry "solo kill" sci-fi tanks?
Because it's stupid? So your saying that I should be able to pull 3-6 people out of combat just by driving a tank? isn't that buying a WIN button if I field enough of them then?
And how many times are you likely to die in your AV fit? 2-4 times. And at 150-215k a pop, an AVer can easily match the price of a good tank. ~ Lets not go there.
This isn't real life, this is a video game. And in real life a solo infantry man can OHK a tank ~ Lets not go there.
Look up the Javelin on YouTube and get back to me on that one. ~ Mkay?
And while we are bringing up real life facts, 1 = 1. Just saying.
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Atiim
Living Like Larry Schwag
3313
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Posted - 2014.01.11 07:37:00 -
[9] - Quote
Sir Snugglz wrote:light weapon (swarms) vs heavy attack vehicle......
swarms should be able to solo LAV....
LAV shouldnt be able to solo HAV...
therefore, swarms shouldnt solo HAV
Now, Heavy weapon (forge) vs HAV
Forges does lots of damage to HAV. it is possible to solo if skilled enough Uhh. Have you seen a 20GJ Particle Cannon in action? I saw a guy rip a tanker's @$$ a new with it on an LAV.
And weapon strengths and weaknesses aren't classified by their weight (Sidearm/Light/Heavy). They are classified and balanced around factors such as Range, Damage Type, RPM, etc.
Saying that something shouldn't solo simply because of the fact that it is deemed Light and the opponent is deemed Heavy is idiotic at best.
If you truly agree that light shouldn't solo heavy, then I expect you to be the first one to like my OP when I make a thread calling for a Shotgun and Nova Knife nerf. As the Shotgun is a Light Weapon and the Nova Knife is a sidearm, so by your logic these two weapons need to be nerfed.
LAVs can and should solo HAVs. ~ See the 20GJ Particle Cannon
Additionally, if one AV weapon can solo HAVs yet another one can't, then why use anything other than that AV weapon? There is no good reason as to why something should be theoretically 100% better at something than another.
TL;DR? With that logic, Shotguns & Nova Knifes are OP.
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Atiim
Living Like Larry Schwag
3313
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Posted - 2014.01.11 07:45:00 -
[10] - Quote
Charlotte O'Dell wrote: In your signature.
There are no "scrub" tankers.
The only "tankers" I know have been around longer than you've been a forum troll.
Everyone else is a FOTM chaser in a tank.
The terms "AR Scrub" and "Tank Scrub" refer to the small group of radicals who want this game to be nothing but a CoD clone but simply in outer space (the "AR Scrubs") or the other small group of radicals who wants this game to be nothing but a Tank simulator (referred to as the "Tank Scrubs").
When I use terms such as "Tank Scrub" or "LOLTank Brigader", I am not referring to all tankers. Just the small group of people (you know who they are) who clearly want an imbalance between V/AV that favors vehicles ~ And vice versa with the "AR Scrubs" term.
Forum Troll? I guess not allowing the LOLTank Brigade to shovel bull$#!t down my throat is considered trolling then.
But fine, I guess I'll edit my signature. Mkay?
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Atiim
Living Like Larry Schwag
3336
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Posted - 2014.01.11 19:51:00 -
[11] - Quote
Leonid Tybalt wrote: Aside from having already crushed the old "javelin-argument" with my previous post, what makes you say that this is an infantry game? Got any proof of that?
I'd say that the very fact that the game even features drivable vehicles is proof enough that this IS NOT an infantry game.
Well, I think the fact that CCP labels DUST 514 as a First Person Shooter is enough proof that this is an infantry game.
Also, if this wasn't an infantry game, then CCP wouldn't have a hard cap on the amount of vehicles that can be on the field at once.
I'll go more in-depth about your rebuttal to my Javelin argument later, as I just woke up an hour ago and don't feel like doing any actual research right now
But I will leave you with this. This is a video-game, and not real life. You cannot mirror game mechanics based on real world mechanics (with a few exceptions of course, such as gravity).
Unless of course you want your tank to require an entire crew to pilot.
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Atiim
Living Like Larry Schwag
3336
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Posted - 2014.01.11 19:52:00 -
[12] - Quote
Are you going to at least attempt to answer the question?
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Atiim
Living Like Larry Schwag
3336
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Posted - 2014.01.11 19:54:00 -
[13] - Quote
Takahiro Kashuken wrote:I can solo vehicles with a breach FG I forgot that everyone has or should have a PRO heavy suit.
AV isn't, nor shouldn't be FORGE MASTER RACE.
It should be FG=/=SL=/=PLC
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Atiim
Living Like Larry Schwag
3336
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Posted - 2014.01.11 19:55:00 -
[14] - Quote
Glad to see that this thread is still constructive for the most part.
Maybe I'll actually accomplish something this time.
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Atiim
Living Like Larry Schwag
3337
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Posted - 2014.01.11 21:05:00 -
[15] - Quote
GET ATMESON wrote:For tanks MLT should be popped by solo av. STD tanks should use team work but only if its fitted right. Why not just have "ground swarms" for tanks and "sky swarms" for ADS? Having SW lock on to tanks and ADS it will take a while to balance out. Easier fix would be 2 different types of SW. So your suggesting another variant that has faster travel times?
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Atiim
Living Like Larry Schwag
3337
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Posted - 2014.01.11 21:08:00 -
[16] - Quote
Spkr4theDead wrote:SGT NOVA STAR wrote:It was called chromosome, devs didn't like it, so they fixed it. Next. No, infantry didn't like it, so they had CCP change it. Why do you hate infantry so much Spkr4TheDead?
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Atiim
Living Like Larry Schwag
3344
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Posted - 2014.01.11 22:44:00 -
[17] - Quote
Sirys Lyons wrote:True Adamance wrote:
That or a redesignation of the role of tanks making them designed to deal with other vehicles on the map at costs to infantry killing power, coupled with making small turrets effective enough to encourage/ make worthwhile for tankers to want an Anti Infantry gunner to cover them.
That's exactly it. Tanks should be primarily AV, but they can't be because there is no MAV. There's just tanks, or buggies. If tanks should be the primary answer to other tanks, then why have Infantry AV in the first place?
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Atiim
Living Like Larry Schwag
3380
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Posted - 2014.01.12 19:38:00 -
[18] - Quote
Glad to see all of the constructive posts here.
"Keep 'em coming"
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Atiim
Living Like Larry Schwag
3422
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Posted - 2014.01.13 20:50:00 -
[19] - Quote
Blaze Ashra wrote:1. You're mainly using 1 slot on your suit to destroy me. 2. I'm using 4 slots of my vehicle to survive you and most tankers use 5. 3. You can destroy every vehicle without a driver in 3-6 shots. 4. If the driver has fit their vehicles badly or makes mistakes they can die easily. 5. Vehicles as they are right now are fine but AV should be buffed to be effective as a threat/deterrent. 6. No one likes getting ROFL stomped and the only way to keep that from happening is though fair and balanced counters. Only one slot? What AV fit are you using?
1 hardner can tank through every form of AV. Your using 2 slots at best (counting repair modules)
What vehicle doesn't have a driver?
1=1 is fair.
Atiim (Wyrikomi Swarm Launcher) Tank Spammer
Tank Spammer (Soma - MLT 80GJ Blaster) Atiim
And this is why I drink.
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Atiim
Living Like Larry Schwag
3569
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Posted - 2014.01.17 04:09:00 -
[20] - Quote
Anyone else got an answer?
Creator of The AV Registry
The Pilot's Whipin' Boy // DJINN Lukeoplast's alleged sock
FORGE MASTER RACE
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Atiim
Living Like Larry Schwag
4917
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Posted - 2014.02.21 14:16:00 -
[21] - Quote
Bumping to avoid thread-lock.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
AFK
No seriously. My lunch break's over now. :(
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Atiim
Living Like Larry Schwag
4921
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Posted - 2014.02.21 16:26:00 -
[22] - Quote
CRYPT3C W0LF wrote:If you're smart with AV, you can Solo Tankers (RE, Flux, Swarm) And for the love of god, all the people bring up the argument "An 80k soma killed my Proto Suit thats costs 240k" well, before 1.7, It was the opposite. 1 Proto Swarm could SOLO a 3 Million Isk tank quite easily, how fair is that?
Now the deal with double hardeners, redline railing, and speed of each tanks needs to be looked at or fixed. Honestly I believe tanks are in a solid place if those above issues are fixed, I think It would create a balanced playing field if used/countered wisely.
Should AV be able to Solo tanks? If you're smart and play tactically, then of course. Its not that the AV itself is to blame, its how people utilize it As for your first point, even now when my 235k suit is killed by an 80k Soma, I still don't care. ISK balance is the worst balance.
REs, Fluxes, and Swarms have never worked on me (well, Jihad Jeeps got me once or twice); and they surely won't work on any tanker who knows what they are doing.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
AFK
No seriously. My lunch break's over now. :(
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Atiim
Living Like Larry Schwag
4923
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Posted - 2014.02.21 16:29:00 -
[23] - Quote
The Attorney General wrote: The only legitimate complaint?
Not seeing the AV troops beyond 75m was not a legitimate complaint?
3 AV nades erasing 90% of the health of a tank in 2 seconds was not a legitimate complaint?
Swarms that could dispose of a tank from far outside of its optimal with a single magazine was not a legitimate complaint?
You ever wonder why some tankers are so adamant with defending their vehicles? It is because there are people like this guy and Atiim and others who refuse to admit that there were things that needed balancing.
inb4 facts.
I actually said myself that 400m was too far, and that tanks should get a buff. (Pre 1.7)
Keep at it with those baseless rumors though. It seems to be all your good for.
((And why were you getting so close to infantry anyways? That's the only way AV grenades could effect you)
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
AFK
No seriously. My lunch break's over now. :(
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Atiim
Living Like Larry Schwag
4923
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Posted - 2014.02.21 16:31:00 -
[24] - Quote
Baal Omniscient wrote:Step 1: Increase the price of all infantry gear to scale with current tank gear costs (leave militia gear alone for new players) Step 2: Add in the ADV and PRO tanks but make the current MLT the STD one, make the current STD one the AVD one, make a new weaker one for MLT and make a stronger one for PRO Step 3: Buff all AV Step 4: Profit (well... a lot less profit for protobears, but you wont hear me complaining ) Step 5: Jack match payouts through the roof or only people who play PC would afford to run even ADV gear.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
AFK
No seriously. My lunch break's over now. :(
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Atiim
Living Like Larry Schwag
4933
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Posted - 2014.02.21 17:30:00 -
[25] - Quote
It seems that some are misinterpreting this.
I'm not asking wether or not HAVs can be soloed, but wether or not they should be soloed.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
AFK
No seriously. My lunch break's over now. :(
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Atiim
Living Like Larry Schwag
6239
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Posted - 2014.03.28 21:37:00 -
[26] - Quote
Gaurdian Satyr wrote: Heres the thing the basic HAVs wouldn't cut survivng AV which people wanted But it shouldn't They should've invest it HAV material I ran HAVs and I lived just fine
Please refrain from using anecdotal evidence. As you can see from my revised version, it does not provide any facts to aid your argument. This thread is not about whether or not they can, it's about whether they should.
Also, lolCBR7 SLs. My Madrugar's armor repairers could easily out-DPS you.
The Snack That Smiles Back! "Swarmers"
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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