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Fire of Prometheus
Alpha Response Command
4147
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Posted - 2014.04.02 20:48:00 -
[151] - Quote
ThePrinceOfNigeria wrote:Fire of Prometheus wrote:ThePrinceOfNigeria wrote:Fire of Prometheus wrote:ThePrinceOfNigeria wrote:If one was interested in creating a new character that specializes in Commando what dropsuit would be considered the best fit for someone who solo's 99% of the time and has to be self reliant? personally, id say amarr, but if you play smart, you could pull it of with any commando suit. pick the one that gives your fav weapon a bonus, and we can tell you how to use the suit to it's best capabilities :) I was thinking either Amarr or Minmatar(funny duality there). I'm a fan of Scrambler Rifle, Lazors(pew pew), Mass Driver, and Combat Rifle. Problem is I can't decide between the two. Hmmm, well wich one do you find you use more?....or are they equal there aswell? Well my main plays a Scout so I want something completely different. I guess Lazors and Scramblers. Alright, then go amarr :)
Here is a solid fit: Amarr A-1 Scrambelr rifle Weapon 2 Equipment Shield energizer (basic) Armour rep (as high a tier as you have)
Use whatever equipment and weapon fits after the rest of the fit is set up as listed.
That should work, I use that as my amarr commando fit (plus a laser and compact hive)
Hope this helps :)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9193
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Posted - 2014.04.02 20:58:00 -
[152] - Quote
I recommend the Amarr. using long range weapons you can remain at range and pick off enemies with ease.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Fire of Prometheus
Alpha Response Command
4152
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Posted - 2014.04.02 21:00:00 -
[153] - Quote
True Adamance wrote:
I recommend the Amarr. using long range weapons you can remain at range and pick off enemies with ease.
But with Caldari, you can be further away
I say amarr cause the tank on it is better
Alpha Response Command (ALREC)
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ThePrinceOfNigeria
Zumari Force Projection Caldari State
441
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Posted - 2014.04.02 21:50:00 -
[154] - Quote
Fire of Prometheus wrote: Alright, then go amarr :)
Here is a solid fit: Amarr A-1 Scrambelr rifle Weapon 2 Equipment Shield energizer (basic) Armour rep (as high a tier as you have)
Use whatever equipment and weapon fits after the rest of the fit is set up as listed.
That should work, I use that as my amarr commando fit (plus a laser and compact hive)
Hope this helps :)
Thanks that does help a lot. As far as tactics you do guys just do point defense with this suit? Or do you work the perimeter objectives? |
Fire of Prometheus
Alpha Response Command
4161
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Posted - 2014.04.02 22:09:00 -
[155] - Quote
ThePrinceOfNigeria wrote:Fire of Prometheus wrote: Alright, then go amarr :)
Here is a solid fit: Amarr A-1 Scrambelr rifle Weapon 2 Equipment Shield energizer (basic) Armour rep (as high a tier as you have)
Use whatever equipment and weapon fits after the rest of the fit is set up as listed.
That should work, I use that as my amarr commando fit (plus a laser and compact hive)
Hope this helps :)
Thanks that does help a lot. As far as tactics you do guys just do point defense with this suit? Or do you work the perimeter objectives? If you are going to be moving, stay with some blues....they make good meat shields and give you time to haul @$$ the opposite direction.....other wise, point defence is pretty solid.
Just remember, 1 v 1, the other guy will tear you apart 9/10 times...even if you live, it'll be minimal hp left
Alpha Response Command (ALREC)
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Rusty Shallows
1375
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Posted - 2014.04.02 23:37:00 -
[156] - Quote
"Amando" & "Minnandos" both sound like South American Fruits. Not particularly tasty but extremely popular in Western Nations as part of whatever current health fad is in vogue.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9216
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Posted - 2014.04.03 02:16:00 -
[157] - Quote
Rusty Shallows wrote:"Amando" & "Minnandos" both sound like South American Fruits. Not particularly tasty but extremely popular in Western Nations as part of whatever current health fad is in vogue.
NO! STFU!
It's Amarr Commando.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Thanjac
Ruthless Chaos
120
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Posted - 2014.04.03 03:28:00 -
[158] - Quote
I agree with True about the Amarr Commando. Amando does not work
Proud Commando/ARC Instructor
"Greater love hath no man than this, that a man lay down his life for his friends."
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Supacharjed
Alpha Response Command
16
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Posted - 2014.04.03 13:41:00 -
[159] - Quote
I made another writeup for my fellow Commandos to read. https://forums.dust514.com/default.aspx?g=posts&t=153480&find=unread Contains poetry and Commando Logis.
Diehard Commandbro.
Part Time Ninja Turtle
Full Time Badass.
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Fire of Prometheus
Alpha Response Command
4169
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Posted - 2014.04.03 18:44:00 -
[160] - Quote
Wonderful!!! Added to the OP
Alpha Response Command (ALREC)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9268
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Posted - 2014.04.04 03:13:00 -
[161] - Quote
Thanjac wrote:I agree with True about the Amarr Commando. Amando does not work
Soul is not at ease.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Sourdough Muffins
Royal Uhlans Amarr Empire
0
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Posted - 2014.04.05 00:28:00 -
[162] - Quote
Great thread with some very helpful information! Question though. Which suit is the most mobile? |
Thanjac
Ruthless Chaos
137
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Posted - 2014.04.05 00:30:00 -
[163] - Quote
Minmatar
Proud Commando/ARC Instructor
"Greater love hath no man than this, that a man lay down his life for his friends."
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Sourdough Muffins
Royal Uhlans Amarr Empire
0
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Posted - 2014.04.05 00:35:00 -
[164] - Quote
What weapons get the bonus with the Minmatar suit? I'm having a hard time telling which racial weapons belong to whom. |
Rusty Shallows
1415
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Posted - 2014.04.05 01:15:00 -
[165] - Quote
Sourdough Muffins wrote:What weapons get the bonus with the Minmatar suit? I'm having a hard time telling which racial weapons belong to whom. Dev Blog
Scroll 1/3rd the way down to find the chart with Damage Profiles. Your Minmatar interests are the Projectiles and Explosives.
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Fire of Prometheus
Alpha Response Command
4173
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Posted - 2014.04.05 01:23:00 -
[166] - Quote
Thanjac is correct, if you want mobility, minmatar is your best option, as for weapons, combat rifle and mass drivers are the minmatar weaponry (just to save you some confusion :) )
Hope this helps :)
Ps. Thanjac is our resident minmatar commando expert, so make sure to look him up in game of you want some help :)
Alpha Response Command (ALREC)
The premier training corp for commandos.
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Rusty Shallows
1418
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Posted - 2014.04.05 02:58:00 -
[167] - Quote
The Lion Command, the Witch Logi, and the Wardrobe Sentinel.
I've been reviewing the options for trying out a Minmatar Commando and the final decision phase is close at hand. Part of that analysis has been a caparison to my other Frames in use. HMG Sentinel and Combat Engineer Logi.
Section One: Skill Points (done) Just over 8 million skill points for Dropsuit Command & Light Weapons. Do-able considering it would still leave over 3 million skill points unallocated.
Section Two: CPU/PG Check (done) When compared to the Minmatar Logi the PG values cleared by removed equipment/modules cleared the gap between the Frames and had enough left over for a second weapon. Originally I was braced for having to spec into the hideously expensive Weapon Upgrades.
Section Three: Weapon's Review (done - sort of) Ever since the Mass Driver buff of 1.8 running them without Damage Mods is viable again on my Combat Engineer ALT. Taking a Commando (skill level 5) with one Complex Damage Module is looking very appealing with Time-To-Kill changes.
The Combat Rifle is a bit harder to pin down. In a Dust 514 newsletter they gave free AUR variants. While the sight was great they didn't have enough of a bullet hose effect for my style of play. Lately an Shayz video showed the Assault Combat Rifle in action. Less bullet-hose than the HMG I'm used to but magnificently tight groupings at range or hip-fire.
The only noticeable downsides is even with two enhanced plates the Combat Engineer is more than 0.5 m/s faster than the Commando so he can better position himself for Mass Driver shots. Short range fights may be an issue with the hit-box/buffer and lowered DPS compared to the Sentinel. So it may take time to adjust to maneuver for mid-short or longer range fire-fights.
Section Four: Fitting (done) Concept idea is a for a self sufficient slayer. Complex Armor Reps. Complex Damage to make a good deal even better. Precision Enhancer to catch Medium Frames with max dampening skill. Finally Nanohives to feed the Mass Driver & Combat Rifle, both weapons are known for voracious ammo consumption.
ISK costs summed is about 3k or 4k above the Combat Engineer but sill a comfortable 10k+ less than the Sentinel. Cheeping out on the nanohives and precision enhancer can take it around 3k under the Combat Engineer. Which could land it about 50k depending which hives are used. As long as any try-hard instincts are suppressed a manageable number.
Section Five: Combat Effectiveness (open) If you measure a Frames survivability by tank and mobility the Commando is weaker than my Support Logi. The Combat Engineer has over 100+ more armor, barely faster, and has a smaller hit-box. The commando wins on shield totals by over 100, but has worse shield regeneration characteristics in every single category. The only solid advantage held by the commando is with an extended break from taking DPS it can get that 100 extra shields faster than the armor rep can return the Logi's extra 100 armor back.
The Logi however can't switch to a Rifle to deal a higher DPS at all ranges. The Commando can better use the Assault Mass Driver to saturate an area or nail hostiles taking cover.
The Sentinel wins under 20 meters unless the Mass Driver damage is walked-the-corner in reverse. Easier done with the Logi since the Combat Engineer has Fluxes.
Calling the Commando a glass-cannon feels off. But it is looking a bit fragile and dependent on its bonuses. It might work really with an LAV for the old Chromosome Murder Taxi 1.0 except pushing the engagement ranges back instead of the regular in-your-face approach with the Sentinel. That and using the vehicle for cover.
Section Six: Fanfest (open) Less than four weeks until Fanfest 2014. CCP did major things at Fanfest 2013. Investing now may result in not having enough Skill Points if they pull a hat-trick and drop the other Heavy Weapons or some other irresistible candy.
I'm thinking of trolling DevHangout for advice. There's also the option of making the Honey Glazed Lamb offering to CCP Wolfman. If anyone knows what sacrificial offering is used to summon CCP Saberwing please let me know.
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Zaaeed Massani
RisingSuns Dark Taboo
220
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Posted - 2014.04.18 01:41:00 -
[168] - Quote
Hey Fire, can I get you to update me as the newest A.R.C. Program instructor?
Thanks
Proud Federal Marine & Republic Commando
/
Do you even lift?
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Fire of Prometheus
Alpha Response Command
4272
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Posted - 2014.04.18 01:58:00 -
[169] - Quote
Zaaeed Massani wrote:Hey Fire, can I get you to update me as the newest A.R.C. Program instructor? Thanks Yup lol, sorry about that
Alpha Response Command (ALREC)
The premier training corp for commandos.
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Zaaeed Massani
RisingSuns Dark Taboo
223
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Posted - 2014.04.18 02:30:00 -
[170] - Quote
Fire of Prometheus wrote:Zaaeed Massani wrote:Hey Fire, can I get you to update me as the newest A.R.C. Program instructor? Thanks Yup lol, sorry about that
No worries, I just figured you forgot haha
A.R.C. Program Instructor
/
Do you even lift?
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Fire of Prometheus
Alpha Response Command
4273
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Posted - 2014.04.18 02:37:00 -
[171] - Quote
Zaaeed Massani wrote:Fire of Prometheus wrote:Zaaeed Massani wrote:Hey Fire, can I get you to update me as the newest A.R.C. Program instructor? Thanks Yup lol, sorry about that No worries, I just figured you forgot haha Shhhh....I did
But thank you for reminding me :D
Any specific commando you specialize in?
Alpha Response Command (ALREC)
The premier training corp for commandos.
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Zaaeed Massani
RisingSuns Dark Taboo
224
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Posted - 2014.04.18 02:45:00 -
[172] - Quote
Fire of Prometheus wrote:Zaaeed Massani wrote:Fire of Prometheus wrote:Zaaeed Massani wrote:Hey Fire, can I get you to update me as the newest A.R.C. Program instructor? Thanks Yup lol, sorry about that No worries, I just figured you forgot haha Shhhh....I did But thank you for reminding me :D Any specific commando you specialize in?
Minmatar, but my next Infantry build will be Gallente. I played Gal Logi and Assault prior to 1.8 so I'm familiar with Gallente traits, weapons, and styles.
So in terms of Commando coaching, Minmatar and Gallente. I have an alt that I plan to make a Calmando running RR/SR but that's months away.
Minmatar & Gallente A.R.C. Program Instructor
/
Do you even lift?
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Sourdough Muffins
Royal Uhlans Amarr Empire
197
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Posted - 2014.04.20 03:57:00 -
[173] - Quote
So, i'm enjoying my Amarr Commando alt A LOT. So much so that I have decided that since my main has proto'ed everything he needs for Scout and almost has his Cores maxed I'm going to Commando him next. I'm just not sure if I'm going to make him Minmatar or Gallente Commando. Which is better for run and gun playstyle? I like the slot layout of the Gal Commando better(has passive armor regen and can dual stack Kincats if I wanted), but the Stamina regen of the Minmatar Commando is awesome. |
Thanjac
PIanet Express Canis Eliminatus Operatives
156
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Posted - 2014.04.20 12:21:00 -
[174] - Quote
I would say the Minnando, mainly you can dish out the damage but be able to get away quicker. But if you wanted to put kin cats on, I would not do minmatar, gallente would be better because of that innate armor rep.
Minnando Lord, FEAR MY MD & CR
"Greater love hath no man than this, that a man lay down his life for his friends."
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Fire of Prometheus
Alpha Response Command
4312
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Posted - 2014.04.20 12:37:00 -
[175] - Quote
Minmando
It's light and fast as he||
Just be prepared to die faster than when in other commandos, but if you play smart, you'll destroy any other suit out there
Alpha Response Command (ALREC)
The premier training corp for commandos.
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Sourdough Muffins
Royal Uhlans Amarr Empire
204
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Posted - 2014.04.20 14:42:00 -
[176] - Quote
How does Min Commando fare using its only low slow as a KinCat vs a Repper? Pretty much the only thing stopping me from wanting to snag it is the lack of low slot for ADV suits(which I mostly run instead of proto gear because i'm a poor bastard). I kind of wish it had been given 2 lows instead of 2 highs at ADV level. |
Fire of Prometheus
Alpha Response Command
4315
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Posted - 2014.04.20 15:20:00 -
[177] - Quote
Sourdough Muffins wrote:How does Min Commando fare using its only low slow as a KinCat vs a Repper? Pretty much the only thing stopping me from wanting to snag it is the lack of low slot for ADV suits(which I mostly run instead of proto gear because i'm a poor bastard). I kind of wish it had been given 2 lows instead of 2 highs at ADV level. You'll have to ask Thanjac, I'm mostly any commando but min so without an armour rep on the low, I feel exposed :p
Alpha Response Command (ALREC)
The premier training corp for commandos.
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Supacharjed
Alpha Response Command
66
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Posted - 2014.04.20 15:44:00 -
[178] - Quote
Sourdough Muffins wrote:How does Min Commando fare using its only low slow as a KinCat vs a Repper? Pretty much the only thing stopping me from wanting to snag it is the lack of low slot for ADV suits(which I mostly run instead of proto gear because i'm a poor bastard). I kind of wish it had been given 2 lows instead of 2 highs at ADV level.
A KinCat will give you amazing speed. Useful for when you know enemies wont fight back.
A repper will keep you going in any occasion.
KinCats for range and flank.
Reps for everything else.
Diehard Commandbro.
Part Time Ninja Turtle
Full Time Badass.
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Ermac Vesely
Molon Labe. General Tso's Alliance
53
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Posted - 2014.04.20 16:16:00 -
[179] - Quote
Sup fellow Calmmando here with an idea for AV fits.
Fit one minmatar commando with a proto swarm with Prof. 5 and something to defend yourself from incoming infantry ( CR would be the best choice here) and then put as many complex light weapon damage mods that you can on the suit and you get one hell of a AV armor damage dealer with the explosion damage bonus.
Team up with a gallente commando "Whale" (seriously they look like stranded whales or not?) who has a prof. 5 PLC and again put as many complex light weapon damage mods on that suit and you get an effective way to melt the shields of a caldari tank and the swarm Minmando takes care of the armor.
it's a little situational but it should help if the enemy tries to stomp a match with HAV's and LAV's.
I hope im not copying some others fit idea from a former post that I didn't read. |
Fire of Prometheus
Alpha Response Command
4315
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Posted - 2014.04.20 16:22:00 -
[180] - Quote
Ermac Vesely wrote:Sup fellow Calmmando here with an idea for AV fits.
Fit one minmatar commando with a proto swarm with Prof. 5 and something to defend yourself from incoming infantry ( CR would be the best choice here) and then put as many complex light weapon damage mods that you can on the suit and you get one hell of a AV armor damage dealer with the explosion damage bonus.
Team up with a gallente commando "Whale" (seriously they look like stranded whales or not?) who has a prof. 5 PLC and again put as many complex light weapon damage mods on that suit and you get an effective way to melt the shields of a caldari tank and the swarm Minmando takes care of the armor.
it's a little situational but it should help if the enemy tries to stomp a match with HAV's and LAV's.
I hope im not copying some others fit idea from a former post that I didn't read. Those are some pretty sweet fits, my only concern is the effectiveness of AV against vehicles in the current state of the game.
To be honest, right now the best counter to a tank, is a tank.....as much as I hate to say that.
But seriosuly, those are some nasty wicked fits!!!!
Alpha Response Command (ALREC)
The premier training corp for commandos.
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