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Sophie DV
Mind Games For Party Animals
13
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Posted - 2014.01.10 07:11:00 -
[1] - Quote
As much as i understand your reasoning, I doubt Dust will ever let you buy any adv or proto level blueprint original - it goes against the whole risk-vs-reward system that the Eve universe revolves around.
I've been playing since partway through the closed beta, and it's my opinion that with enough experience, you'll appreciate the skills more if you have to wait to train them, and you'll also appreciate the more powerful suits the more you play with the militia ones.
I just think that there need to be some more games modes where orbitals arent 'free' (faction warfare orbitals are quite uncommon, actually.)
Paying for ISK i think they could/should do - in Eve they do that with Plexes and it works fine. Maybe once they open up the player market, they could allow you to sell the skill boosters? In a way, they are Dust's "subscription time" and should probably maintain a high ISK value. That way, buying $5 worth of boosters should net you a decent chunk of ISK on-demand; it also keeps the payout proportional to the current ISK inflation/deflation value.
Also regarding your final comment, I'd suggest trying STD gear - I use a STD minmatar logistics suit with 2 enhanced armor extenders for extra HP and 2 complex (but enhanced would work too) light damage modifiers in the high slots. It's like using a slightly less versatile proto suit, but it costs less than 25k and isn't hugely skill intensive.
Just my 0.02 isk. |
Sophie DV
Mind Games For Party Animals
19
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Posted - 2014.01.14 07:06:00 -
[2] - Quote
Hey guys!
If i may interject, someone made a (i think it was sarcastic, but hey) comment in one of the earlier posts, and it gave me an idea.
The comment was something along the lines of paying $50 for 10m SP, being a one time deal.
Now, think for a second - Whats wrong with THAT?
It would give enough SP to get half-decent core skills and maybe 1 weapon and 1 specialized dropsuit to proto levels.
Make it available only ONCE per character and only if that character is less than 1 or 2 months old (so noone complains about the already high-sp players getting even more annoying to play against)
It would essentially be a "Combat Readyness Clone Enhancement" or something.
Let it work for each of the character slots on an account (i bet alot of people would pay some cash to have an insta-specializable alt?)
It wouldnt negate the work of perfecting a character - 10m SP isnt enough to get proto everything, so it wouldn't leave you with nothing left to work toward.
What do you guys think?
Try not to be biased one way or the other - understand that there are (at least) 3 sides to this: - Those that want to pay for instant rewards - Those who think that rewards need to be worked for and people shouldn't be able to easily pass them so 'easily' - Those who believe 'It's the journey that counts, not the destination'
Dust really IS a harsh environment to get started in with low SP, and while free players might expect to rough it for a bit while their skills stabilize, i can't see anything wrong with people paying some cash for the ability to be half-decent at ONE THING right away.
I bet alot of the pay-to-win people who rush into paying money will end up with dreadfully inbalanced skills anyways (all core or all suit or all weapons, for example)
I don't think it would break the game at all, and it would certainly allow those players who are frustrated with dust a chance to take a small jump forward.
My .02 iskies. |
Sophie DV
Mind Games For Party Animals
21
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Posted - 2014.01.14 20:02:00 -
[3] - Quote
Anything that helps pay-to-players get at least a small bit of specialized equipment is whats needed, i think. The fact that it takes such a long time to even get into an advanced suit with advanced gear with mid-range core skills is a little too much to ask EVERYONE to do, IMO.
Giving new players a chance to start with 10m SP instead of 500k SP certainly wouldnt break the game in any way.
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Sophie DV
Mind Games For Party Animals
22
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Posted - 2014.01.15 00:58:00 -
[4] - Quote
Meee One wrote:Sophie DV wrote:Anything that helps pay-to-players get at least a small bit of specialized equipment is whats needed, i think. The fact that it takes such a long time to even get into an advanced suit with advanced gear with mid-range core skills is a little too much to ask EVERYONE to do, IMO.
Giving new players a chance to start with 10m SP instead of 500k SP certainly wouldnt break the game in any way.
Don't know if serious or just a troll. I've played for a litte whille and EARNED 9 mill SP. And you want players to receive it instantly. -specialised equipment -boosters -aur gear 9/10 Trolling. You say 'wouldn't break the game'.You mean 'i want it handed to me'. You are yet ANOTHER baby crying because it can't get to the cookie jar on the top shelf.
I've got over 17m sp myself, and that was enough to get one proto suit, 2 proto weapons and very high core skills.
Maybe 10m is a little extreme, but anything less than 5m won't result in serious improvements.
And due to skill bonuses, especially regarding weapons and core armor/shield/cpu/pg, having the SP to upgrade them can even make militia suits decent. I myself have been trying militia suits in ambush lately with good results.
I still agree with the fellow who said that the new player experience needs better matchmaking, etc etc... It's because of the matchmaking imbalances that people are wanting some SP to begin with.
Now, i know my proposed solution isnt perfect, but the alternative (that currently happens more often than you think) is that people simply don't play at all while they accumulate their first few million SP. They arent getting any better at the game, they will still lose a ton of advanced suits or whatnot when they get back. Why not just let them support Dust development with real money in exchange for not having to wait that few month period?
Be open minded about this, and think; Wouldn't it even out matches a bit more if the average newberry on your team could use advanced damage mods or an advanced level weapon? The 'elite' power squads/corps would lose more proto suits on average, and be more likely to use advanced or standard in order to make pubstomping not cost them tonnes of isk.
So yeah, what about 25 bucks for a starting 5m SP?
Thats at least enough for lvl 3-4 core skills, an advanced basic frame and an advanced weapon. Not exactly game breaking gear, and the passive bonuses from skills would even out the game alot.
0.06 isk. |
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