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Thread Statistics | Show CCP posts - 1 post(s) |
jerrmy12 kahoalii
The Phoenix Federation
296
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Posted - 2014.01.09 19:41:00 -
[1] - Quote
Kain Spero wrote:Dear CCP and the Community of Dust 514,
I would like it the made publicly and clearly known that the CPM does not support the ability to fire a weapon while cloaked.
If you support this (and even if you don't) I encourage you to post your thoughts so that CCP can hear our voices and change the course away from what would be a game-breaking mechanic. The devil is always in the details, but I think we can all agree that firing while cloaking is a line in the sand that CCP must not cross.
/signed Kain Spero of CPM 0 Wat bout the ScP?
I use a tablet so beware of typos
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jerrmy12 kahoalii
The Phoenix Federation
301
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Posted - 2014.01.09 23:40:00 -
[2] - Quote
DUST Fiend wrote:Scouts should just receive a straight up 50% reduction to fitting requirements for cloak, and keep their current per level bonus / get a new one. They need a slight hp and cpu/pg increase
I use a tablet so beware of typos
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jerrmy12 kahoalii
The Phoenix Federation
320
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Posted - 2014.01.11 02:47:00 -
[3] - Quote
Himiko Kuronaga wrote:Kain Spero wrote:Surt gods end wrote:Shion Typhon wrote:Surt gods end wrote:Then make it so that first shot cancels the cloak. not mutiple shots. First shot from any gun cancels the cloak. it's not rocket science.
But if you have to switch cloak off to kill, then it MUST BE INSTANTANEOUS. Other wise you negate the assassination. And there is NO counter in any FPS game for that. Nor should there be. That's the reward for the scout to be able to get within breathing space of you to smell a fart. I really seriously recommend going and playing an Infiltrator in Planetside 2 where you need to manually disable cloaks before firing. The shenanigans you can accomplish are amazing, you don't need to fire while cloaked. The VAST majority of PVP games that allow cloaked alpha strikes, suck balls. If you don't know this you haven't played enough other games.
Ask any MMO player what they think about cloaked damage. Well this. I only play FPS games (and horror games) which is where I'm coming from as regards to cloaking. No matter how you slice it, Dust is a FPS. It plays as a FPS. And when you start ignoring too many staples and mechanics of what makes a FPS fun.. well you get dust. (And the tank fiasco) Dust will always be reviewed and judged as a FPS, no matter what console or rig it's on. I know some ladies and blokes that play mmo games. Here and in RL. But I never really asked about their game. Maybe I will. Planetside 2 is really more FPS then anything else. Last I checked Halo was an FPS as well. CCP's approach seems to mirror Halo's cloak the closest, and it was definitely not broken in that game. So why not simply push them to mirror that version of it? Give it natural drawbacks. Radar blindness, audio deafness, the works. When you have that much crap to deal with, a little alpha from invisibility isn't that big of a deal. You know that really obvious blue when somebody spawns and moves? Thats im guessing our cloak, its useless
I use a tablet so beware of typos
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jerrmy12 kahoalii
The Phoenix Federation
345
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Posted - 2014.01.13 08:09:00 -
[4] - Quote
Ralden Caster wrote:How about make it so that active scanners outline cloaked scouts in a red tint so you can detect them? lets also make it seen from 20m on 9/10 maps and make it so your jump is 12 feet in the air and make you take 50% more damage
I use a tablet so beware of typos
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jerrmy12 kahoalii
The Phoenix Federation
345
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Posted - 2014.01.13 08:12:00 -
[5] - Quote
Iron Wolf Saber wrote:https://www.youtube.com/watch?v=63Wx4_Dcd4Q
This one is a non invincible one,
Imagine yourself as ever one of those guys that got stabbed. You'd think with squad comms they'd knew there was an invisible guy running around
exept NK's wont ohk or lock like that exept they will shimmer exept 1 sneeze kills a scout.
I use a tablet so beware of typos
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