bogeyman m
Learning Coalition College
3
|
Posted - 2014.01.14 20:38:00 -
[1] - Quote
Apothecary Za'ki wrote:Cooper Eudaemon wrote:Not that cloaks won't be cool, but they're going to be buggy as hell, and we have enough bugs already, that have been around for too long. Please, CCP, check some of these SOON(tm) items off the list!
- Terrain Fixes: Little hills and bumps should not bring my power armor to a dead stop, nor should a six inch step, nor an invisible wall. Also, there are now too few good sniping positions.
- Full Racial Load-Outs: All suits (PILOT SUITS!) and guns for all races would be far, far more exciting than a gimmicky new piece of equipment
- Matchmaking: A team of newberries vs. proto-stomping squads is not fun for either side
- FW and PC Enhancements: Players need more incentive to engage in these modes (more diverse items in the FW store?). At the very least, it would give people something to use their proto fits on rather than, again, ruining hisec/pub matches.
- Make Lowsec Count: Friendly fire is a good start, but there should be benefits and consequences to playing in low and nullsec, just like in EVE.
- Fully Mappable Controls: Please. Pleasepleasepleasepleasepleaseplease with iskies on top.
- PvE and Training Maps: There are a lot of things in Dust that aren't easy to learn while you're being shot at. Call it QQing if you like, but if someone starting Dust for the first time decides they want to be a pilot, for example, they're going to have a very bad time.
- Hit Through Cover: I've been killed while fully behind and under cover, and this is, I think, a pretty big problem.
- Glitches: 1.7 unleashed more glitches than I've seen since beta, I'm sorry to say. I'm sure their reports are all over the forums, but there is a lot to be fixed before you go trying new, game-breaking things.
- Weapon Tweaks: The laser rifle, mass driver, and swarm launcher are currently largely irrelevant. Specifically, the laser rifle needs to increase DPS with tier, the mass driver's splash is now too small, and the swarm launcher, while I support it being weak against tanks, needs to be faster to make it useful against LAVs and dropships instead. Also, it would be very nice to have a way to improve grenade fuse time. 4 or 0 seconds are not enough options.
- Vehicles: more types, more tiers, more races
- Cosmetics: EVE's character creater, at the very least. Customisation options for suits and weapons would be utterly amazing.
In short, CCP, the cloak is the last thing we need right now. There is so much more, between what needs to be fixed, and what has been promised, that I'd much, much rather see you deliver on. these seem good points but i doubt proto stompers give a damn if they did they would PULL BACK and stop stomping and redlineing people :P save proto for corp FW and district. and id love to see what is in store for the caldari gallente and minmatar heavy suits.. bet when they coem out people will flock to the minmatar suit cause its probably going to be as fast as a plated medium suit :P
Right. Amarr Scout and Minmatar Heavy suits seem like gross contradictions to me... |
bogeyman m
Learning Coalition College
4
|
Posted - 2014.01.14 20:55:00 -
[2] - Quote
Raven Kurotakai wrote:I want a way to sell all of the salvage that I do not ever plan to use. I could use that ISK!
I played on a squad last night with a Scout that says he would have survived several firefights by getting behind cover if cover actually did anything for the first 5 feet of it. I have this same issue.
And dear lord grenade fuse times....It take way too long for anything other than a Contact grenade to explode. At least half the fuse time from basic to enhanced....or have the skill level give a bonus to shorten fuse time...something.
Training areas! i would love the ability to go into a map by myself with a pick of the litter of all weapon types and some form of "cardboard" target to shoot at to get an idea of how a weapon will work....ability to customize the target's shields and armor would be great too. I just don't see a merc going into battle with a weapon he has never used without practice. From a logical stand point it just makes no sense!
I think I know where this cloaking thing is coming from. I just watched a video before tying this post of Planetside 2 (I have not really paid much attention to it) and noticed that this game...that looks very similar to Dust....has cloaking mechanics...somehow I think that is involved what with Planetside 2 coming out in a month or so on the PS4.
One kind of minor thing: It would be nice to have a readout of your WP on screen while playing...maybe in bigger numbers between the clone counts under the radar...just a thought/.
Ha. I first read "...with a pick of the litter..." as "...and pick up all the litter..."
Cloaks = Hogwarts514
Please fix what is already in the system before adding new stuff (that could mess it up more).
I really like the practise area/dojo concept. Other games like DCUO and Tekken use a version of this. In addition to just being a practical area for weapons and fittings, there could be mini games against drones and skeet shooting target practise with feedback on accuracy, helping people fine tune their aiming controls. (Dear player: after 10 dojo sessions, you tend to miss a moving target by 37% to the rear. We recommend that you increase your X sensitivity to accommodate.) |